Commit graph

1873 commits

Author SHA1 Message Date
Spoike
60da9e0e95 to go with the voip tweak partial commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4379 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-31 01:20:41 +00:00
Spoike
300eaaddd4 to go with the voip tweak partial commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4378 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-31 01:20:01 +00:00
Spoike
b2d34e6470 Added prompt menu.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4377 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-31 01:19:26 +00:00
Spoike
d60d64c640 does apparently work after all.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4376 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-31 01:18:01 +00:00
Spoike
df22ebd757 Tweaks for voicechat:
Added cl_voip_test cvar, so you can hear/test yourself.
Added potential support for opus.
audio ducking
autogain switched off by default. its nice for pure speech but shite for push-to-talk, voice activation, or indeed anything else.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4375 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-31 01:16:07 +00:00
Spoike
95188faec2 Added code so csqc can see if a player has been ignored/vignored.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4374 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-26 01:05:58 +00:00
Spoike
69415bc35b oops. fix button 7 again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4372 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-20 02:18:50 +00:00
Spoike
4ae77514af unused local.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4367 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-14 12:58:22 +00:00
Spoike
82bbdf6e44 various linux tweaks that make it run a little better in debian. Added the handy stack dump code for debug client builds too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4358 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-13 14:37:47 +00:00
Spoike
ab1d780e33 various linux tweaks that make it run a little better in debian. Added the handy stack dump code for debug client builds too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4357 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-13 13:43:18 +00:00
Spoike
9dbf5b5837 changed to not load gamecode from quake paths, to avoid issues with buggy quakeworld clients that will freely download stuff from anywhere (not sure what to do about ktx, but it can be reenabled with a cvar).
image_width is now only set by a single function.
tweaked scancode inputs slightly. added support for printscreen binds.
changed the way gamma works. glsl gamma now used when running windows, or hardware gamma is not available. removed gl_contrast+gl_brightness.
q2 gamecode support no longer has a system componant. this means that ports only need the generic stuff.
misc tweaks to the d3d11 renderer.
added brief descriptions to many builtins. need to add comments to constants, globals, and fields too, somehow.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4355 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-11 14:02:55 +00:00
Spoike
873f0a8134 Fix various warnings.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4353 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-11 05:03:07 +00:00
Spoike
d4f3879a25 attempt to fix some mingw issues
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4341 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-07 19:38:36 +00:00
Spoike
045d75a770 Small fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4330 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-04 04:38:48 +00:00
Spoike
0ace59febf oops
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4329 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-04 04:18:41 +00:00
Spoike
ec6a6dcd8b Attempt to determine where we're being run from on linux as we do in windows.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4327 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-04 04:02:25 +00:00
Spoike
ffc2a08589 pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching.
Added version+time+date to segfault lots.
try to use vbo+vao as needed.
added a manifest file in order to disable uac emulation and its virtual store lies.
particles now support a sort of namespace. eg: an effect called "cfg.effect" will load up the 'cfg' particle config and use its 'effect' effect (but not replace any explicit effects). You can still create particle effects called 'cfg.effect' with no issue.
Added support for fsarchive plugins.
Added a sys_register_file_associations command. .bsp not yet handled, but demo playback should work fine.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4324 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-05-03 04:28:08 +00:00
Spoike
1cd5a38a3e fix deadlock issues on xp, hopefully.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4319 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-13 15:29:50 +00:00
Spoike
6ce12710eb code for a watchdog debug dump.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4318 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-13 13:42:57 +00:00
Spoike
8b3541b9b4 fix a few input issues.
ctrl+tab completes the suggested text (ctrl+space still does).
escape works again to bring up the menu (oops)
partial command completion works again.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4317 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-13 13:41:02 +00:00
Spoike
577419de37 improve handling of writing to world entity.
split left and right alt. binds+gamecode still use left-alt exclusively. alt-for-red-chars only works with left alt. right alt is alt-gr, so text input now works fine.
fixed support for keypad and text entry.
sdl2 clipboard support, if we're compiled with sdl2.
fixed issues with sdl sound. shouldn't be so terrible now.
soundinfo command now more verbose.
support for interpolated ramps.
removed input line length limitations, although some limitations still remain.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4315 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-13 08:15:18 +00:00
Spoike
a141f45715 Bit more verbose. Also ensures that the location actually exists.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4311 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-11 10:34:06 +00:00
Spoike
53f8676f83 needed for macos, apparently. there's still a bug elsewhere.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4307 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-09 00:19:13 +00:00
Spoike
b90b032238 global focus dsound in win32. give it the desktop window so we don't have to care about window handles.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4306 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-09 00:18:38 +00:00
Spoike
c0167628f2 fix a mutex deadlock due to my dsound change.
allow the webgl port to directly accept an ip, making up the tcp:// and port part automagically.
fix sdl dependencies slightly.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4305 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-08 11:27:39 +00:00
Spoike
2632c351fd some kind of standard header for mkdir or something. mneh.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4304 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-08 09:45:26 +00:00
Spoike
5b2bd7fe87 hopefully sdl target should work a little better on mac.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4303 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-08 09:31:59 +00:00
Spoike
cc0e24142a fix mouse input again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4302 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-08 08:23:43 +00:00
Spoike
944c675b2e Use SDL1.3 text input instead of button input, this gives (me) actual unicode values, so you're no longer all forced to use an en-gb charmap, lucky you.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4301 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-08 06:47:27 +00:00
Spoike
a717b8ce22 Moved directsound audio initialisation onto the mixer thread, also added a cvar to disable threaded audio mixing. This should hopefully fix compat issues a couple of people had with not having audio in win32 (when it worked in win64 builds).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4295 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-07 08:59:05 +00:00
Spoike
bae63427a5 Desperate attempt to boost framerates with webgl.
Models now use static vbos, because we ought to. Yeah yeah, extra memory usage etc.
Reduced size of streamed ebo by reallocating on each mesh. Hopefully the browser won't scan so much memory now.
Reordered attribute indicies in an attempt to comply with possible absurd gl behaviour that emscripten warns about.
Fixed an issue with if statements in shaders.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4289 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-06 03:36:00 +00:00
Spoike
90b07d7bb6 alternative way to detect when death tilt is needed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4288 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-06 03:10:12 +00:00
Spoike
49197218bc Slow progress. Most of what I am fighting is emscripten's javascript-based libc. Its networking is laughable at best, trust me you don't want to see it. Whereas its GL emulation seems to break things rather than anything else so for now I'm just disabling everything that isn't vbo+es2 and I still get warnings about emulation being enabled. No idea how to get rid of those. Still, bsp objects should now render correctly, but not models+particles+2d+text stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4283 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-04 08:08:49 +00:00
Spoike
deb546d7b7 attempt to get underscore working.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4279 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-02 08:09:43 +00:00
Spoike
1e9af3f441 Early hack at emscripten compat.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4278 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-04-02 05:18:17 +00:00
Spoike
993d25620e git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4277 fc73d0e0-1445-4013-8a0c-d673dee63da5 2013-03-31 05:00:53 +00:00
Spoike
7c607a9092 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4274 fc73d0e0-1445-4013-8a0c-d673dee63da5 2013-03-31 04:30:56 +00:00
Spoike
6a831e2f99 qwsvdef.h is no more. Many files changed because of this.
enabled ssl support in windows for plugins.
updated jabber plugin.
tweaked downloading logic in an effort to end the madness.
Updated sql code to support sleeping the qc thread until query completion, as a more readable alternative to callbacks.
Client updates should be more explicit now, removing a potential bug.
networked terrain editing should now be in a better state.
updated the dir command to show paths too (so when the same file is listed twice, the pak its in will at least be different). Many files changed because of this.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4273 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-31 04:21:08 +00:00
Spoike
8af8c48473 fix win64 autoupdate url.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4270 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-25 20:00:11 +00:00
Spoike
805a5dde16 my stuff's always buggy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4268 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-18 00:47:21 +00:00
Spoike
c496f8aa04 my stuff's always buggy.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4267 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-18 00:46:05 +00:00
Spoike
7c0b4c9ff2 use a clumsy api, get clumsy code.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4262 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-17 16:36:51 +00:00
Spoike
679b2bffe1 Try to enable it smartly...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4260 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-17 12:16:46 +00:00
Spoike
24d6ac83c8 my bulk commits didn't include include file additions. these are needed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4253 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-13 22:54:47 +00:00
Spoike
c1a80e5ba8 ------------------------------------------------------------------------
r4256 | acceptthis | 2013-03-12 21:07:07 +0000 (Tue, 12 Mar 2013) | 5 lines

