Commit graph

2 commits

Author SHA1 Message Date
Spoike
9b058ce95b sky should accept fog somehow. this is the glass ceiling method. every method sucks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4941 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-07-12 00:35:11 +00:00
Spoike
33a540806e Small tweeks, bugfixes, breakages, cleanups...
Added $reflection texture map for (water) shaders. Just renders the screen to an fbo before rendering the surface.
hub/savegame fixes.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4034 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-05-09 15:30:53 +00:00