Commit graph

5279 commits

Author SHA1 Message Date
Spoike
4816b418c4 Fix black particles (fallback textures were not loading).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5919 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-25 18:50:59 +00:00
Spoike
5c585b0e6e Prod r_temporalscenecache a bit to make it more tolerant of those inefficient shaders.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5918 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-25 18:50:53 +00:00
Spoike
d602e51e54 Try to fix up some splitscreen quirks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5917 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-25 18:50:42 +00:00
Spoike
4d1b686c2f Try to fix issue with nvidia reporting VK_ERROR_INITIALIZATION_FAILED errors from vkCreateSwapchainKHR calls for unknowable reasons.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5916 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-25 18:50:20 +00:00
Spoike
9bd8625d90 resize the modelviewer's texture display if it would have gone offscreen.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5915 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-25 18:50:15 +00:00
Spoike
36f750ba23 Fix naming issue from more than 10 people all called Player.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5914 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-23 02:14:18 +00:00
Spoike
0ca1e9177b Fix up some splitscreen issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5913 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-23 02:14:13 +00:00
Spoike
2363b05216 If texture names can have map-specific prefixes, shaders must also.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5912 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-22 14:40:53 +00:00
Spoike
27831f7265 Fix some misc issues that noone else is likely to notice.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5911 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 19:13:33 +00:00
Spoike
d6e09af52d Try to make lightning beam particles not endlessly spawn without dying while paused.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5910 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 16:55:58 +00:00
Spoike
0c41ac0b7d Load from wad files only when there isn't already a fallback. This reduces confusion over textures with the same name.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5909 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 15:03:04 +00:00
Spoike
f810be4830 Make input_servertime available to ssqc too, so it can guage the player's latency more accurately.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5908 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:52 +00:00
Spoike
8b4a282c47 This should match Reki's revision, hopefully.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5907 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:44 +00:00
Spoike
0b0d6c3df7 Fix up the emscripten target a little.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5906 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:38 +00:00
Spoike
ac427ff76c Improve gltf->iqm frame timings, update iqmtool's help text.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5905 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:31 +00:00
Spoike
26d9d89f24 Update infrastruture updates.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5904 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:23 +00:00
Spoike
a12c453c30 Try to make some semblence of sense from git revisions/tags.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5903 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:13 +00:00
Spoike
b34618507a Try to reduce memory usage.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5902 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:46:06 +00:00
Spoike
98da911996 Fix up a couple of missing opcodes in our qc decompiler.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5900 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:45:33 +00:00
Spoike
ca482a4f49 Some keys were not getting mapped to quake keycodes in X11.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5899 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:45:26 +00:00
Spoike
7c162c1b5b Try to get windows to delete temporary files early, so they don't linger over crashes or whatever. win9x still sucks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5898 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:45:20 +00:00
Spoike
be0c0b1821 Small defs cleanup.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5897 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:45:14 +00:00
Spoike
19073fe2a5 Prevent ftenq from overflowing its svc_serverdata quite so easily.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5896 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:44:34 +00:00
Spoike
eb4af059cb Make the presets menu behave better.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5895 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:44:28 +00:00
Spoike
6ff548cc64 -Ounreferenced wasn't doing anything (as it would break spawn functions). stop claiming it does stuff.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5894 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:44:22 +00:00
Spoike
aa4cfe91b9 Fix oriented sprites - quake draws them backwards.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5893 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:44:14 +00:00
Spoike
04689373a3 Add disabled-by-default openssl plugin. Try to fix up ffmpeg build rules.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5892 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:44:05 +00:00
Spoike
d4714cab52 Rework tls/dtls stuff into a more formal crypto interface instead of lots of ifdefs all over the place.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5891 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:43:57 +00:00
Spoike
1057453158 Fix softwarebanding. Fix problem with map textures with a leading #.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5890 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:43:45 +00:00
Spoike
d15d82e1d1 Fix possible crash when using -nosound arg.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5889 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:43:40 +00:00
Spoike
b3c469f106 Fix out-of-bounds read in COM_DefaultExtension
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5887 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-21 13:36:24 +00:00
Eukara
9194f5cddf Fix rendering of turb surfaces on HLBSP
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5886 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-18 20:37:57 +00:00
Spoike
868f13cb29 Fix for FTE_CONFIG=wastes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5885 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-02 15:29:56 +00:00
Spoike
3a97a75ab2 Small code cleanup in the ftemaster code.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5884 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-02 15:29:51 +00:00
Spoike
c035801161 Add support for maps/foo.bsp.xz too, for better compression.
Seeking within files inside zips is now slightly more efficient.
Fix issue with servers decompressing .gz before download...

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5883 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-02 15:29:44 +00:00
Spoike
5ceb4730ad COM_FileBase should strip .ext.gz instead of leaving the .ext there - the .gz is handled by our filesystem so we try to pretend that its not there. This fixes loading textures/foo/bar.png files from inside foo.bsp.gz files.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5882 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-01 17:11:13 +00:00
Spoike
c76735b1fc Strip support for VK_NV_glsl_shader. nvidia drivers no longer support it anyway, and it was never recommended.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5881 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-01 17:11:07 +00:00
Spoike
d85cdd4c50 my map package tweak was defective. whoops. try again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5880 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-01 10:56:08 +00:00
Spoike
c8ca5f09e1 Make my little standalone http server report its own public address instead of needing to visit random websites.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5879 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-01 09:23:49 +00:00
Spoike
84d6ef3e45 Take extra measures to ensure that zip-in-bsp content is actually used.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5878 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-01 09:23:42 +00:00
Eukara
286159d191 pass -DMULTITHREAD to GL_CFLAGS on BSD
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5877 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-06-01 08:33:06 +00:00
Spoike
1979150076 Preliminary attempt at loading zips concatenated onto the end of bsp files, instead of having servers load 5000+ different pk3s up front.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5876 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-28 07:07:48 +00:00
Spoike
b4092ab903 Remove some array length limitations with package lists.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5875 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:36:01 +00:00
Spoike
148de2e082 Fix qcc crash.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5874 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:34:28 +00:00
Spoike
08b5b09fd3 Add -Fdumplocalisation arg to fteqcc to dump localisation stuff (in part to try to encourage more people to use this stuff).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5873 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:34:22 +00:00
Spoike
4d351b60f3 Add SV_PerformSave/SV_PerformLoad entrypoints for QC-controlled saved games, at Eukara's request.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5872 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:34:15 +00:00
Spoike
883207989e Always rename aliases that conflict with commands, because they're utterly pointless otherwise.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5871 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:34:07 +00:00
Spoike
1e2b0cdb18 Some ktx fixups.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5870 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:34:01 +00:00
Spoike
2657dce9c8 Fix a couple of crashy issues that were possible with the updates menu.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5869 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:33:55 +00:00
Spoike
fb54cc140b Lit sprites should not be additive. Make gl_blendsprites 2 replicate that tenebrae behaviour instead. Allow colormod to oversaturate sprites.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5868 fc73d0e0-1445-4013-8a0c-d673dee63da5
2021-05-27 11:33:48 +00:00