Don't mess up/crash when the snap command is used (in multiple ways).
Misc NQ+csqc compat tweaks/hacks/fixes.
Added pointsound.
Don't rely upon fragmentation support with downloads. its a bad idea.
Fixed up the text editor to be able to debug properly again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4252 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:24:15 +00:00
Spoike
854335dad8 ------------------------------------------------------------------------
r4253 | acceptthis | 2013-03-09 16:58:54 +0000 (Sat, 09 Mar 2013) | 1 line

Fix particle system shutdown without particle system running.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4249 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:21:14 +00:00
Spoike
60bc6a91db ------------------------------------------------------------------------
r4245 | acceptthis | 2013-03-08 02:48:56 +0000 (Fri, 08 Mar 2013) | 2 lines

rename cl_forcesplitclient to in_forcesplitclient. I can probably find it more easily then.
binds for eg give are now sent to the server in the context of the correct split-client.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4241 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:18:12 +00:00
Spoike
57da8fe041 ------------------------------------------------------------------------
r4244 | acceptthis | 2013-03-08 02:47:19 +0000 (Fri, 08 Mar 2013) | 1 line

bound gl_flashblend.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4240 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:17:40 +00:00
Spoike
de2abac8f9 ------------------------------------------------------------------------
r4243 | acceptthis | 2013-03-08 02:46:54 +0000 (Fri, 08 Mar 2013) | 1 line

Make viewheight obey gravitydir. This just feels more natural.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4239 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:17:18 +00:00
Spoike
c6b6c12a6e ------------------------------------------------------------------------
r4242 | acceptthis | 2013-03-08 02:45:46 +0000 (Fri, 08 Mar 2013) | 1 line

Change conditionals in shaders to properly support nested conditions and to be slightly more compatible with other engines (ie: qfusion/warsow). This refixes transparent water.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4238 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:16:55 +00:00
Spoike
3ef2925cd8 ------------------------------------------------------------------------
r4241 | acceptthis | 2013-03-08 02:42:39 +0000 (Fri, 08 Mar 2013) | 1 line

Delay gamma changes, to avoid issues with ATI.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4237 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:16:20 +00:00
Spoike
197bb250dd ------------------------------------------------------------------------
r4238 | acceptthis | 2013-03-06 18:19:50 +0000 (Wed, 06 Mar 2013) | 1 line

Add fullbright instead of mixing fullbright. This at least shows something when fullbrights are used, instead of potential blackness if the fullbright image universally contains 1 in the alpha channel.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4234 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:14:57 +00:00
Spoike
de4a7409b2 ------------------------------------------------------------------------
r4235 | acceptthis | 2013-03-03 19:10:27 +0000 (Sun, 03 Mar 2013) | 5 lines

fix missing q2 surface water warp. fix missing q2 underwater warp.
tweak altwater shader+rendering to be capable of depth info too. Not enabling that yet.
fix q2 conchar colour issue.
fix rtlights in water.
attempt to remove borders of shadowmap lights. implement support for dynamic resolution shadowmaps. still needs to choose the resolution properly.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4231 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:13:39 +00:00
Spoike
e8e230d98c ------------------------------------------------------------------------
r4230 | acceptthis | 2013-02-27 12:11:02 +0000 (Wed, 27 Feb 2013) | 2 lines

Make sure s+t vectors are actually calculated on q3/rbsp, fixing rtlights.
Resort shaders if the sort key changes, fixes issue with r_wateralpha changing without having to hack the other water shader alternatives, thereby fixing particles etc in front of standard water.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4226 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:10:44 +00:00
Spoike
61b833e665 ------------------------------------------------------------------------
r4229 | acceptthis | 2013-02-27 12:07:51 +0000 (Wed, 27 Feb 2013) | 1 line

