Commit graph

208 commits

Author SHA1 Message Date
Spoike
e4b02f6c6c Fix the annoying server-starts-paused bug that I added with a recent commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3593 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-18 21:56:46 +00:00
Spoike
a4ed95a376 Fixed hexen2 plaques.
Fixed hexen2 new game menu ignoring class the first time around.
Fixed hexen2 pickup glows.
Slight loading speed improvement due to testing less texture paths.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3587 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-17 02:44:21 +00:00
Spoike
918833a763 hexen2 infoplaque.
splitscreen controls now on the menu.
Fixed splitscreen panorama.
Pause automatically when at the console/menus.
Attempting to clean up replacement texture paths (internal textures are still an issue).
Fixed a crash when playing oversized demos.
gl_bloom/ffov should now work again without bugging out.
H2 Demoness's staff should no longer generate errors when shooting with the tome of power. Some other related changes.
Server should compile now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3585 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-16 02:03:02 +00:00
Spoike
f535baa59f Added per-player userinfos (for splitscreen).
Enabled cheats in single player by default.
Added a 'sky' alias to wrap r_skybox.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3583 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-14 03:17:33 +00:00
Spoike
2cad75bc69 Attempting to fix/rework splitscreen.
Removed the impulse2/+forward2 etc commands.
Added +p2, -p2, p2 commands as a prefixed command instead. don't use + or - on them (so '+p2 forward' to move player 2 forward), this permits a simple generic way to send commands to a single player from an input device.
rawinput mice will submit commands/movements based upon idx%maxsplits, they will correctly submit mouse clicks, which will be mapped through the +p2/+p3 commands as appropriate, so each mouse is purely for a single player.
Fixed player model visibility in splitscreen mode.
Ignoring allow_splitscreen for the local player, cl_splitscreen is technically now the only enabler (though you will need to configure rawinput or binds).
Added support for { texturename prefixes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3582 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-14 00:15:07 +00:00
Spoike
fd16657900 Hexen2 fixes, compile fix, and splitscreen fixes although you won't see other players yet - I know why but its not an easy fix, and I don't want to break other things any more than I have to (R_ShouldDraw+external models).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3581 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-12 09:04:05 +00:00
Spoike
ce07219448 Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3572 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-08-11 03:36:31 +00:00
Spoike
1e1084bed7 Changes merged from trunk. Also additional extensive changes. Q3 portals work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3541 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-07-11 02:22:39 +00:00
Spoike
e6f90bea14 Tweeks to the d3d renderer. Supports various shader features now. Other changes/fixes/breakages also.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3531 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-05-01 22:47:47 +00:00
Spoike
c0680334c7 What could possibly go wrong?...
Multiple consoles can now be printed/cleared via extra con commands.
Fixed the tab-completion alignment, by adding support for \t characters.
Changing the download mechanisms. Don't try downloading an ftp:// file. It'll probably crash you for now.
Trying to fix load time issues on q3bsps with a lot of curves.
Fixed sprites.
Added warning prints/spam where the new backend is bypassed, thus marking things that still need to be fixed.
QTV proxy fixed to not sit on qw servers unless someone is actually watching. Will ping for status requests still.
QTV proxy now supports ipv6.
QTV proxy now attempts to use the fte browser plugin.
Reworked the browser plugin code, now uses threads instead of ugly hacks. This should make cooperation with other such plugins work. Fixes unresponsiveness of opera, and gives an API that can be used from any other bit of software you want, tbh (read: internet explorer/activex plugins).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3516 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-03-14 14:35:56 +00:00
Spoike
589ef03c05 FTE, now with added C support - no longer treating enums as regular ints.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3509 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-02-06 01:25:04 +00:00
Molgrum
b6f1cf12da Fix compile error.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3468 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-18 21:21:56 +00:00
Spoike
25f3653d9f The lame but easy way to fix that error.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3467 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-18 20:41:30 +00:00
Spoike
1f34680832 Random hacks, ODE works in csqc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3464 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-17 00:15:44 +00:00
Spoike
9eabcdcd56 Lots of misc changes in an attempt to reduce ODE jitter, and make it work a little better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3456 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-15 03:20:17 +00:00
Spoike
e6d1ae1a8f more cleanups: csqc now shares collision code with ssqc. Still lacks physics.
gl_rsurf.c has been split into gl specific and generic code - the d3d renderer can now draw the world.
