Spoike
6cb4e40508
I missed a bit of ASM reenabling that's required for windows builds to work properly
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@835 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-26 23:37:05 +00:00
Spoike
7dfa8ee86c
Asm rendering of alias models is back in now - and it works
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@833 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-26 17:16:08 +00:00
Spoike
b192d3a175
SDL works a bit better now
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@768 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-12 08:38:31 +00:00
Spoike
0ce5b03f32
It prevents a crash, but it's not fixed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@767 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:20:12 +00:00
Spoike
8a8240eeac
Erm... Yeah, make sure it's kept accuratly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@766 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:19:27 +00:00
Spoike
666dc1efbe
Shifted the palette change around.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@765 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:18:28 +00:00
Spoike
90e7206cb1
SW should support q2 models
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@764 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-07 03:17:50 +00:00
Spoike
94da52bb17
It now runs without any gamedata.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@734 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:11:33 +00:00
Spoike
defad00c26
r_fullbrightSkins added.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@733 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:10:52 +00:00
Spoike
4ca2ea89f9
That just makes more sence.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@732 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-01-05 08:10:32 +00:00
Spoike
a88096a8c7
Was that causing problems with 16bpp?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@695 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-29 03:19:44 +00:00
Spoike
5c7b6b809f
minor fixes to get the non-merged version to build properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 09:10:39 +00:00
Spoike
4b0395e079
Lots of stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-24 08:45:56 +00:00
Spoike
ef5c6a1d6c
Fix for missing skyboxes in q2 bsps.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@677 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-22 02:26:11 +00:00
Spoike
708e412a56
Made rocket dynamic lights more consistant (more gl style, and a teeeny bit more efficient)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@676 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-22 02:23:59 +00:00
Spoike
d87030a911
Made a message more friendly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@653 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-12-15 19:51:43 +00:00
Spoike
aaa1e1948f
bit cleaner.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@524 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-23 01:27:04 +00:00
Spoike
c18171b53e
units-per-second meter added.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@448 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:54:20 +00:00
Spoike
74a54591e1
OpenGL is moving to matricies.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@447 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-11-17 17:53:50 +00:00
TimeServ
7cc2a8b85e
unused union search and replace
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@344 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-15 18:21:57 +00:00
Spoike
4d528922fd
plugins
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capture_codec tga/png/jpg
Changed intensity of hud images so that high-gamma settings work... (maybe too much)
Small progs changes that fixes hexenc
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@323 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-13 07:24:59 +00:00
Spoike
ea5c476ced
I need to commit more often...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@316 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-10 06:32:29 +00:00
TimeServ
5aebd86482
windowed sw fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@305 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-05 16:17:40 +00:00
Spoike
e2e008d695
fixing visability of tracked players with cl_chasecam 1
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@304 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-04 07:27:41 +00:00
Spoike
5fbe74b582
Small stuph.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@297 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-10-03 22:52:02 +00:00
Spoike
42b0c88591
small teamplay info fix.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@267 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-30 22:44:05 +00:00
Spoike
b97c44a2e6
Needed to drive the X11 screen.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@250 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-26 03:39:27 +00:00
Spoike
9c59fafc3e
lots of changes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@228 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-20 23:25:38 +00:00
Spoike
58504f5b38
got rid of some gcc warnings.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@225 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-15 03:12:50 +00:00
Spoike
2dc8077642
Does that fix anything at all?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@201 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-13 03:16:49 +00:00
TimeServ
e08b51b000
rename
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@188 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-09 22:04:18 +00:00
TimeServ
bf4bede0d9
rename
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@187 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-09 21:39:49 +00:00
TimeServ
de51889f62
transtable/palconvbits updates
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@143 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-06 01:18:24 +00:00
Spoike
f23cf8b861
removed unused function
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@134 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 18:04:21 +00:00
Spoike
1b05d4209e
Draw depth map only with debug builds. It's otherwise a cheat if in releases.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@133 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-04 18:03:47 +00:00
TimeServ
3b26e6ff2f
r_partconvbits
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@111 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-02 04:23:16 +00:00
Spoike
1d22fd0b85
r_skybox should work in sw now
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@104 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-01 22:54:19 +00:00
Spoike
cc9d8d71d8
say hello to TEI_SHOWLMP2
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@95 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-09-01 00:01:08 +00:00
Spoike
8d69a86881
removing a warning
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@81 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-31 09:15:24 +00:00
Spoike
912fe34e6a
Stops 16bit rendering from crashing underwater.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@79 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-30 23:17:20 +00:00
TimeServ
899e672722
32-bpp fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@72 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-30 01:17:57 +00:00
Spoike
fffb8897b9
Initial checkin of software rendering bits and bobs.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@20 fc73d0e0-1445-4013-8a0c-d673dee63da5
2004-08-23 03:03:41 +00:00