Added gl_shaftlight cvar.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4225 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:10:12 +00:00
Spoike
a3bb0b7567 ------------------------------------------------------------------------
r4228 | acceptthis | 2013-02-26 16:48:02 +0000 (Tue, 26 Feb 2013) | 1 line

don't purge that which is already purged.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4224 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:09:49 +00:00
Spoike
2e009e1d26 ------------------------------------------------------------------------
r4227 | acceptthis | 2013-02-26 16:29:38 +0000 (Tue, 26 Feb 2013) | 2 lines

numerous small fixes and tweaks for the nacl+npfte ports.
support for q3bsp tangent-space deluxemaps.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4223 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:09:25 +00:00
Spoike
5cb6c9f190 ------------------------------------------------------------------------
r4225 | acceptthis | 2013-02-22 10:59:41 +0000 (Fri, 22 Feb 2013) | 1 line

Make npfte link dynamically to X11+Xt so we can print something meaningful and avoid random crashes if those libraries are missing.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4222 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:06:15 +00:00
Spoike
4dd127dc14 ------------------------------------------------------------------------
r4224 | acceptthis | 2013-02-22 01:28:16 +0000 (Fri, 22 Feb 2013) | 1 line

More explicit dependancies.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4221 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:05:47 +00:00
Spoike
584dba6ae6 ------------------------------------------------------------------------
r4223 | acceptthis | 2013-02-21 14:43:49 +0000 (Thu, 21 Feb 2013) | 1 line

use multithreading in linux too, because we can. Fix extra-quotes issue.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4220 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:05:17 +00:00
Spoike
5ac7034b1a ------------------------------------------------------------------------
r4222 | acceptthis | 2013-02-21 11:35:10 +0000 (Thu, 21 Feb 2013) | 1 line

Missing (linux) Sys_mkdir function and stuff
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4219 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:04:52 +00:00
Spoike
e484b80d26 ------------------------------------------------------------------------
r4220 | acceptthis | 2013-02-21 08:58:36 +0000 (Thu, 21 Feb 2013) | 1 line

Link against libX11 dynamically.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4217 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:04:11 +00:00
Spoike
6567fe92dd ------------------------------------------------------------------------
r4219 | acceptthis | 2013-02-21 04:54:35 +0000 (Thu, 21 Feb 2013) | 1 line

npapi support on linux too.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4216 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:03:46 +00:00
Spoike
91a23d8c96 ------------------------------------------------------------------------
r4218 | acceptthis | 2013-02-20 09:28:20 +0000 (Wed, 20 Feb 2013) | 1 line

misc improvements for the npfte port
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4215 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:03:04 +00:00
Spoike
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r4217 | acceptthis | 2013-02-18 18:02:07 +0000 (Mon, 18 Feb 2013) | 1 line

Timon reported that there was a dummy useless cvar. Apparently this is why.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4214 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:02:18 +00:00
Spoike
85128de90a ------------------------------------------------------------------------
r4215 | acceptthis | 2013-02-18 06:03:26 +0000 (Mon, 18 Feb 2013) | 1 line

Make the browser plugin more robust.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4212 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:01:33 +00:00
Spoike
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r4214 | acceptthis | 2013-02-18 03:33:35 +0000 (Mon, 18 Feb 2013) | 1 line

my attempt at manifest file support.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4211 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 23:01:08 +00:00
Spoike
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r4211 | acceptthis | 2013-02-17 17:07:49 +0000 (Sun, 17 Feb 2013) | 1 line

fix compiletime warning, pass dataDownload info to the engine itself.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4209 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:59:38 +00:00
Spoike
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r4210 | acceptthis | 2013-02-17 16:35:23 +0000 (Sun, 17 Feb 2013) | 1 line

allow mingl to compile again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4208 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:59:16 +00:00
Spoike
ef2a18bae5 ------------------------------------------------------------------------
r4208 | acceptthis | 2013-02-17 05:43:04 +0000 (Sun, 17 Feb 2013) | 2 lines

try to load the replacement skin even if we already tried to load it.
sounds stupid, but the first check checks only for upper/lower, while the second check checks only for base. so even if the first check fails, they might still have a tga, just one that has no colourmapping suppor, so we need the fallback even if we tried it already.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4206 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:58:34 +00:00
Spoike
3717f655a3 ------------------------------------------------------------------------
r4207 | acceptthis | 2013-02-16 23:16:07 +0000 (Sat, 16 Feb 2013) | 2 lines

update np plugin to do autoupdates properly.
Stop people from being able to save the game while dead (in single player, at least).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4205 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:58:13 +00:00
Spoike
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r4206 | acceptthis | 2013-02-16 20:31:17 +0000 (Sat, 16 Feb 2013) | 1 line

Misc fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4204 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:57:40 +00:00
Spoike
3f5a390605 ------------------------------------------------------------------------
r4204 | acceptthis | 2013-02-15 01:50:28 +0000 (Fri, 15 Feb 2013) | 1 line

missing declaration.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4202 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:56:32 +00:00
Spoike
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r4203 | acceptthis | 2013-02-15 01:42:44 +0000 (Fri, 15 Feb 2013) | 1 line

Be more promiscuous with high-res skins, and flush them etc.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4201 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:56:10 +00:00
Spoike
c7bc101e12 ------------------------------------------------------------------------
r4202 | acceptthis | 2013-02-14 23:00:42 +0000 (Thu, 14 Feb 2013) | 1 line

fix spectator angles and mvd movement issues.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4200 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:55:38 +00:00
Spoike
fd20fea722 ------------------------------------------------------------------------
r4201 | acceptthis | 2013-02-14 22:51:59 +0000 (Thu, 14 Feb 2013) | 1 line

show pending packets as if choked. and mark them as lost once they actually are.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4199 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:55:17 +00:00
Spoike
26e60cd5a7 ------------------------------------------------------------------------
r4200 | acceptthis | 2013-02-14 22:50:01 +0000 (Thu, 14 Feb 2013) | 1 line

fix r_rockettrail 0 still giving a default trail.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4198 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:54:54 +00:00
Spoike
a77bd67602 ------------------------------------------------------------------------
r4196 | acceptthis | 2013-02-12 19:06:07 +0000 (Tue, 12 Feb 2013) | 9 lines

split in/out client frames, so that we can cope with separate packet/movement sequences for nq+prediction.
Make default ports a little more explicit.
interpolate input frames. should make things smoother when the input rate does not match video rate.
fix centering of crosshairs
make sure skins are flushed properly on vid_restart, so 24bit skins don't get messed up.
keep sounds ticking even when inaudible.
qc addressable block now has a max of 2gb.
.__variant works as a function argument.
NQ clients now receive player physics consistant with QuakeWorld.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4194 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:53:23 +00:00
Spoike
6299d07c0a ------------------------------------------------------------------------
r4192 | acceptthis | 2013-02-10 17:21:31 +0000 (Sun, 10 Feb 2013) | 1 line