ifdef removed the old server-side mvd playback which had been disabled all this time anyway.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3426 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-07 13:29:15 +00:00
Spoike
4c37c34c13 Fixed some stuff. Cygwin stuff compiles now, so maybe linux will too. I've not tested it though cos cygwin uses software gl rendering, and I'm impatient. Also boosted NUM_SPAWN_PARMS a little, so saved games will break.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3408 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 03:07:52 +00:00
Spoike
a5d741c592 Ripped LordHavoc's ODE physics support. It'll probably crash and burn. 99.995% untested.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3406 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-05 01:22:27 +00:00
Spoike
66b78c0b11 Work In Progress branch.
In this version: replacement GL backend. Replacement D3D backend sharing code with GL. Lots of code reorganisation.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3401 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-11-04 21:16:50 +00:00
Spoike
cf62594631 Well that was a stupid bug. Allocate frames for the correct client type, instead of q1.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3342 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-08-08 12:42:12 +00:00
Spoike
ba368d0210 FTE isn't mvdsv. But just in case someone thinks it is...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3302 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-18 20:09:07 +00:00
Spoike
57c9515b39 Updated QVM apiFixed up some of the slowness in the sky/water warping code.
Enabled freetype in gl builds. It'll try to link dynamically. Headers are included for windows users. unix users will need the freetype2-dev package for their system, sorry. you could probably get away with editing the makefile to include the headers if that's a problem.
Fixed occasional missing skies.
Updated q1qvm api stuff version (to 13).
Cleaned up the ban code. There are no longer two separate mechanisms to ban people.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-14 23:42:54 +00:00
Spoike
a80214290d Oh noes! Everything is broken!
Rewrote much of the console code. Should be no obvious differences.
Nearly all conchar parsing goes via a single function. Still some left in the dedicated server code.
Added the ability to parse utf-8 text, disabled by default.
Added the ability to input unicode chars using whatever keymap the user has set up in windows (not enabled by default).
Reworked vbo stuff to be a little more versatile.
Added toggle console command.
Added freetype2 support (not compiled by default).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3234 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-05 18:45:53 +00:00
Spoike
f2cce499f6 Multiple minor cleanups. Chunks of dead code removed.
Added com_parseutf8.
Z_EXT_VWEAP is supposedly supported serverside, but not clientside. It is not advertised, and not used, yet.
Fixed csqc mouse issues in linux, supposedly.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3226 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-06-21 17:45:33 +00:00
Spoike
9cd988a836 Added csqc->ssqc requests.
Fixed up cl_indepphysics. Sending is fully independent, bar sync points.
Fixed so #if 0 works in qc code.
Fixed up error conditions in qclib when features are not supported.
The webpage generator will now refcount properly.
Fixed error conditions when using glsl shaders.
If MULTITHREAD is defined, r_loadlit will not light inside a separate thread.
We now generate VBOs for bsp objects. Shaders/rtlights don't use them yet.
Fixed up MVD/multiview playback a bit. It now looks like it works! (cl_hightrack will no longer track the same person in all views).
Fixed error conditions when attempting to download versioned csprogs.
Reduced the number of places that a q3-style marked up string is expanded. I think there are a couple places left still though. Approximated ezquake colour codes.
Memory mapped read file access in win32, where we can. Not sure about this. Lets see how things pan out.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3195 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 10:11:17 +00:00
Spoike
5f1a9d8cbf added cprint console command.
fixed nq client loading-screen persisting bug
fixed nq clients getting flooded by packets.
fixed nq clients not receiving any entities
removed a bit of redundant code in pmove
fteqcc: merged array function calls with real function calls, fixing return values in the process.
vid_preservegamma now defaults to off. windows sucks.
tweeked the prototype FTE_CSQC_SKELETONOBJECTS a bit. still not official nor advertised.
added a little bit more functionality to halflife support
csqc got some pmove tweeks. this is how I want it to work. nothing has been changed that is really incompatible with darkplaces in this commit.
added markers around some ext_csqc_1 features.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3178 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-19 00:50:42 +00:00
Spoike
4974c57c2c Big fat-off commit.
A few changes. Half-Life support is finally getting committed.
Some unnecessary filesystem code changes.
And there's code for nsapi - meaning we can embed FTE in a browser (firefox and opera on windows work).
A couple of CSQC changes, trying to move towards a final EXT_CSQC_1.
