Commit graph

7 commits

Author SHA1 Message Date
Spoike
fb86222fc7 made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes.
tweaked shadowmaps. now seems faster than stencil shadows. cubemap orientation should now match other engines.
tweaked terrain. rtlights work. added pvs tests for embedded terrain. sections are now saved in chunks instead, which should mean windows doesn't have a panic attack at 16 million files in a single directory. hurrah.
first pass at realigning menu options to cope with variable-width fonts. still need to do pure-text items.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4514 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-10-29 17:38:22 +00:00
Spoike
fceb09fe37 reworked demo playback and interpolation.
added support for recording nq demos, but only if not already on the server.
added capturedriver as a sane way to select between screenshots, avi, or various plugins.
output sound device can now be selected via the menu. not all drivers provide device enumeration (openal and dsound do).
enabled openal, but not using it unless an openal device is explicitly requested as its still a little buggy.
added \"\"" markup in the console.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4427 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-07-26 17:19:06 +00:00
Spoike
da322c528f Remove silly linux symbol conflicts.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4400 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-23 18:43:59 +00:00
Spoike
1e423d106f berkelium plugin no longer has annoying rescaling.
jabber plugin greatly extended. now uses links, automatically connects the next time its started, supports adding contacts, can cope with < a little better. started work towards support for NAT hole punching - can currently connect if the server has a correctly guessed public ip (first detected ipv4 address needs to work), needs more work for other scenarios.
other plugins required a little maintenance.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4398 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-06-23 02:33:52 +00:00
Spoike
9dbf5b5837 changed to not load gamecode from quake paths, to avoid issues with buggy quakeworld clients that will freely download stuff from anywhere (not sure what to do about ktx, but it can be reenabled with a cvar).
image_width is now only set by a single function.
tweaked scancode inputs slightly. added support for printscreen binds.
changed the way gamma works. glsl gamma now used when running windows, or hardware gamma is not available. removed gl_contrast+gl_brightness.
q2 gamecode support no longer has a system componant. this means that ports only need the generic stuff.
misc tweaks to the d3d11 renderer.
added brief descriptions to many builtins. need to add comments to constants, globals, and fields too, somehow.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4355 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-11 14:02:55 +00:00
Spoike
bd2205bcad unimportant valgrind warning.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4332 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-04 10:29:53 +00:00
Spoike
98d4e12ffc added mpq archive support for the luls
updated plugin apis.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4325 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-03 04:29:36 +00:00