-DUSE_EGL no longer excludes the use of glx
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4190 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:49:04 +00:00
Spoike
051a32d742 ------------------------------------------------------------------------
r4191 | acceptthis | 2013-02-10 17:19:47 +0000 (Sun, 10 Feb 2013) | 1 line

Try to fix alsa latencies. Again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4189 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:48:31 +00:00
Spoike
c23206fefd ------------------------------------------------------------------------
r4190 | acceptthis | 2013-02-10 17:18:14 +0000 (Sun, 10 Feb 2013) | 1 line

fix alt-strings being rendered as lots of question-marks.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4188 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:48:09 +00:00
Spoike
0ecf71adaf ------------------------------------------------------------------------
r4189 | acceptthis | 2013-02-05 12:54:29 +0000 (Tue, 05 Feb 2013) | 1 line

clipboard, icon, fullscreen support for glx. Numerous fixes for compile-time warnings.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4187 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:47:42 +00:00
Spoike
630af9dc7c ------------------------------------------------------------------------
r4187 | acceptthis | 2013-02-04 04:52:32 +0000 (Mon, 04 Feb 2013) | 9 lines

fix particle effect index insanity.
.modelflags support.
fix laggy mvds issue.
replacementdeltas works in mvds.
fix issues with not knowing which mvd is currently being recorded.
input line now permanently functions as utf-8.
cope with double-chevron links in the input line.
Add support for ^{xxxx}, but don't generate it. can only cope with 16bit anyway.
fix skins issues.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4185 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:44:00 +00:00
Spoike
80ab34a8f2 ------------------------------------------------------------------------
r4186 | acceptthis | 2013-01-29 03:25:21 +0000 (Tue, 29 Jan 2013) | 1 line

misc fixes for menus. mostly the quit menu, which can finally be used properly with a mouse.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4184 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:41:34 +00:00
Spoike
02f7e7e9f2 ------------------------------------------------------------------------
r4183 | acceptthis | 2013-01-28 01:13:22 +0000 (Mon, 28 Jan 2013) | 8 lines

visedicts limit tuned to be more aggressive/pre-emptive.
binds now triggers the quit option's cfg_save prompt.
quit console command now shows cfg_save prompt if a preset was applied.
fix fatal menu-related crash at startup.
add r_noframegrouplerp cvar to uglify flame/torch model animations.
fix gl_texturemode(2d) affecting skins and lightmaps and stuff. Its all more explicit now.
extend saved game string limits.
extend default pr_maxedicts value.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4181 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:40:16 +00:00
Spoike
426033a857 ------------------------------------------------------------------------
r4179 | acceptthis | 2013-01-27 04:43:44 +0000 (Sun, 27 Jan 2013) | 1 line

fix warnings/errors in the npfte plugin.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4177 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:37:28 +00:00
Spoike
5626a953f7 ------------------------------------------------------------------------
r4178 | acceptthis | 2013-01-27 04:42:45 +0000 (Sun, 27 Jan 2013) | 1 line

make gl_blendsprites off in the faithful preset and below.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4176 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:37:03 +00:00
Spoike
92013a7919 ------------------------------------------------------------------------
r4177 | acceptthis | 2013-01-27 02:41:30 +0000 (Sun, 27 Jan 2013) | 1 line

grr
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4175 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:36:41 +00:00
Spoike
fec7776745 ------------------------------------------------------------------------
r4176 | acceptthis | 2013-01-27 01:55:26 +0000 (Sun, 27 Jan 2013) | 3 lines

replacementdeltas+vw_index now works. not quite how I'd originally intended it though. need to test for nq.
Fix fitz666 svc_clientdata clientside issue.
The judderyness is not my imagination! Thanks sock! :)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4174 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:36:18 +00:00
Spoike
a339c727d0 ------------------------------------------------------------------------
r4175 | acceptthis | 2013-01-26 18:23:37 +0000 (Sat, 26 Jan 2013) | 8 lines

improved replacementdeltas+nq a little, still needs work.
embrace the menuqc! pr_dumpplatform now includes MENU defs+builtins.
swapped search ordering of paks+dirs, so progs.dat will be used instead of pak0.pak/progs.dat.
fteqcc slightly more sensible with if statements and void+vector types.
fteqcc shows the first line where models are precached/used instead of showing no line at all.
fix missing explosions when running qw gamecode.
accept channels between 8 and 255. 
support for sending fitzquake's increased stat limits.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4173 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:35:33 +00:00
Spoike
c0d19c48fb ------------------------------------------------------------------------
r4173 | acceptthis | 2013-01-17 11:21:20 +0000 (Thu, 17 Jan 2013) | 1 line

buildbot doesn't have RegGetString, which is too recent for xp anyway, too.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4171 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:31:40 +00:00
Spoike
8d5b217266 ------------------------------------------------------------------------
r4169 | acceptthis | 2013-01-17 08:55:12 +0000 (Thu, 17 Jan 2013) | 31 lines

