Spoike
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cf31dcccad
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Add 'schemes' value to fmf files, for games to list (multiple) uri schemes with which to easily start the engine and connect to a specified server. Also add cl_verify_urischeme, a bit like ezquake has.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6021 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-08-19 06:01:42 +00:00 |
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Spoike
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6d72f7487f
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Tweak updates menu to allow launching package-specific maps (read: quaddicted's maps).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6017 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-08-09 23:06:41 +00:00 |
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Spoike
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182ff709c9
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Small optimisation.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6016 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-08-09 23:06:34 +00:00 |
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Spoike
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e598d136b9
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grr.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6012 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-08-05 17:12:41 +00:00 |
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Spoike
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fb239abaf7
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Try to fix windows builds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6009 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-08-05 16:49:25 +00:00 |
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Spoike
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a23ef7534b
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Fix 'map qi_package:mapname' not working for previously run packages when current mirror info is not avaialble.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6008 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-08-04 21:18:28 +00:00 |
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Spoike
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52ab543bd7
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Misc small bugfixes and tweaks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6005 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-08-04 21:18:04 +00:00 |
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Spoike
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8156eda700
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Add anglesub builtin, requested by Shpuld. Returns angle difference within rotations +/- 180.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6004 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-08-04 21:17:52 +00:00 |
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Spoike
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057d8fcff2
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Show the mesh projection on the skin textures. Eukara wanted this.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6003 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-08-04 21:17:45 +00:00 |
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Spoike
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221d4032af
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FTE_TARGET=msvc now invokes some old version of msvc via wine, old FTE_TARGET=vc removed. Related code tweaks to make it a bit happier.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@6001 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-08-04 21:17:31 +00:00 |
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Spoike
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14e7517b16
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Support ezquake's kinda flawed float-ent-coords workaround extension. Update PEXT2_VRINPUTS for base angles (for angle nudges when standing on rotating objects).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5998 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-08-04 21:16:57 +00:00 |
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Spoike
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87245a290a
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Fix up SDL build to enable our multithread stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5996 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-25 22:55:17 +00:00 |
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Spoike
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da27411b26
|
Fix up some stupid bugs that were causing q2 to completely fail.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5992 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-23 21:06:52 +00:00 |
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Eukara
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9b38473295
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More input adjustments, added new SDL gamepad button mappings
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5989 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-23 13:36:18 +00:00 |
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Spoike
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90aae69db3
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Try to make things a little more stable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5983 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-19 22:47:29 +00:00 |
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Spoike
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2599af212a
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setfl command was not updating the userinfo/serverinfo directly, but waiting for a later cvarset to do it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5982 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-18 12:13:11 +00:00 |
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Spoike
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52b7a441e3
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Some small fixups.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5979 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-18 01:28:34 +00:00 |
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Spoike
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50aa60a8ca
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Fix pointcontents+wrbrushes, again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5977 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-17 15:11:41 +00:00 |
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Spoike
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0907e66cff
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Tweak QI plugin to translate quaddicted's map database to fte's meta format. Make 'map package:map' download+run a map with the specified package enabled.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5976 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-17 15:11:35 +00:00 |
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Spoike
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0e6a0b789e
|
Misc minor fixups.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5973 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-17 15:11:15 +00:00 |
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Spoike
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71f1fa270f
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Clean up key held statuses a little, to try to fix issues with dual-controller splitscreen.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5968 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-17 15:10:22 +00:00 |
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Spoike
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9735064a89
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Tweak splitscreen a little to work around a KTX issue.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5967 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-17 15:10:10 +00:00 |
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Spoike
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e90a0b3945
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Update VR-Inputs extension. Should now be more resilient against impulse loss, should also report better ping times.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5966 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-17 15:10:01 +00:00 |
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Spoike
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0fd629f2d2
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Try harder to avoid players getting pushed into walls. This was visible with ktx.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5965 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-17 15:09:54 +00:00 |
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Spoike
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626a053b36
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Tweak a few extension checks, to try to avoid nasty surprises.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5961 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-17 15:09:34 +00:00 |
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Spoike
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246cd8147c
|
Fix a really really stupid bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5958 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-06 16:46:38 +00:00 |
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Spoike
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18c0e79c47
|
Fix up SOLID_CORPSE a little.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5952 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-06 00:12:12 +00:00 |
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Spoike
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f4ec928c2d
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cl_c2sdupe for nq, too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5951 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-06 00:12:05 +00:00 |
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Spoike
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bd72a60c98
|
Hopefully this change will make the illegible server messages on fortressone's map changes a little bit easier to track down.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5950 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-06 00:11:58 +00:00 |
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Spoike
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e7822ff2bf
|
Fix some bugs that are exhibited in taov.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5949 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-06 00:04:41 +00:00 |
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Spoike
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5d75f6fa50
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Fix issue with -wrbrushes not reporting contents values properly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5948 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-04 03:58:24 +00:00 |
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Spoike
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b3f387a548
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Misc dull tweaks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5946 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-03 23:33:59 +00:00 |
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Spoike
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4d4a2943fb
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Refuse to autoupdate the engine when the binary looks like it has a revision number in its file name.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5943 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-03 01:47:10 +00:00 |
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Spoike
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80399796c7
|
Fix sv_autooffload on linux.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5939 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-03 01:46:46 +00:00 |
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Spoike
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c452bccd94
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Fix up some qc genericdefs stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5937 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-01 15:43:28 +00:00 |
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Spoike
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f9b9087011
|
Fix a few things.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5935 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-01 11:03:28 +00:00 |
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Spoike
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1614b75142
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Parse meta information from drag+dropped/file-associated packages for easier installation of mods.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5934 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-01 01:17:07 +00:00 |
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Spoike
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713c5676ab
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Add -exec commandline arg (to override every gamedir). Try to fix or diagnose other issues Maverick was having.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5931 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-01 01:16:47 +00:00 |
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Spoike
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f0f7002a6f
|
Use some atomics to try to get a tiny loader-thread performance increase.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5929 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-07-01 01:16:35 +00:00 |
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Spoike
|
d602e51e54
|
Try to fix up some splitscreen quirks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5917 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-06-25 18:50:42 +00:00 |
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Spoike
|
2363b05216
|
If texture names can have map-specific prefixes, shaders must also.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5912 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-06-22 14:40:53 +00:00 |
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Spoike
|
27831f7265
|
Fix some misc issues that noone else is likely to notice.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5911 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-06-21 19:13:33 +00:00 |
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Spoike
|
f810be4830
|
Make input_servertime available to ssqc too, so it can guage the player's latency more accurately.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5908 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-06-21 13:46:52 +00:00 |
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Spoike
|
0b0d6c3df7
|
Fix up the emscripten target a little.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5906 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-06-21 13:46:38 +00:00 |
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Spoike
|
26d9d89f24
|
Update infrastruture updates.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5904 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-06-21 13:46:23 +00:00 |
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Spoike
|
a12c453c30
|
Try to make some semblence of sense from git revisions/tags.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5903 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-06-21 13:46:13 +00:00 |
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Spoike
|
7c162c1b5b
|
Try to get windows to delete temporary files early, so they don't linger over crashes or whatever. win9x still sucks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5898 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-06-21 13:45:20 +00:00 |
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Spoike
|
be0c0b1821
|
Small defs cleanup.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5897 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-06-21 13:45:14 +00:00 |
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Spoike
|
aa4cfe91b9
|
Fix oriented sprites - quake draws them backwards.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5893 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-06-21 13:44:14 +00:00 |
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Spoike
|
d4714cab52
|
Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5891 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2021-06-21 13:43:57 +00:00 |
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