Revised ruleset format finally implemented.
Doesn't compile with msvc6 due to issues with libjpeg not being a clean library.
Presumably its fine in vs2005.
Your mileage may vary.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3148 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-01 22:03:56 +00:00
Spoike
b763b5594d My monthly commit. I wonder what I broke.
Contains some stuff to get twig working a little better.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3132 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-03-03 01:52:30 +00:00
Spoike
d18566f4e8 My god. I suck. I really do. I really really apologise. Sorry. Really really sorry. GAH!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3125 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-21 22:27:51 +00:00
Spoike
3b402813d8 Don't resolve master servers at startup. This stops huge stalls when you don't have complete internet access (lan games/single player).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3123 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-02-08 19:05:28 +00:00
Spoike
e4c9d744a8 Why do I still have commit access?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-30 05:31:16 +00:00
Spoike
bf53bd5577 more stuff broken
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-29 16:15:04 +00:00
Spoike
6fb100e8b5 more stuff broken
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3071 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-28 20:34:51 +00:00
Mark Olsen
71ade84614 Empty enums are boring.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3066 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-14 20:32:28 +00:00
Spoike
dce284811e Minor update...
Q3 clients can connect to q1 gamecode (sv_listen_q3).
hacked support for SendFlags. It'll work compatibly, just not efficiently.
Unified shared qc builtins.
fteqcc supports int |= float, more params in macros, &~= operator.
Additional recent DP QC extensions.
Particle system abstraction. 'r_particlesystem classic' (vs null or script) will revert to truly classic particles.
Nexuiz might run again.
Network address revamp (sv_port and sv_port_ipv6 can both be used to specify an ipv4 address:port and both corrently accept clients). localhost now properly favours ipv4 (use ::1 for ipv6 localhost).
Download system revamp.
Numerous other changes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3051 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-11-09 22:29:28 +00:00
Mark Olsen
24e178bc37 Buffer overflows are bad for you, m'kay?
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3029 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-08-23 19:17:19 +00:00
Molgrum
33140dbf24 Ruleset expanded with ruleset_allow_localvolume. Set to 0 in 'nqr' and 'strict'. Made NET_AdrToString return a non-static pointer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3002 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-06-08 14:37:57 +00:00
Spoike
0479526cfe okay, guaranteed no collisions on realip challenges.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2983 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-26 21:58:26 +00:00
Spoike
4afc4aa4e6 Randomized the realip challenge.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2982 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-26 21:51:19 +00:00
Spoike
654eabc4c2 Reworked stats for csqc to match LH's suggestion. CSQC can read the 'delta' entities (experimental). Fixed up sv_getrealip, made banning work based on realip too. Added a ban command to easily ban a single client. Renamed some svcs for clarification. Added pvsflags to ssqc for greater control over how ents are sent to csqc. Broke some stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2977 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-25 22:23:43 +00:00
TimeServ
ce5cb75832 this commit will most likely break things: main Z_*/BZ_* calls no longer have zone logic, tagged allocs redone and now partially thread safe (still Sys_Error), code using reallocs should no longer assume new memory is zeroed, minor mysql fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2951 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-05-09 14:22:37 +00:00
TimeServ
7f73771ba2 mysql includes and libmysql.dll loader code for win32
added preliminary FTE_SQL code (not in a usable state), current problems: 
WINDOWS ONLY, database connect is hardcoded to a local server, conditional wait needed for worker thread (currently consumes 100% cpu), query requests and results should be a queue not a stack, sql init and deinit is in the wrong place, project and defines need updating, tons more things

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2941 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-14 07:47:30 +00:00
TimeServ
1673ca7a7a PROTOCOL_VERSION to PROTOCOL_VERSION_QW to resolve a future header conflict
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2940 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-04-12 23:24:19 +00:00
Spoike
04bdd8d827 Fixed a minor bug that has never occurred.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2910 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-02-05 02:44:01 +00:00
Spoike
bd6e6cb2b8 More meaningful name for unnamed clients
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2843 fc73d0e0-1445-4013-8a0c-d673dee63da5
2008-01-08 19:36:30 +00:00
Molgrum
ef3c7621af Warning fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2768 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-29 06:46:04 +00:00
Molgrum
0f02f12b8b s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2717 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 18:08:47 +00:00
Molgrum
379efc8376 s/thier/their
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2716 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 17:43:26 +00:00
Spoike
fb99c6f501 I suck
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2713 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 14:17:55 +00:00
Spoike