removed MAX_VISEDICTS limit.
PEXT2_REPLACEMENTDELTAS tweaked, now has 4 million entity limit. still not enabled by default.
TE_BEAM now maps to a separate TEQW_BEAM to avoid conflicts with QW.
added android multitouch emulation for windows/rawinput (in_simulatemultitouch).
split topcolor/bottomcolor from scoreboard, for dp's colormap|1024 feature.
now using utf-8 for windows consoles.
qcc warnings/errors now give clickable console links for quick+easy editing.
disabled menutint when the currently active item changes contrast or gamma (for OneManClan).
Added support for drawfont/drawfontscale.
tweaked the qcvm a little to reduce the number of pointers.
.doll file loading. still experimental and will likely crash. requires csqc active, even if its a dummy progs. this will be fixed in time. Still other things that need cleaning up.
windows: gl_font "?" shows the standard windows font-selection dialog, and can be used to select windows fonts. not all work. and you probably don't want to use windings.
fixed splitscreen support when playing mvds. added mini-scoreboards to splitscreen. 
editor/debugger now shows asm if there's no linenumber info. also, pressing f1 for help shows the shortcuts.
Added support for .framegroups files for psk(psa) and iqm formats.
True support for ezquake's colour codes. Mutually exclusive with background colours.
path command output slightly more readable.
added support for digest_hex (MD4, SHA1, CRC16).
skingroups now colourmap correctly.
Fix terrain colour hints, and litdata from the wrong bsp.
fix ftp dual-homed issue. support epsv command, and enable ipv6 (eprt still not supported).
remove d3d11 compilation from the makefile. the required headers are not provided by mingw, and are not available to the build bot, so don't bother.
fix v *= v.x and similar opcodes.
fteqcc: fixed support for áéíóú type chars in names. utf-8 files now properly supported (even with the utf-8 bom/identifier). utf-16 also supported.
fteqcc: fixed '#if 1 == 3 && 4' parsing.
fteqcc: -Werror acts on the warning, rather than as a separate error. Line numbers are thus more readable.
fteqcc: copyright message now includes compile date instead.
fteqccgui: the treeview control is now coloured depending on whether there were warnings/errors in the last compile.
fteqccgui: the output window is now focused and scrolls down as compilation progresses.
pr_dumpplatform command dumps out some pragmas to convert more serious warnings to errors. This is to avoid the infamous 'fteqcc sucks cos my code sucks' issue.
rewrote prespawn/modelist/soundlist code. server tracks progress now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4167 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:29:40 +00:00
Spoike
4519fe7035 ------------------------------------------------------------------------
r4166 | acceptthis | 2012-12-22 07:03:26 +0000 (Sat, 22 Dec 2012) | 1 line

Should fix 3 bugs in the server. One crash, one that breaks server browsers, and one minor.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4166 fc73d0e0-1445-4013-8a0c-d673dee63da5
2013-03-12 22:13:26 +00:00
Spoike
6f539b77fa Support proquake-style loc files too. Hoepfully the heuristics to parse them will be okay...
Uses radial distance from the nearest point on the box, rather than simply the loc point, so QW logs should be unaffected, and the code doesn't really have to care whether its a box or a point.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4165 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-12-15 19:20:33 +00:00
Spoike
8ba7a5b9f7 fix multitouch.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4164 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-12-15 00:25:54 +00:00
Spoike
d8fdaabfe4 fix -window etc.
Support 'color 0x00ff00' for green skins. Cos we might as well.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4163 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-12-12 22:16:08 +00:00
Spoike
95266f8215 d3d11 fixes. mipmapping implemented, vertex streaming more performant. Still behind the d3d9 renderer.
Fixed d3d11 vs d3d9 conflicts when switching renderers.
Fixed hlsl-less d3d9 lava.
Added gl_specular_fallback to override the default gloss level.
Added these cvars to give more control over imported/dlight lighting r_shadow_realtime_dlight_ambient r_shadow_realtime_dlight_diffuse r_shadow_realtime_dlight_specular r_editlights_import_radius r_editlights_import_ambient r_editlights_import_diffuse r_editlights_import_specular. Effective value of r_editlights_import_specular is now 1. Was 4.
Fixed spot/cube/smap lights.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4160 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-12-04 19:37:57 +00:00
Spoike
d248ce223f added support for persistent particle effects in hexen2.
tweaked shutdown of sql to not make sql unusable after 'disconnect' on a listen server, fixed a couple of mem leaks.
audio no longer starts up twice in windows.
removed specular permutation. its either globally active or globally inactive.
Use oblique near-plane clipping instead of a clipplane, fixing our rtlighting+water warping.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4156 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-11-29 13:37:48 +00:00
Spoike
e82dd608a6 fix for gl_contrast and presets breaking hexen2's particles.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4155 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-11-27 23:50:58 +00:00
Spoike
ea1f452b99 Small compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4153 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-11-27 06:06:25 +00:00
Spoike
53a7b3d47c added support for external capture plugins - and using avcodec as a plugin.c.
The ragdoll API is potentially usable now, but still really limited.
Enabled SQL requests by default using sqlite. Note that you'll need the sqlite dll to use this. MySQL should still be usable, but I didn't try. MySQL requires -DUSE_MYSQL to compile it, and a dll and -mysql argument to enable it.
Fixed nacl.
NPFTE plugin now invokes an exe to run the game rather than running the game within the browser.
externvalue builtin now accepts & prefix to return a pointer instead.
Fixed vector autocvars.
uri_get, bufstr_add, bufstr_free, now functional.
QC debugger can now show asm if line numbers are not available.
Added support for QC watchpoints. Use the watchpoint command.
gl_specular now give specular even without rtlights, thankfully not as blatently, but its there.
android will not crash due to supported audio formats, and gles2 can be selected via a cvar (requires full FTEDroidActivity/program restart).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4152 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-11-27 03:23:19 +00:00
Lance
c16517fbcb OggVorbis support now turned on (AVAIL_OGGVORBIS)
Ogg/Vorbis: Will now look for 'libvorbisfile-3.dll' as well as 'vorbisfile.dll' in Windows.
MinGW builds now have OggVorbis statically linked. (LIBVORBISFILE_STATIC)

