Commit graph

4908 commits

Author SHA1 Message Date
Spoike
ae9324b970 fix issue with rtlight scissoring with cl_sbar 1
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4737 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-30 09:58:51 +00:00
Spoike
da0473bf5e Fix post-inc return values, oops. Bug reported by OneManClan.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4736 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-29 11:33:11 +00:00
Spoike
3ee2712c3c dedicated compile fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4735 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-29 04:50:49 +00:00
Spoike
5f9e575e75 lets make that new con_stayhidden cvar default to 1 instead. should make it look slightly more professional.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4734 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-27 09:01:46 +00:00
Spoike
258a4163ae random hacks to get rtshadows working in the gles/webgl port, no longer depend upon GL_ARB_shadow.
gles renderer can use fbos now.
webgl now saves configs+savedgames persistently using localstorage.
misc startup/manifest refinements.
make nacl compile again.
webgl port can now use #stuff to select different manifest files.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4733 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-27 08:41:31 +00:00
Spoike
957afd8c3b map command now strips parms+spawnflags. use changelevel if you want to keep that (unlike nq, we still won't kick players).
fix some compiler warnings.
update the emscripten port.
reduce bss a little (as emscripten blatently can't cope with it)
support for '_wateralpha'. also support for cvar_foo too.
demo_jump works in nq demos.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4732 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-25 07:35:41 +00:00
Spoike
8c951e13fc fix d3d11 renderer not working properly when first joining a server.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4731 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-24 17:21:51 +00:00
Spoike
cd690a165a fix issues with join/observe spam by throttling it to no more than 1 per 2 seconds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4730 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-24 17:16:12 +00:00
Spoike
0de3e18aad make the r key restart the current animation in the modelviewer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4729 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-24 15:40:33 +00:00
Spoike
803510986c iqm: more verbose on errors, detect more.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4728 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-21 23:48:09 +00:00
Spoike
54c0810d41 fix nq bob (also fixes show_speed in nq)
tweaked waterwarp+bloom to use fbos. this fixes any issues with viewsize 10 or whatever, but depends upon npot.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4727 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-19 06:08:23 +00:00
Spoike
23b7a15980 fixes courtesy of DyB|Tuna, to fix mac/sdl2 compilation.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4726 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-18 10:05:10 +00:00
Spoike
c61f77af28 actually that was a smidge wasteful
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4725 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-17 03:33:31 +00:00
Spoike
7bc7cbeb05 try to fix hip2m5 stuck-in-floor bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4724 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-17 03:32:48 +00:00
Spoike
23866f0196 attempt to remember menu selections for when the menu is next opened. for keyboard users that don't realise that the mouse works.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4723 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-17 03:18:43 +00:00
Spoike
1da6377542 fix gb's 'help! they're crawling out of the walls! thing'
fix scrags+fish being affected by gravity at spawn

