Spoike
5edcd6c0e8
compile fix for d3d.
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changed screenshot message to show the full path of the screenshot (so you can find it in your profile dir and stuff).
removed a couple of warnings.
fixed the screenshot code for windowed mode and privacy concerns.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3782 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-25 13:48:30 +00:00
Spoike
528b27b719
Hopefully improves lighting on players, they won't look so garishly ugly any more.
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Also added powerup shells. Could do with some glsl, or a texture or something. Defaults to off.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3781 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-25 03:25:22 +00:00
Spoike
3517a2f960
Whoops.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3780 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-23 20:57:06 +00:00
Spoike
f7aece9d48
Moved entity and poly handling code to a common location. This means sprites work in D3D. Fixed .alpha on mdls. Slightly better q2 compat.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3779 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-23 20:37:20 +00:00
TimeServ
0ffb6c11e2
use q2 style lightmap clamping
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3778 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-21 12:11:15 +00:00
Spoike
546c49870d
Fixes a couple of bugs, the overkill way.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3777 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-20 23:34:13 +00:00
TimeServ
5cc7d591fd
code cleanup, fix a few things set as RESTRICT_RCON, attempt to fix up color lighting clamping problem, add r_lightstylesmooth_limit
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3776 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-20 23:05:45 +00:00
Spoike
84717bc230
Fix sounds not downloading when precached only in csqc.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3775 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-20 21:32:43 +00:00
Spoike
b59935e30f
Q2 choke info works, so netgraphs are now sane. Q2 has its own gunkick cvar, so the default doesn't make q2 seem broken. Changed Q1 dlight flickering behaviour - pick a new value no more than 20 times a second (500 updates without vsync was horrible).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3774 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-20 03:38:59 +00:00
Spoike
cea945ad5e
Fix Q2 server issues (broken predition, deltaing, gamecode cvar crashes, choke info).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3773 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-20 03:34:32 +00:00
Spoike
253048dd0b
Fix some q2/rtlight issues.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3772 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-20 03:31:41 +00:00
Lance
a39d6740c5
"Apply" menu option now works on D3D builds (when changing 3d, 2d resolutions etc)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3771 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-03 04:49:33 +00:00
TimeServ
8238e06d3e
remove gamma stuff from d3d getrgbinfo
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3770 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-01 13:05:13 +00:00
Lance
b4bd2cc64c
TimeServ's SVNREVISION macro fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3769 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-01 12:55:38 +00:00
Lance
323e267ba4
Fix MinGW merged and d3d-only client
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3768 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-01 12:52:58 +00:00
TimeServ
01277b23c1
update waterwarp shader
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3767 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-01 01:09:58 +00:00
TimeServ
52fd75801c
attempt implement d3d and gl es getrgbinfo, fix typos/commit with crosshair
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3766 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 23:05:19 +00:00
TimeServ
0a1b14b202
attempted v_cshift fix for bad gamecode, move gl crosshair code to r2d, default crosshaircolor to 255 255 255 since now crosshaircolor/crosshairalpha work on crosshair 1
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3765 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 19:46:26 +00:00
TimeServ
795406b8e4
gldraw_transpictranslate -> r2d_transpictranslate, removed old unused code
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3764 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 11:00:23 +00:00
Lance
ee5d0ba7f3
MSVC .Net 2008 & 2010 project files updated.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3763 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 10:59:28 +00:00
Spoike
73ae20c356
missed this file, sorry.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3762 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 10:53:28 +00:00
Spoike
6a4976300e
fog control, vaugely similar to fitzquake, but runs slower. does at least work properly with rtlights.