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4138 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-24 02:59:31 +00:00
Spoike
b184da13a4 code to cope with -DLIBVORBISFILE_STATIC for moodles to use his statically linked libogg/libvorbis.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4137 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-24 01:32:10 +00:00
Spoike
ec536b4908 add yes/no buttons to the quit menu
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4132 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-18 10:13:15 +00:00
Spoike
e9de58cf6a couple of compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4130 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-14 11:20:14 +00:00
Spoike
670dadcecf don't show link gibberish on stdout
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4127 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-14 10:53:50 +00:00
Spoike
cac1e0fb57 Unified input subsystems. Should now all act the same.
_windowed_mouse 0 on windows is basically identical to mono-touch on android, at least the touchless emulator. :)
This needs testing on other platforms. Committing so I can easily get my source onto loonix.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4126 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-14 09:00:49 +00:00
Spoike
5d9ba4b548 Added console-links support.
Shift click IPs/words/links on the console to enter them as arguments.
Fixed some utf-8 issues.
Fixed issue with csaddon.dat not loading in release builds.
Fixed berkelium inputs, should have a full range of keys now, though there's still no 'back' support.
Bad name rejection made more paranoid.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4124 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-13 00:56:31 +00:00
Spoike
4cc1341b22 couple of fixes for q2 + berkelium.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-10 22:58:51 +00:00
Spoike
118587329c Burkelium 64bit fixes, and related linux workarounds.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4118 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-08 05:10:14 +00:00
Spoike
63994793c9 audio on android is now configurable, hopefully.
tweaks to the media decoder's input controls and media plugin decoder stability.
lame basic volumetric fog support. needs improvements.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4115 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-08 04:36:10 +00:00
Spoike
e70af9bb9e Make shared object errors more debuggable.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4114 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-08 01:30:41 +00:00
Spoike
b937bb8161 server now claims to be proquake-compatible, so will use 16bit angles for proquake and its nq clones.
fixed an angle size issue with fitzquake. this was not an issue when only the rmq protocol was used as the server forced all angles to 16bit anyway, but does matter if the server is using the same basic protocol without angle extensions.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4108 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-10-01 14:29:44 +00:00
Spoike
c6c3d3f4e0 Trimmed some dead files.
Quick hack preliminary d3d11 renderer. I'm not likely to touch this again for quite some time.
Sys_Error works properly on android, with an error message shown. Should be less of a stab in the dark if you get errors. Seg faults are still instantly fatal. Not much I can reliably do about those - most of the juicy ones will likely occur within the gl drivers (even if its my fault) and java will still call in to it.
Stereoscopic (quad-buffered) rendering is in the gl renderer. You'll likely need a quatro to use it despite it being a gl 1.0 feature. No idea about ati. See r_stereo_method for non-quad-buffered alternatives.
Tweaked networking to not overflow so much. Needs testing against other qw clients.
Fixed an issue with surface numbers > 32k on limit-breaking maps.
Fixed a preparse issue resulting in QW clients dying with the ne_ruins map's progs.
Support for the DP-variant of BSP2. The depricated RMQ variant is still supported.
QTV proxy now uses ipv6 hybrid sockets where possible. Preliminary pext support.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4105 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-09-30 05:52:03 +00:00
Spoike
e759ac90bc random fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4101 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-08-04 11:28:39 +00:00
Spoike
197f716f75 r_wireframe. requires cheats.
omni shadowmaps should work, but do still have issues.
added colour tints to terrain, and clipped decals.
fixed issue where fixed-function shaders were getting drawn with the glsl rendering functions.
tweeked mvd recording code a little. don't use until next mvd-related commit.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4100 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-08-04 01:35:52 +00:00
Spoike
7135c3ee19 fix the bmp loader
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4099 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-08-02 17:00:23 +00:00
Spoike
678012e3fb more Heightmap fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4087 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-21 05:52:35 +00:00
Spoike
f15532d525 Gave terrain limited thickness, re-added support for holes with clipping.
fixed potential vid_restart/particle crash.
fixed a win32 consize resize bug when alt-tabbing.
added a hack to assume stepping behaviour for monsters on mvdsv servers.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4085 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-21 04:43:31 +00:00
Spoike
e7752c49bd console should activate on android
fixed a crash that can happen when just starting a new map
fixed a q3bsp pvs crash
IF_CLAMP now generates dupes as needed.
terrain: water, shading, static meshes, collision rewritten.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4080 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-20 01:46:05 +00:00
Spoike
5f92259f44 I really really suck.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4079 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-15 05:33:03 +00:00
Spoike
1a309b95c4 bugfix csqc contentstransition support
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4078 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-15 05:24:21 +00:00
Spoike
b6a9a64124 Lets try using posix clocks instead of gettimeofday.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4076 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-15 03:34:57 +00:00
Spoike
2c7220af2e bizzare...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4068 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:36:19 +00:00
Spoike
8ae45223dc Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables.
Some memory leaks fixed.
latency with the nq protocol over loopback is much reduced.
Terrain: now mostly a property of a (q1 for now) bsp map, file format changed, glsl now built in, terrain editor builtin improved/changed, holes supported.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4067 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-14 16:25:18 +00:00
Spoike
fe4e66ee1b Fix silly hunk misalignment.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4065 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-08 23:28:41 +00:00
Spoike
f58b9802b8 misc fixes, mostly for q3bsp+no pvs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4062 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-07 05:17:43 +00:00
Spoike
fe23d72d69 Android tweeks
memory freeing tweeks
batch data rearranged a little (to try to reduce memory).
RBSP/FBSP fixed. lightstyles now supported.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4059 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-07-05 19:42:36 +00:00
Lance
aee80e353b Added some 16:9 video resolutions in the options menu
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4056 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-06-16 08:58:36 +00:00
Spoike
4db8b46c4b implement ripplemaps. currently requires explicit mod support to use properly.
fix hexen2 conchars
fix audio sample mixups
fix recent beam-related crashes.
added orthographic bsp culling routines.
fix crash on vid_restart.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4050 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-05-14 01:41:08 +00:00
Spoike
1dcc435bca added args to the bloom shader for better tweekage.
Committing my lame water shader. r_water_refract/r_water_reflect 1 to use.
Bugfix for crepuscular arrays (r_sun_colour to easily enable).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4047 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-05-11 01:57:00 +00:00
Spoike
38e0063b39 fix h2 teleporters not being transparent
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4045 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-05-11 00:51:54 +00:00
Spoike
48d03aff82 mingl fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4044 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-05-10 19:14:25 +00:00
Spoike
15af83a0d8 fix potential crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4043 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-05-10 19:09:51 +00:00
Mark Olsen
7c45604012 Use dynload.library by default. dlopen() and friends will now only work on MorphOS 2.0+.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4039 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-05-10 12:56:18 +00:00
Mark Olsen
8e5035d08a MorphOS build fix.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4038 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-05-10 12:55:14 +00:00
Spoike
33a540806e Small tweeks, bugfixes, breakages, cleanups...
Added $reflection texture map for (water) shaders. Just renders the screen to an fbo before rendering the surface.
hub/savegame fixes.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4034 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-05-09 15:30:53 +00:00
Spoike
5d12d96f87 bigfoot complained that the timedemo framecounts didn't match vanilla. So now it matches vanilla (both nq and qw), but does not match bigfoot's own engine, because bigfoot's engine cheats and does not match vanilla.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4032 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-04-24 12:22:50 +00:00
Spoike
25ef3f02db Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
Throttle getstatus requests (so we don't end up being used for udp escilation (d)dos attacks so usefully/expensively).
Added cl_predict_players_frac. vanilla QW effectively had a hardcoded value of 0.5.
Added simple fps preset menu, which keeps on appearing until they actually pick one. mwahaha.
Quit menu offers to save settings if some CVAR_ARCHIVE cvar was changed.
alias models do vertex blending on the gpu.
GL renderer now uses vao when available.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4031 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-04-24 07:59:11 +00:00
Mark Olsen
b39b0fae51 Not that it is accepting server announcements currently anyway, but changed asgaard.morphos-team.net to qwmaster.fodquake.net.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4027 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-04-23 18:43:12 +00:00
Spoike
b6d08f44c5 Added $time and $properdate macros to dedicated servers too, for bigfoot's easyrecord stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4015 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-04-16 12:15:05 +00:00
Spoike
82542ae037 Committing this before I break it any more.
Massive terrain system rewrite.
Added a Native Client port (sound is stereo 44khz only, rendering is gles2, networking is websockets only (sv_port_tcp supports acting as a qw websockets server with non-nacl servers, filesystem is downloads-only - no saves/configs). Blame Zalon. Grr.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4013 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-04-09 19:12:12 +00:00
Spoike
39fa352534 fix typo. reported by DeCypher
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4009 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-03-23 07:23:39 +00:00
Spoike
56b48c2f7c compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4008 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-03-23 05:22:22 +00:00
Spoike
14507b55f3 doubled -mem size to a 16mb heap.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4007 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-03-22 22:50:19 +00:00
Spoike
5049001068 compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4006 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-03-20 03:52:16 +00:00
Spoike
53116a9763 tweaked console completion to be less spammy and to show descriptions for commands where available.
added a few descriptions to a few cvars.
tweaked strzone/strunzone, added memalloc/memfree/memcpy/memset (use pr_dumpplatform to dump out a new defs).
tweaked android to use a smaller audio buffer, hopefully reducing latency slightly. let me know if this results in bugs...