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4722 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-17 02:27:54 +00:00
Spoike
727b8d40db fix 3 issues that appear to happen with hipnotic.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4721 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-16 19:03:04 +00:00
Spoike
583d8aa46c bugfix patch:
prevent shift+alt from triggering the menu while in demo playback. hopefully solve toggleconsole issues on german keymaps.
gl_texturemode2d is now in presets, using nearest in vanilla preset.
waterwarp edge textures now force linear sampling. no weird blocky edges.
fix serverflags reset issue on saved games.
fix $currentrender to not glitch on fbos too much.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4720 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-16 05:33:50 +00:00
Spoike
362d8f820f I got into a discussion with gb. added fps_preset vanilla. this enables all sorts of vanillary things, even more so than faithful (which disables them again).
added r_part_classic_square, cl_demoreel.
fixed a couple of things that the ever vigilant gb spotted. I guess I don't play quake enough.
fixed a load of random warnings reported by gcc. many many many warnings remain. I got bored.
internal mrt feature implemented, not properly tested yet.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4719 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-15 02:20:41 +00:00
Spoike
6066fdf421 Fix some bugs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4718 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-10 00:31:37 +00:00
Spoike
1f9daedabe git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4717 fc73d0e0-1445-4013-8a0c-d673dee63da5 2014-08-03 15:19:12 +00:00
Spoike
66aa41adef git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4716 fc73d0e0-1445-4013-8a0c-d673dee63da5 2014-08-03 15:07:30 +00:00
Spoike
5cbb8be132 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4715 fc73d0e0-1445-4013-8a0c-d673dee63da5 2014-08-03 15:02:39 +00:00
Spoike
402aa52362 misc fixes, tweaks, and hacks.
qc rt target api now uses names instead of numbers. shaders can name such rendertargets in advance.
added timing info to qc profiling, instead of just opcodes executed.
added sv_showconnectionlessmessages, to show all messages that don't relate to a client, so omc can see if he's getting DDOSed easily.
try to show proper error messages with the xmpp plugin, at least for certain things.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4714 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-08-03 14:47:47 +00:00
Spoike
d63b8cefd6 gb reports that this greatly improves stereo ogg playback quality.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4713 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-07-30 00:04:15 +00:00
Spoike
db9f9ed98c gcc strictness.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4712 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-07-12 06:59:35 +00:00
Spoike
b97bc5685c added multiple joystick support in windows.
fixed portals. again. now pushing the player out (reverting origin) if they get de-spawned.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4711 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-07-12 06:56:17 +00:00
Spoike
d710d945d0 fix fraglog sequence count crash (which resulted in SZ_GetSpace: overflow without allowoverflow set). Reported by OneManClan.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4710 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-07-12 03:59:04 +00:00
Spoike
adf3384730 try to fix a crash reported by spirit. not sure how I didn't find that myself.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4709 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-07-07 17:18:45 +00:00
Spoike
4d7cc67ebe fix recent prediction issue.
added current bandwidth info to the status command. added cl_status command for similar things for client stuff.
minping delays now using floats instead of milliseconds.
fix waterjump bug with qc player physics.
fix flymode friction.
fixed illegible server message with ezquake going through portals. rendering is still ugly, but at least it can be used.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4708 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-07-02 03:20:40 +00:00
Spoike
433c7b24c8 change package reference rules to not reference files that are not used (ones that were found+rejected with com_fdepthfile)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4707 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-07-01 07:10:10 +00:00
Spoike
70c3d27465 fix a potential crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4706 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-07-01 07:05:16 +00:00
Spoike
d3b9818f25 be more lax with state opcodes, accept variables in either argument.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4705 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-07-01 07:01:33 +00:00
Spoike
71b251c42f drawline wasn't blending.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4704 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-07-01 02:51:41 +00:00
Spoike
a704b1423b preliminary bidi support.
add blind+speconly penalties.
add dpi-aware flag.
fix issue when switching between singleplayer and multiplayer between maps.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4703 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-30 21:57:35 +00:00
Spoike
75e22d98fe fix potentially fatal sv_minping memory leak.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4702 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-30 20:32:34 +00:00
Spoike
a842a623e4 fix minimal
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4701 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-27 16:19:22 +00:00
Spoike
51baf65e9b add joystick csqc event stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4700 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-27 16:10:10 +00:00
Spoike
ceb32ec494 reworked penalties flags. now a single bitfield instead of separate booleans. added 'blind' penalty.
tweaked portals again. no longer wrongly impacting against the portal's front/back planes, even with speed.
reworked PEXT_LIGHTSTYLECOL, now uses a vector instead of a channel mask.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4699 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-25 03:53:11 +00:00
Spoike
957e9b494c more correct types.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4698 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-24 03:04:30 +00:00
Spoike
b1e3060648 tweaked download rules to match mvdsv, by adding an allow_download_other cvar.
added log_enable_rcon (and enabled it by default), for feature parity with mvdsv. invalid requests, valid requests, and redirected prints are all logged.
tweaked server-side download code to not bug out with downloads larger than 2gb.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4697 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-24 03:02:32 +00:00
Spoike
1908310788 try to fix centerprint bug.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4696 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-23 16:18:00 +00:00
Spoike
9ec5f0007b minor bugfixes.
changed qw portal collision to match bboxes more closely.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4695 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-22 23:58:53 +00:00
Spoike
9ad0d24f54 fix lumas missing on q3 bsps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4694 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-22 23:45:30 +00:00
Spoike
1943a1c5a0 fix lumas missing on q3 bsps.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4693 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-22 23:44:30 +00:00
Spoike
5aba4ddeaa fix SV_RunClientCommand on dedicated servers (and other weird ways).
fix a couple of other crashes.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4692 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-22 16:30:35 +00:00
Spoike
e7a29a440f fix crashes on ATI cards.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4691 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-22 03:14:07 +00:00
Spoike
f58cede199 fix mingw debug crash reports.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4690 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-21 23:19:47 +00:00
Spoike
ed54ed2dcf portal tweaks. prediction code can now use portals, but cannot actually predict them yet, for a couple of reasons.
gravitydir on monsters should now be workable (qc needs to be careful with ideal_yaw, which is now relative to the gravitydir rather than the xy plane).
fix an issue where shaders were not loaded after gamedir switches.
added 6dof command (and player movetype).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4689 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-21 17:58:17 +00:00
Spoike
49a04eacae fix minimal build
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4688 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-06-16 21:13:50 +00:00