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fixed menutint.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3761 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 02:32:32 +00:00
TimeServ
a0f3482093
change out "renderer specific" draw_* calls for r2d_* and trim rendererinfo struct
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3760 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 01:14:01 +00:00
TimeServ
479bf96982
move ver info to bothdefs.h, work in resource script to get windows exe data to match
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3759 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-30 20:10:24 +00:00
TimeServ
15498207a7
replace Draw_Fill/Draw_FillRGB -> Draw_FillBlock
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3758 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-30 17:34:37 +00:00
TimeServ
e4e2399c69
change out build number/version number logic, remove some unused variables
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3757 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-30 15:17:55 +00:00
TimeServ
cdb6dccb97
remove bulleten support, rename vidgles -> videgl
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3756 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-24 14:35:24 +00:00
Lance
affdd9d3df
Made fixes to dotnet2005 that would affect 2008 & 2010 when converted, target's were missing OpenAL (snd_al.c) and some merged targets still had USE_D3D (C++ FakeGL wrapper)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3755 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-13 11:47:53 +00:00
Spoike
8d0800545b
Cleanups, wine fixes, generic stuff, added makefile directive for use of gccs -combine option.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3754 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-12 13:52:24 +00:00
Spoike
fcb7dbd04b
Cleanups, wine fixes, generic stuff, added makefile directive for use of gccs -combine option.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3753 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-12 13:51:40 +00:00
TimeServ
2ae63321f7
use HKCU instead of HKLM for finding game data via steam, also fix paths
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3751 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-09 03:42:30 +00:00
Lance
cb7269fddc
MinGW built Windows 32bit & 64bit compiling again (SDL too)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3750 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-09 03:40:17 +00:00
Spoike
933c854776
small fix that will never be noticed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3749 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-06 15:34:56 +00:00
Spoike
417e55254c
rtlight fix.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3748 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-05 12:39:35 +00:00
Spoike
8200c8ebe5
asm is dead.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3747 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-05 12:29:33 +00:00
TimeServ
56ef606d0e
fix typos
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3746 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-04 15:35:16 +00:00
TimeServ
2fba86e3a0
progs version 3 support in qclib, attempt fix qtest traceline
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3745 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-04 13:59:06 +00:00
TimeServ
b558134529
new defaults: snd_khz 44/gl_overbright 1/r_lightmap_shift 1, merge mdl alias frame code, report .bsp missing instead of .cm
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3744 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-03 17:09:15 +00:00
TimeServ
c75305f9bf
hack in overbright into d3d path, isolate d3 map support into MAP_PROC define so hopefully minimal can build again
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3743 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-03 13:32:27 +00:00
TimeServ
85fc11e682
trash assembly, old d3d renderers (d3d7/d3d9/fakegl), projects and makefile broken in this commit
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3742 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-03 12:57:34 +00:00
Spoike
79497a07f7
overbrights.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3741 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-02 03:43:38 +00:00
TimeServ
23bc19fc14
particle parse fix (count=255 should be explosion), fix qtest mdl loading, fix decompile, map MOVETYPE_ANGLENOCLIP to MOVETYPE_NOCLIP, map some qtest builtins/globals
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3740 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-27 15:01:56 +00:00
Spoike
552e396b98
grr
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3739 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-27 02:09:45 +00:00
Spoike
060fc0f546
grr
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3738 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-27 02:07:49 +00:00
Spoike
d7b9d1019a
fix makefiles for the recent d3 proc hack
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3737 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-27 02:04:36 +00:00
Spoike
cb834a8534
Forgot to add this. its buggy as heck.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3736 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-27 01:01:22 +00:00
Spoike
946b5d6f52
lots of useless stuff.
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will attempt to load doom3 maps.
_gl_fog 1 and friends can be used to activate fog, still needs tweeks for use, not a final feature at all.
added gl_screenangle which rotates the screen, including hud.
seems to be some nvidia driver issue. may need end-tasking after video shuts down (including from-fullscreen vid_restarts).
