TimeServ
c30d79eb31
fix to sw character drawing (should speed SW up)
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gl_blend2d (hackish cvar to get 2d blending, should work?)
fixes to pluginless compile
few other small changes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1202 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 07:18:29 +00:00
Spoike
69b3c5f51e
Make software rendering work again.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1200 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-06 00:36:08 +00:00
Spoike
65f5f857dc
I didn't intend to commit this. But now I have it needs to still work in non-windows.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1198 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-04 12:56:15 +00:00
Spoike
7903310326
Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
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Lots of cool stuff.
r_shadows is still broken due to depth sorting of model (and thier depth value being written too late).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1196 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 23:14:59 +00:00
Mark Olsen
5e3d74c8f9
Removed unused cachedir variable.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1193 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 21:48:18 +00:00
Mark Olsen
d8ab904c22
Endian fix for ROQ sound output.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1192 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-03 18:07:58 +00:00
Mark Olsen
84c13a9a5b
And another dead function removed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1186 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-01 15:17:10 +00:00
Mark Olsen
7bdacbbaa3
Cleanup, removal of dead code, cosmetics, etc.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1185 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-08-01 15:08:05 +00:00
Mark Olsen
3113fcad9e
Fixed some NQ protocol related endian problems.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1176 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-29 22:26:43 +00:00
Mark Olsen
fdec86754c
Oh well, Z_Malloc() cannot return 0. Shame on me.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1175 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-29 18:48:55 +00:00
TimeServ
ea9c3b0360
software transtable rewrite, sw additive support for sprites/blob particles/line particles (no models yet), AddBlend/Trans functions need optimization
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1174 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-29 01:12:09 +00:00
Mark Olsen
c5c278da85
origional -> original.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1173 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:52:31 +00:00
Mark Olsen
46c05df0ea
allways -> always.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1172 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:33:27 +00:00
Mark Olsen
19476733cb
allready -> already.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1171 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 15:22:15 +00:00
Mark Olsen
a58cf9c17a
Introducing a new concept to Unix and Windows coders worldwide: Error checking.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1170 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 14:33:18 +00:00
TimeServ
f75b31bd6d
multiple world beam entities
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1168 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 04:11:38 +00:00
Spoike
5537bb29b6
And... with correct spelling.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1166 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 00:45:41 +00:00
Spoike
c11e10b693
Added full particle effect number range checking. This'll stop crashes with beams not registered in advance.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1165 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 00:42:26 +00:00
TimeServ
49282bafa2
small fix to beams for trailstate delink
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1163 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-28 00:11:42 +00:00
TimeServ
e9b8f7899f
cl_demospeed should work (screws up other timing values somewhere along the lines?)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1157 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-24 23:09:57 +00:00
TimeServ
2e5ad38a00
r_part_sparks*/r_part_beams*, gives control over rendering different particle types
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1156 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-24 21:44:37 +00:00
TimeServ
ea22198a52
[ 1227382 ] r_explosionlight
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1150 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-20 08:04:46 +00:00
Spoike
4fad5d02bc
work, dammit!!
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1149 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-16 17:04:36 +00:00
Spoike
50a59ff11f
rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
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A couple of minor bugs fixed too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1146 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-16 00:53:08 +00:00
Spoike
f1ea7c0c06
Q2 works, models are depth sorted (the same time as particles).
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some extra macros added. We have a full set of dp te effect builtins (but not parsing them all yet... so not advertising them either).
Dedicated server does not build. I need to add some functions to svmodel.c
sound should work properly with roq/cin/avi playback.
gl_detail should work like in ezquake. there's also a new gl_detalscale cvar
bss size should be a small ammount smaller.
all the dp te builtins will send something. But fte can't parse all of them yet.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1145 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-14 01:57:34 +00:00
Spoike
83bf982654
Small tweeks
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1141 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-09 15:47:20 +00:00
Spoike
86b651132e
Annother day of hacking finished.
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Time for bed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1137 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-08 00:37:52 +00:00
Spoike
372d64347f
Make ktpro work a bit better, a few new csqc builtins
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1135 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-05 23:46:10 +00:00
Mark Olsen
b32e4b1cc8
Added a newline at the end of file to keep GCC from whining.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1133 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-05 17:48:26 +00:00
Spoike
7e9bbc3fac
ktpro should work better now woot. a few other things too
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1130 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-03 15:16:20 +00:00
TimeServ
1221d62d09
small fixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1128 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-03 01:42:31 +00:00
Spoike
c050c4bcf9
spikeset has a cool new te_gunshot.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1125 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-02 01:43:11 +00:00
Spoike
dcd75be7c1
fix for msg_trigger
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1124 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-02 00:32:09 +00:00
Spoike
8362b8394b
Two bugs fixed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1123 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-02 00:15:19 +00:00
Spoike
f85340b9a2
Big huge mega-whooping commit.
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I wonder how many things this'll break...
On the plus side, nexuiz works well, and ktpro works as well as in mvdsv. Hurrah!
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1122 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-07-01 19:23:00 +00:00
TimeServ
28e6b70ba7
particle field fixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1121 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-30 00:47:00 +00:00
TimeServ
0a25f2084f
Windows XP raw input support (should fix rid#1217412?)
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enhanced con_ocranaleds
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1120 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-29 21:20:34 +00:00
TimeServ
ed8f285738
con_ocranaleds preliminary (should obsolete rid# 1215521)
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conwidth/conheight set to CVAR_ARCHIVE
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1119 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-26 12:31:56 +00:00
Spoike
39990c213d
I wonder how many things this will break...
