Commit graph

3580 commits

Author SHA1 Message Date
Lance
8e3fca993e Quake, Quake2 & Hexen now have fully functional singleplayer cheat menus. Existing tweaks to other menus, like more bloom diamond size combobox options (2x, 4x, 6x, 8x, 10x), video menu has a more reliable width & height value source to display current resolution incase vid_height and vid_width are 0
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3505 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-23 07:14:37 +00:00
Lance
a40e271c44 Spike's "sendflags" bugfix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3504 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-21 03:28:52 +00:00
TimeServ
6c425bc3df fix bloom fast sample, limit sample to gl_max_size, use tableless algorithm for diamond size
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3503 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-18 20:09:55 +00:00
TimeServ
04d181973a fix glerror for systems without gl_ext_shared_texture_palette
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3502 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-18 02:10:55 +00:00
Lance
b3511f7ea2 my bad, no such thing as gl_loadlit, it's r_loadlit
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3501 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-17 06:49:27 +00:00
Lance
bfc4c15d48 Fixed a menu crash, tweaked some menus, added bloom options, and a method of decreasing the time vid_restart takes in each menu by not trying to apply menu options which don't differ from the current cvar value.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3500 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-17 06:42:30 +00:00
Lance
3eac223fc2 clang error fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3499 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-16 08:18:08 +00:00
Lance
a9326e3ea1 Fix for MinGL, and minor menu fixup
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3498 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-16 06:16:42 +00:00
Lance
22a3c2bc6d Menu code commit, Hexen 2 menus supported better (even includes sound in the menus now), menus are now mostly aligned and not underneath pictures anymore, Quake2 menus looking abit too
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3497 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-16 04:59:13 +00:00
Lance
923c577172 Teamplay item name section split up into individual sections, still ugly but functional
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3496 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-15 13:23:08 +00:00
Lance
d55c03b072 Menu work in progress, additions, tweaks etc, still more to do
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3495 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-15 05:35:27 +00:00
Mark Olsen
8901f51133 Fixed Sys_EnumerateFiles(): Doesn't treat directories as files anymore and actually manages to figure out file sizes now.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3494 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-11 18:15:42 +00:00
Mark Olsen
af15a5945c Fixed the demolist usercmd to output to the user rather than the server console. Fixed all file-related functionality in sv_mvd.c to actually work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3493 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-11 17:39:56 +00:00
Spoike
91d856d72e added a physics_ode_enable cvar. If set to 0 at qc start, physics will be disabled for that map.
If you don't have an ode library or whatever, it'll be forced to 0 or non-existent, as a way to test to see if its supported+usable:
if (cvar("physics_ode_enable")) physicswork();

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3492 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-10 23:42:57 +00:00
Mark Olsen
a16e0c84e6 Don't allow duplicate bans. (overlapping bans are however still OK).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3491 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-10 15:15:20 +00:00
Spoike
051e8ff18c Fixed calling convention errors.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3490 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-01-10 13:15:06 +00:00
Spoike
e411c79c49 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3489 fc73d0e0-1445-4013-8a0c-d673dee63da5 2010-01-07 02:10:03 +00:00
Lance
4062c0b387 Updated gl_max_size to be renderer latched requiring a vid_restart to take effect
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3488 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-12-30 04:29:14 +00:00
Lance
22df64de91 Gasp, teamplay menus, and fixups to other menus I added last commit
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3487 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-12-30 04:06:14 +00:00
Lance
7f0e91037c Menu code work in progress, menu_video is less cluttered, new menus
within menu_options, sound, 3d rendering, texture, shadow & lighting etc


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3486 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-12-29 14:00:56 +00:00
Lance
77056f58ed Same as r3484, but applied to the WIP branch
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3485 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-12-25 03:06:13 +00:00
Lance
df42139913 Added various 4:3, 16:10 (8:5), 16:9, 5:4 aspect-based resolutions,
cleaned up the video mode list, added refresh rate option to video menu 
(driver default (0), 59hz, 60hz, 70hz, 72hz, 75hz, 85hz, 100hz)