double-frees on glsl shaders is now supposedly fixed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3735 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-25 04:22:14 +00:00
TimeServ
40a18f65bb
preliminary/isolated opengl es support, requires USE_EGL/Makefile changes and es headers
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3734 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-06 20:56:39 +00:00
Spoike
456e13bf81
Fix up msvc/win32 a bit.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3733 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-02 00:41:01 +00:00
Spoike
e909fdbf8c
Workaround for wine.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3732 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-30 12:30:15 +00:00
Spoike
3b936a3f24
Paranoia regarding recursive errors, may fix the issue bigfoot has.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3731 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-30 11:24:14 +00:00
Spoike
ab865b7e25
Playing with valgrind and hexen2.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3730 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-30 01:32:30 +00:00
Spoike
386424a8e6
This should more closely match other engines in timedemo results.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3729 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-29 22:24:19 +00:00
Spoike
dc2212aa84
Fixed a couple of warnings.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3728 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-29 21:01:40 +00:00
Spoike
4fb854e261
Fix a couple of things I noticed while playing in linux.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3727 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-29 19:53:38 +00:00
Spoike
a8c4f7f4c1
Fix an issue where reading out of the list could have been invalid.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3726 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 21:50:29 +00:00
Lance
b3278577bb
Let's not try to build merged clients for every OS
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3725 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 09:56:45 +00:00
Lance
65138b6212
win32 and win64 now have a working d3d- target, win32_SDL has support in place to compile merged client (d3d+gl), also the d3d only client.. but both have undefined references to things in_win has and in_sdl doesn't etc
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3724 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 08:35:19 +00:00
Lance
6942e100d3
Version prints if d3d renderer is available, the video menu now sets "d3d" instead of invalid "d3d9" when selecting the D3D renderer, fixes to the Makefile so win32's m-rel will compile with gl+d3d, win32_SDL+win64+win64_SDL need alittle work still to compile, win32 d3d-rel/dbg still needs alittle work to compile
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3723 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 05:39:40 +00:00
Lance
8b74b55034
Enable D3D renderer in windows merged clients, some other small fixes to help MinGW get closer to compiling the D3D renderer (things are undefined)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3722 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 05:06:20 +00:00
Spoike
f2ea7731e8
glx didn't have a stencil buffer
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3721 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 00:40:02 +00:00
TimeServ
f21c352fb4
code cleanup
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fix no dga on linux
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3720 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-27 01:34:08 +00:00
Lance
227bc47130
OpenAL compile fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3719 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-26 07:08:09 +00:00
Spoike
a1c23c4445
linker fix.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3718 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-23 03:52:52 +00:00
Spoike
efe2efa192
Attempting to unbreak things in really really subtle ways.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3717 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-23 03:51:27 +00:00
Spoike
8fc0df0f44
vid_gl_contex_gles cvar mostly works. Most of the shaders still have no program attached to them - pics+font have it disabled due to nvidia driver crashes, I wanna check if ATI crashes too.
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Merged GL+D3D builds should work now too, but still not stable if you vid_restart too much.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3716 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-23 03:44:49 +00:00
Spoike
562f549357
Added a -outputdebugstring option for dumping console to debugger's output window (because msvc is unable to see standard out).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3715 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-23 03:33:33 +00:00
Spoike
9b6ea1c114
Fix for recent timing issues, hopefully.
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Fixed a couple of warnings.
Added voip options to menus.
GL+D3D merged builds compile, but d3d is probably broken still.
Added vid_gl_context_es2 cvar to attempt to init a gles context. Note that you also need to set the requested gl version correctly.
Changed qtv's webpage view slightly, for slightly updated npfte usage.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3714 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-04 02:56:16 +00:00
Spoike
253ef7b817
Made Matrix4_UnProject a bit more intuitive/reliable.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3713 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-03 03:52:37 +00:00
Lance
ebac5d8046
Missing VC6 SDL static libs added. dotnet2008 & dotnet2010 projects uptodate. SDL targets available now in the dotnet 05, 08 and 10 projects. Tiny DirectSound compile fix.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3712 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-24 05:42:04 +00:00
Lance
714e1f7456
VC6 project files uptodate, mingl, gl, ded server & sdl targets working (both debug and release), various fixes and hacks to provide VC6 support again. VC6 static libs provided (/libs/vc6-libs), including SDL for the debug SDL target (all old versions though as the updated versions of the libraries have stopped providing VC6 project files to compile them with).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3711 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-23 08:53:23 +00:00
Spoike
5ba7b6b41c