f9277a9e74 Made minimal builds compile again, hopefully.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2712 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-10-05 14:11:17 +00:00
Spoike
8935096360 this looked dodgy
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2642 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-08 20:28:59 +00:00
Molgrum
2b3dbb3d15 Forgot some files.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2639 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-06 23:25:14 +00:00
Spoike
06da06f9b3 improved q1qvm support - now runs on 64bit servers with 32bit qvm
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2635 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-03 22:37:13 +00:00
Spoike
dc3e0d5872 Added support for q1-like qvms (mvdsv style). only tested with ktx so disabled by default for now, couple of related cleanups too
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2633 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-02 19:55:17 +00:00
Spoike
6e211078fd Added sv_minping
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2623 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-30 20:45:01 +00:00
Spoike
75ea97a08f Added sv_cullplayers_trace and sv_cullentities_trace
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2621 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-30 18:55:44 +00:00
Molgrum
f5c9311935 Added pm_pground by Tonik, just some copy/paste, hope nothing broke :P
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2590 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-14 17:07:40 +00:00
Molgrum
2dfb03ee03 Fixed 1000 warnings, changed switch-statements to handle all enumerations. Sorted it up abit too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2585 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-08-07 19:16:32 +00:00
Spoike
7b4f6508b9 A few changes, I hope it makes people very happy
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2555 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-07-27 21:24:31 +00:00
Spoike
dcec305bd9 Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2519 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-06-20 00:02:54 +00:00
Spoike
d74c6f738a Added some new bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2515 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-06-10 21:33:24 +00:00
Spoike
36f35cff78 added gl_texturemode2d
fixed an nq network message corruption bug with large reliables.
CSQC is supported on the server with the DP7 protocol
sv_listen_qw can be switched off leaving sv_listen_dp enabled in order to force DP to connect with a specific protocol. This needs to be improved, but works well enough for what it was added for.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2514 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-06-10 05:14:38 +00:00
Spoike
35c93f1f60 Some Q3 fixes some plugin improvements so qvms can actually function correctly, and a couple of minor things.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2469 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-02-23 00:21:33 +00:00
Spoike
b698a1148b Should fix the slow rockets bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2449 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-12-26 18:19:35 +00:00
Spoike
83bcdc0cc7 Cleaning up some logic and coding style.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2400 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-10-05 22:10:09 +00:00
Spoike
42c43d960f mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2379 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-09-17 00:59:22 +00:00
TimeServ
3b0c07281d don't expand certain cvars from insecure command calls, fix server stuffcmd command
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2326 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-12 22:05:41 +00:00
TimeServ
a10f1f22a6 cleanup, change TE_BLOB to TE_TAREXPLOSION in particle sets, change TE_BIGEXPLOSION to TE_TEI_BIGEXPLOSION, fix centerprints/stuffcmds not being written to mvds (maybe), misc fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2310 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-06-02 17:42:36 +00:00
TimeServ
c91b804c1e added writeip back, writes all bans and filters to listip.cfg
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2307 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-29 16:12:21 +00:00
TimeServ
4942e86843 remove floodprot and floodprotmsg commands, add sv_floodprotect_messages/sv_floodprotect_interval/sv_floodprotect_silencetime cvars to replace old functionality, needs testing
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2306 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-29 06:12:12 +00:00
TimeServ
31eaf52ce9 fix to master cvars, don't crash when worldmodel doesn't get loaded for the client, misc fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2296 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-25 21:32:32 +00:00
TimeServ
116faaf0c9 bug fixes to ban logic, partial ipv4 addresses work for bans, ban with reasons (ex. ban 192.168.0.0/16 "I hate people on LANs"), addip/removeip/listip can use the same format as ban (and now work for ipv6/ipx), writeip removed and will be fixed/replaced later
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2295 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-25 04:47:03 +00:00
TimeServ
c19474d271 fixed sw build, fixed server banning, banip works properly and accepts the format x.x.x.x/n and x.x.x.x/x.x.x.x, added unban and banlist
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2294 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-22 22:51:14 +00:00
TimeServ
3a8ae069c4 fix a few more possible overruns
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2285 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-18 02:24:38 +00:00
TimeServ
0634baab20 r_drawflat/r_floorcolour/r_wallcolour for software, use alpha blending instead of stippling for alpha surfaces in software, misc cleanups
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2277 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-14 20:52:13 +00:00