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4005 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-03-19 06:30:41 +00:00
Spoike
95569fc5dd Trying to fix stuff from last commit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4002 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-02-27 13:55:23 +00:00
Spoike
4149c85ab6 tweeks and changes for android.
audio mixer revamped to cope with threads. 'cache' memory functions no longer used for audio.
added windows acm code to decode mp3 files.
audio playback rates scale with game speed. snd_playbackrate added to control the rate of new samples.
sv_gamespeed no longer needs a map change.
fixed '=' on german keymaps and in_builtinkeymap 0 (and similar issues). bug: keybind names still use US keymap.
added support for rmqe's 24bit network precision.
fixed byterate reporting to no longer be protocol-dependant (nq rates are no longer wildly inaccurate).
removed waterjumping when already dead.
fixed model matrix for viewmodels (modelview unchanged), thus fixing rtlighting on viewmodels.
Added bspx support for rgblighting, lightingdir, and (preliminary)brushlists.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4001 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-02-27 12:23:15 +00:00
Spoike
5f12e8c9dd bug fixes...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3999 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-02-17 01:35:22 +00:00
Spoike
854157a4e7 Added .vector gravitydir;
Added csqc getentity builtin (untested, broken for players).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3998 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-02-17 01:12:37 +00:00
Spoike
47ccd3bd0d fix movetypes, fix q2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3994 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-02-15 13:53:30 +00:00
Spoike
0736882c60 trying to fix q2 connectivity.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3993 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-02-15 13:35:37 +00:00
Spoike
ee72d0ca0d I'm tweeking pmove.c for the luls.
fixed 8859-1 for non-english hexen2
tweeking my deltaing.
cl_demospeed bugs fixed.
fixed things being seen through skys.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3990 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-02-14 15:50:34 +00:00
Spoike
24e5adeb2b qcc: added somevec[0] to read somevec_x
qcc: fixed struct->ptrfield = ptrvalue
qcc: fixed spam with unused struct members
qcc: fixed str[0][0] and similar situations.
bgqc: fixed sprintf builtin's vector prints.
csqc: added flags field to beginpolygon. value&4 will draw the poly immediately (orthographic projection).

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3988 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-02-13 09:24:01 +00:00
Spoike
9acd5a61a6 trying to fix q2.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3986 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-02-13 04:11:11 +00:00
Spoike
37ce84814d random quick fixes...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3984 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-02-12 08:32:39 +00:00
Spoike
f43b8d535c random quick fixes...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3982 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-02-12 05:54:44 +00:00
Spoike
7ca0ccd48c random quick fixes...
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3980 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-02-12 05:33:16 +00:00
Spoike
9ee7301d32 my attempt at android multitouch (csqc can also distinguish separate mice in windows too).
playing around with fragmentation and mtus. added net_mtu to negotiate some mtu size for smaller (or larger) network messages. setting a custom mtu allows for message fragmentation too.
trying to add a reworked deltaing protocol, including all sorts of fun stuff like bbox sizes, and higher ent limits.
added support for content override entities. set the skin field to some (negative) contents value, and you get movable water with prediction and waterwarp and everything, though you likely want a custom qbsp or a shader to get backface culling.
removed some madness with model skins, fixing some weird q3 bugs.
fixed forced-pause-on-start for q2
fixed q3 server to actually accept client packets again.
fixed strftime builtin

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-02-12 05:18:31 +00:00
Spoike
114cc22cbc Fix screen rotations making the screen black.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3970 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-29 12:53:12 +00:00
Spoike
c1f65683bb I'm an idiot.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3969 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-28 10:49:12 +00:00
Spoike
4496bb6ea0 Removed limit on strcat builtin's length.
Fixed issues with DP7 protocol.
Fixed .fatness.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3965 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-28 10:30:44 +00:00
Spoike
aa72d14cec don't use TRUE or FALSE. apparently fte's headers don't define them, so depending on them is folly.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3964 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-25 04:41:12 +00:00
Spoike
567e9f112b added DP_QC_ENTITYSTRING builtins.
mvd playback fixes/cleanups
r_fb_models more closely matches ezquake.
readded str[i] support.
fixed char constants (outside of strings).
string table compression no longer affects distinction between "" and string_null.
multiplayer savedgame fixes.
don't bugilly change hexen2's playerclass on loadgame, and preserve the STR_foo globals which are not marked for saving.
fix small bug on player renames. added a temp debug print to try to catch the issue onemanclan is having.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3961 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-24 04:24:14 +00:00
Spoike
770948a320 d3d compiles again (yes, your poking does work Moodles).
Fixed particle beam/torch weirdness (rjlan poked me for this one!).
tiny optimisation in the gl renderer.
offsetmapping info is loaded even with bumpmapping disabled.
Fixed some hexen2 annoyances.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3960 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-21 07:53:49 +00:00
Spoike
fb214142a3 tcpconnect fixes
lots of hexen2 fixes
fixed clipped decals again, still not using any...
fixed zips over 2g
rewrote bloom to use glsl. should be slightly more usable now.
lots more hexen2 fixes