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3484 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-12-25 02:57:16 +00:00
Blub
c8308c46f2 Patch by div0: add temp locking to ADDSTOREP emulation
This avoids the issue that temps used in += operations can be overwritten by function calls in the expression.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3483 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-12-22 21:38:52 +00:00
Magnus
7d2d7ba88d git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3482 fc73d0e0-1445-4013-8a0c-d673dee63da5 2009-12-02 02:47:08 +00:00
Magnus
d788f223b5 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3481 fc73d0e0-1445-4013-8a0c-d673dee63da5 2009-12-02 02:45:16 +00:00
Magnus
6401a36d2e git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3480 fc73d0e0-1445-4013-8a0c-d673dee63da5 2009-11-26 20:38:53 +00:00
Magnus
f3350239fc git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3479 fc73d0e0-1445-4013-8a0c-d673dee63da5 2009-11-25 08:02:54 +00:00
Magnus
7a5f49e879 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3478 fc73d0e0-1445-4013-8a0c-d673dee63da5 2009-11-24 14:28:23 +00:00
Magnus
fb59b34956 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3477 fc73d0e0-1445-4013-8a0c-d673dee63da5 2009-11-24 14:26:18 +00:00
Magnus
2b8b589b26 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3476 fc73d0e0-1445-4013-8a0c-d673dee63da5 2009-11-24 14:10:10 +00:00
Magnus
5f7d753be1 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3475 fc73d0e0-1445-4013-8a0c-d673dee63da5 2009-11-24 07:31:19 +00:00
Magnus
7c6eaec766 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3474 fc73d0e0-1445-4013-8a0c-d673dee63da5 2009-11-23 06:50:21 +00:00
Magnus
9a5379f76e git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3473 fc73d0e0-1445-4013-8a0c-d673dee63da5 2009-11-23 05:04:45 +00:00
Magnus
8a0bd1abd9 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3472 fc73d0e0-1445-4013-8a0c-d673dee63da5 2009-11-22 02:04:38 +00:00
Magnus
b1a0130a3d git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3471 fc73d0e0-1445-4013-8a0c-d673dee63da5 2009-11-21 17:39:22 +00:00
Magnus
596a0d6404 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3470 fc73d0e0-1445-4013-8a0c-d673dee63da5 2009-11-21 02:22:41 +00:00
Magnus
2dcd293cc8 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3469 fc73d0e0-1445-4013-8a0c-d673dee63da5 2009-11-19 17:19:05 +00:00
Molgrum
b6f1cf12da Fix compile error.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3468 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-18 21:21:56 +00:00
Spoike
25f3653d9f The lame but easy way to fix that error.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3467 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-18 20:41:30 +00:00
Magnus
2432c14a45 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3466 fc73d0e0-1445-4013-8a0c-d673dee63da5 2009-11-18 02:25:16 +00:00
Magnus
4677f8a644 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3465 fc73d0e0-1445-4013-8a0c-d673dee63da5 2009-11-17 14:22:17 +00:00
Spoike
1f34680832 Random hacks, ODE works in csqc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3464 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-17 00:15:44 +00:00
Magnus
c8635934a6 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3463 fc73d0e0-1445-4013-8a0c-d673dee63da5 2009-11-16 17:42:41 +00:00
Magnus
86a45f1a55 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3462 fc73d0e0-1445-4013-8a0c-d673dee63da5 2009-11-15 17:06:53 +00:00
Lance
8f43c1297f Added zlib library to the SDL server target
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3461 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 11:00:11 +00:00
Mark Olsen
9c69d3fa3a Mmm, const...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3460 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 10:22:26 +00:00
Mark Olsen
3b367ce992 Fixed GL_BeginRendering() here, though that is likely not the only problem.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3459 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 10:01:31 +00:00
Mark Olsen
9e3e9a7663 One parenthesis too much.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3458 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 09:26:48 +00:00
Spoike
49c3dc75d4 Removed redundant cases.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3457 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 03:22:07 +00:00
Spoike
9eabcdcd56 Lots of misc changes in an attempt to reduce ODE jitter, and make it work a little better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3456 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 03:20:17 +00:00