TimeServ
244084ad32 fixes to win32 dedicated server, fix to "-port" being parsed too soon
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2276 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-13 21:11:06 +00:00
TimeServ
c32061184e sv_tcpport -> sv_port_tcp, added sv_port/sv_port_ipx/sv_port_ipv6 defaulting to 27500, use 0 to disable and shutdown protocol, -port/-svport redirect to these cvars
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2256 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-09 00:02:05 +00:00
TimeServ
575df34f7e sv_tcpport to callback, reallocate command buffer properly (I'm sure this caused a few untracable bugs in the past)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2247 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-05-07 05:31:01 +00:00
TimeServ
f57808caf0 warning cleanup
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2221 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-04-16 03:55:55 +00:00
Spoike
b5b74f2529 Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2134 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-23 19:22:12 +00:00
Spoike
2046931e26 gameclock, roq/avis can play on shaders (sound is wrong though, so that's fine with avis!), snprintf changes (this is the bulk), up2's mcharset
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-06 01:41:09 +00:00
Spoike
06dc2878c9 Should fix RjLan's namechange bug
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2043 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-03-04 15:47:58 +00:00
Spoike
38c36360f6 Mostly colourmod stuff. A few fixes for q3 menus, some gamma fixes for q2, more verbose messages for pngs, and hopefully a gamma fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2034 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-27 00:42:25 +00:00
Spoike
02c5931431 Fixed a crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1992 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-22 23:30:38 +00:00
TimeServ
d245b06c91 got rid of some anonymous unions
fixed a few msvc2005 complaints


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1971 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-17 02:51:59 +00:00
Spoike
e3683b17c1 Changed the remaining cvars to use the macro.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1949 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-11 14:58:48 +00:00
Spoike
6430b9b214 added a macro for specifying all the cvar properties. This will simplify stuff for Q2.
Also added trace_endcontents and trace_surfaceflags.
File system (still too selectivly) reads gz files.
Fixed a buffer overflow in the http client.
Made server downloads decompress zipped files to a temporary file. This should make it download them faster.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1943 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-11 02:09:43 +00:00
Spoike
cf73c8b81e Copyable console, and up2's demand for aliases like fuhquake.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1935 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-02-06 01:06:17 +00:00
Spoike
e3cb464de9 Some bugs fixed. I wonder what I've broken.
Oh yeah, hud scoreboard stuff works now.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1883 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-21 00:06:49 +00:00
Spoike
e4096f4e70 stop the server from requiring csqc without csqc.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1864 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-13 20:29:34 +00:00
Spoike
1c842b0a1e A small bugfix, courtesy of bigfoot. it used to be possible to have two players with the same name, if they joined close enough.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1786 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-04 00:46:51 +00:00
Spoike
39ad9338b9 Cleared up some fs mode stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1763 fc73d0e0-1445-4013-8a0c-d673dee63da5
2006-01-02 22:33:23 +00:00
Spoike
503eff6421 Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
I'm not sure if this will break anything. It shouldn't do, but it might.

Not everything is ported over yet. Ideally there would be no more use of fopen anywhere else in the engine, and com_gamedir would be made static to fs.c
There are a couple of other changes too.

http/ftp stuff is currently disabled.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1728 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-21 03:07:33 +00:00
Spoike
13d0a98133 cygwin, mingw should compile, plugins in dedicated servers, and stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1711 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-12-15 19:15:39 +00:00
Spoike
339d478659 I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
Well, plugins should be able to read/write files through the engine. audio decoding plugin interface is in (might be changed later).
TCPConnect is in.
msg_filter and scr_centersbar.
some recording fixes too.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1634 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-30 01:20:53 +00:00
Spoike
2e22d7ed34 Okay, so, urm, don't print DISTRIBUTION as part of the version, print FTE instead. Thanks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1593 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-26 21:15:39 +00:00
Spoike
35192beb47 More tweekable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1569 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-14 01:32:21 +00:00
Spoike
118d71793d Cleaned up some precompiler conditions.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1553 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-11-03 23:40:51 +00:00
Spoike
632c43b305 Added the entiy-quadroupling extensions.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1504 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-19 21:11:47 +00:00
Spoike
b7d963b039 Switches instead of ifs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1477 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-16 03:49:04 +00:00