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3957 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-17 07:57:46 +00:00
Spoike
2b7b9720f3 this is one way to fix that error anyway.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3953 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-03 23:44:01 +00:00
Spoike
0453b1bbae Missed a file for android.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3951 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-02 14:59:00 +00:00
Spoike
1f4c6c0da3 fun text to speech hack.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3949 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-01 15:34:02 +00:00
Spoike
1e621416ce added support for ambient/diffuse/specular scale properties on rtlights.
attempting to fix up the avi code for mingw weirdness.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3947 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-01 11:22:24 +00:00
Spoike
3b3d08542a avi audio decoding.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3946 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-01 07:02:45 +00:00
Spoike
016c840497 fixed rcon_address not having a default port
sv_port now accepts a space-delimited list of addresses/ports to listen upon.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3945 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-01 06:25:51 +00:00
Spoike
d877bd4e39 preliminary attempt to get rtlights in d3d builds. shadows are only cast by world, and the hlsl code is somewhat lacking. also only works in d3d-only builds.
no longer using the vfw header or lib, so avi playback/recording should work when compiled with gcc.
added d_mipcap cvar.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3944 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-01-01 02:26:42 +00:00
Spoike
f32a88f684 saneified dynamic light colour values.
added preliminary support for some rtlight cubemaps.
no longer using tmpfile in win32 - its too unreliable.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3942 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-12-27 08:35:19 +00:00
Spoike
54358b62b2 bugfix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3941 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-12-26 16:26:15 +00:00
Spoike
9e4edb8a9a Small fixes and tweeks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3940 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-12-26 15:19:13 +00:00
Spoike
de29dce680 skel_set_bone_world implementation.
fix attempt to fix npfte issues.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3938 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-12-24 04:05:28 +00:00
Spoike
6bb579f24b improve compat.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3937 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-12-23 17:33:28 +00:00
Spoike
354879befc fixed up player lerping.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3934 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-12-23 14:36:25 +00:00
Spoike
1693ba6c58 revamped fog to use glsl. shouldn't harm framerate quite so much.
tweeked d3d renderer. certain shader constructs might be broken now so don't try q3 with it, but framerates are up when playing quake.
tweeked gl rendering too, timedemo results seem a little higher also.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3933 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-12-23 03:12:29 +00:00
Spoike
2d23892be0 Misc fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3930 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-12-06 00:39:39 +00:00
Spoike
345d9a6e50 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3929 fc73d0e0-1445-4013-8a0c-d673dee63da5 2011-12-06 00:37:14 +00:00
Spoike
d6d0105d3c A couple of changes.
Added a higher quality particle config.
Quick hack for crepuscular rays.
added new command, eg: pr_dumpplatform -FFTE -O csplat
used package reporting on servers, auto package downloading on clients, should be fully implemented.
Smoothed out players a little. Added option to menus.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3926 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-12-05 15:23:40 +00:00
Spoike
790052a28e tighter bsp model culling.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3923 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-11-09 04:14:38 +00:00
Spoike
119c9c412c Basic collisions.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3922 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-11-09 04:12:57 +00:00
Spoike
b91b32cd38 Just breaking stuff, trying to get axfte stuff working.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3916 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-10-29 19:01:33 +00:00
Lance
18179bcf48 .cpp handling in makefile added, lowercase'd an include file in sys_axfte
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3915 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-10-29 04:06:49 +00:00
Spoike
e5845b86a8 stub Sys_RandomBytes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3912 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-10-28 15:15:35 +00:00
Spoike
b356dc75aa linux/gcc/general fixups.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3911 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-10-27 16:42:53 +00:00
Spoike
5118de8bdd committing for fixes for OMC
some minor changes. Mostly bug fixes and internal reorganisation.
Added code to provide an activex control as part of the npfte.dll plugin. If the dll is registered the regsvr32 way, the plugin can be used with IE as well.
fisheye/panoramic view enable is now controlled by rulesets instead of serverinfo.
server will list all pak files it has loaded. client will probably do the wrong thing and still needs fixing properly.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3909 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-10-27 15:46:36 +00:00
Mark Olsen
12678040d4 Completely untested and not even attempted compiled MorphOS implementation of Sys_RandomBytes().
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3907 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-10-03 09:23:34 +00:00
Spoike
8d2cc63faf Audio support for droid. No idea how the latencies are. Probably terrible.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3903 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-09-22 15:57:16 +00:00
Spoike
4b27934867 Basic Android support. Icon resources still need to be replaced. No sound, no accelerometer.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3901 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-09-16 05:56:54 +00:00
Spoike
5a7f34bd50 Couple of tweeks, breakages, and fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3898 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-09-05 01:48:23 +00:00
Spoike
e8c1f669cc Couple of changes.
D3D now supports hlsl shaders. Much functionality is still missing, but sky and water surfaces are in.
IQM models now supported.
Engine physics code is now potentially callable from csqc, but there are some issues which need to be resolved before its enabled.
FTEQCC has had some pointer/struct/array functionality improved. Complex trees can now be navigated properly.
added r_dumpshaders command to dump internal glsl scripts for editing.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3896 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-09-03 03:49:43 +00:00
Spoike
261b104c09 Added a cvar to enable recording mvd files containing 'unsafe' extensions, so CSQC ents can now be recorded. This defaults to off, and is expected to be enabled for mods that are truely FTE only.
Recording qwd files works again.
Not all extensions are fully implemented, when recording both mvds and qwds, particularly the initial connection info (including model list length).
Ezquake's invalid chunk requests generate no protocol response. Ezquake should no longer kick itself after every download.
Couple of other bugs fixed.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3893 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-08-16 04:12:15 +00:00
Spoike
604576ae18 git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3891 fc73d0e0-1445-4013-8a0c-d673dee63da5 2011-07-31 11:18:49 +00:00
Spoike
729d6181c2 Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3890 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-07-30 14:14:56 +00:00
TimeServ
0f31d3d7e8 bump dynamic channel count
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3888 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-07-22 20:49:15 +00:00