Fix for zlib-less builds.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3710 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-23 06:09:25 +00:00
Spoike
7f69ea35dd
gldebug works, but you need to remove the library dependencies, and openal apparently
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3709 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-23 06:08:07 +00:00
Spoike
f0a1318c2b
Misc attempts at fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3708 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-23 03:55:10 +00:00
Spoike
afdd9f0d0f
#@$% you, gcc 4.5
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3707 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-22 11:24:40 +00:00
Spoike
f4ae7d680f
divVerent's patch to enable subscoped locals, not sure if subscoped_away is required, but committing that anyway. Its copied from pastebin, so sorry for conflicts.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3706 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-22 01:05:33 +00:00
Spoike
ec206be55a
divVerent's patch to enable subscoped locals, not sure if subscoped_away is required, but committing that anyway. Its copied from pastebin, so sorry for conflicts.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3705 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-22 00:33:19 +00:00
Spoike
3a413ede89
divVerent's patch to fix += operations involving function calls.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3704 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-22 00:13:49 +00:00
Lance
47c3a6873b
MinGW64 fixes, unbreaking FTEQCC too
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3703 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-19 03:51:37 +00:00
TimeServ
cc4f8982da
msvc2010 fix
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rename win_mysql -> sv_sql
make mysql calls os independent
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3702 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-18 21:30:16 +00:00
Spoike
1067f351f2
Added msvc2005 deployment project.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3701 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-18 17:05:02 +00:00
Spoike
4505f7321b
various small bugfixes, mvd+voip should work again, qcjit changes, towards usability.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3700 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-18 17:02:47 +00:00
Lance
610e66b431
MacOSX and MorphOS header sources added
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3699 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-16 03:25:37 +00:00
Lance
b20336853e
Dotnet2005 project file hand edited so when MSVC 2008 & 2010 convert it, various builds (mostly x64 targets) now compile properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3698 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-15 12:29:58 +00:00
Lance
c1b7db7125
OpenAL was missing for some Debug and x64 targets in the dotnet2010 project file
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3697 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-14 01:32:49 +00:00
Spoike
08562f40a2
Might fix sdl audio...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3696 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-13 23:13:16 +00:00
Lance
207393bb3b
'version' alittle more verbose
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3695 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-12 14:17:22 +00:00
Lance
e028245179
MSVC Project file update. Converted the dotnet2005 files to dotnet2008 & dotnet2010
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3694 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-12 03:53:53 +00:00
Lance
f71ac0220e
FTE_TARGET=win64_SDL added. SDL updated from 1.2.13->1.2.14 (Better Win7 compatibility), also 64bit SDL static libs added.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3693 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-10 13:41:31 +00:00
Lance
e512bb77d1
Attempt to detect MSVC SDK version and avoid redefining structs that already defined within V7's SDK
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3692 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-10 05:01:25 +00:00
Lance
4fcc97b0a6
GCC 4.4.4+ #pragma workarounds
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3691 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-09 08:52:33 +00:00
Lance
d39ca9ac2f
Fixed MorphOS dedicated server
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3690 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-09 07:37:22 +00:00
Lance
28321ce9c9
Speex support in MorphOS
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3689 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-09 03:52:48 +00:00
Lance
6a0549acc1
FTE_TARGET=win64 (thanks to MinGW64), 64bit MinGW64 static libs, and fix for undefined references to vsnprintf within qclib when using MinGW64
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3688 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-08 14:42:05 +00:00
Lance
85c2d8afae
Compile OpenAL into all builds
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3687 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-07 13:19:19 +00:00
Lance
19207aa590
Dirty hacks to get MinGW to compile again (hopefully I haven't broken MSVC in the process)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3686 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-07 12:23:56 +00:00
Spoike
da1924e583
gcc still cares.. but probably msvc would too here. blurgh
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3685 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-05 02:56:31 +00:00
Spoike
9612a39576
because gcc cares
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3684 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-05 02:54:13 +00:00
Spoike
609dbda629
err, forgot to save those.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3683 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-05 02:52:41 +00:00
Spoike
ca9028ef76
Lets see if this works in loonix.. ehehe.
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Added win7 recently opened links, so rightclicking pinned icons gives recent servers. Perhaps not the best implementation (lol) but yay, only a little bit of horrible COM crap.
Hacked about with the scripted particle system. Classic is now the default set, but the scripted system is still active and can be used by mods or whatever if they wish.
Interpolation changes: should feel better on non-fte QW servers now. Not sure about other server types.
Added svc_setanglesdelta.
Fixed vwep+skins.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3682 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-05 02:46:07 +00:00