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Anyway, made the renderer more modular (multiple gl renderers in the same binary, supported properly - menu still needs work).
Rewrote parm1-16 handling, and added support for 17-32.
Lightstyle smoothing cvar: r_lightstylesmooth
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1113 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-22 17:10:13 +00:00
TimeServ
96b1f8e9f0
fix to viewshift (rid# 1089460)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1111 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-22 04:02:36 +00:00
Spoike
336482b07b
Bugfix: [ 1222450 ] capturing and Z_Malloc: size 0 problem
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1109 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-21 14:39:47 +00:00
TimeServ
e73095a23a
added bit depth selection to menu
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1108 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-21 07:44:16 +00:00
TimeServ
cb7bd8eba5
fix to viewshift (rid# 1089460)
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snd_inactive with primarysound
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1106 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-21 01:39:36 +00:00
Spoike
5d59ff92d1
Bugfix: [ 1223487 ] Scripted menus: menubox client crash
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allocation size was wrong.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1104 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-19 09:08:47 +00:00
Spoike
7c4257cc54
Small cleanup.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1103 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 23:56:06 +00:00
Spoike
0fb5e1dccb
Makes vid_restart not do a double flush, resulting in faster vid_restarts, or at least less stutters when loading models.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1100 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 23:52:42 +00:00
TimeServ
e5b76314ac
- Q3 UI IS NOW BROKEN -
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mouse5/6/7/8 attempt (rid #1217412 )
DX3/DX7 dual compatibility (hopefully, needs testing)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1098 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-18 22:30:57 +00:00
Spoike
973d26da3e
Let's fix the sound code so it doesn't loop infinatly, shall we?
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1096 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-15 15:04:41 +00:00
Spoike
2eae26e46e
Made gl renderer start properly in linux (gcc to be more specific)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1094 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-15 04:45:26 +00:00
Spoike
b8060f60b2
Fixed up some line endings
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1093 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-15 04:44:39 +00:00
Spoike
d62c8ca70a
Standardised line endings
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1092 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-15 04:40:33 +00:00
Spoike
dfd8e1aaed
Redesigned sound code for greater modularity.
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Added support for dp6/dp7 protocols (ents are still broken).
md3 tags should work properly (still suffer from origin-of-parent interpolation bugs)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1089 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-14 04:52:10 +00:00
Spoike
ec2d01d6bf
Might as well add this now, that way I won't forget to do so later.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1088 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-13 06:06:15 +00:00
Spoike
4a3f0aa335
Added alsa support
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1083 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-07 19:10:44 +00:00
Spoike
4b006a8412
Fixed the MVD crash bugs, and added mvd splitscreen support (cl_splitscreen).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1080 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-07 04:40:16 +00:00
Spoike
3aeebf7a82
Fixed [ 1215000 ] Qizmo User Input Prompt bug
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Removed an extra space, which was confusing qizmo.
Was actually a Qizmo bug with poor parsing.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1079 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-07 04:11:48 +00:00
Spoike
9a9b08c0a2
Fixed [ 1215480 ] Having to "exec" a particle set twice.
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Now always create a stub effect when assoced.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1078 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-07 03:59:11 +00:00
Mark Olsen
7b0f0fb0e1
DirectX is a Win32 thingie only.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1076 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 17:40:09 +00:00
TimeServ
d0bf1e327c
r_netgraph fix (rid#1214753)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1074 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 13:12:44 +00:00
TimeServ
1b9407b2c2
cl_muzzleflash fix (rid#1214759)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1073 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 12:40:12 +00:00
Spoike
c2930803d4
hopefully, everything will work that little bit better.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1072 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-06-04 04:20:20 +00:00
TimeServ
57cac0ac70
fix to fs_cache/directory enumeration on windows
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1065 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-30 12:30:41 +00:00
TimeServ
90725afe20
minor trailstate fixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1064 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-30 11:05:44 +00:00
Spoike
997fa0d532
fixed independant physics to not crash when disconnected. Also found a way to make FTE more reliable on crap servers.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1063 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-30 10:36:26 +00:00
TimeServ
86f3912654
new trailstate system
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te_lightning? and similar, and trail emit is no longer fps dependent
timelimit particle field added
te_*_end is still frame dependent and needs a resonable fix
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1062 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-30 04:34:47 +00:00
Mark Olsen
55fba7d181
Removed unused #include "glquake.h"
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1059 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 17:59:56 +00:00
Spoike
76350b3463
Added gl_motionblur cvar.
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>=1 and <= 0 are bad values.
experiment to find a value you like.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1057 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 08:24:31 +00:00
Spoike
1534fee1ae
Small fixes. Compiles in mingw and allows fte clients to connect without confusing them.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1055 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-27 05:41:07 +00:00
Spoike
95948b35ec
Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
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cl_netfps has also had some work.
Added polling of http-based master servers (gameaholic).
Lots of darkplaces compatability things added, for nexuiz.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1054 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-26 12:55:34 +00:00
Spoike
a579c12f79
so shouting is easier.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1045 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-22 01:53:56 +00:00
Spoike
8641ac86f5
64bit should compile properly now.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1038 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-20 03:32:53 +00:00
Spoike
ca93cb6b8f
Sorry, non-gl client builds will build again. Should do this properly though.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1036 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-19 17:50:18 +00:00
Spoike
077fb0d98a
q2/q3 clipping fixed (hopefully finally except for bsp objects, that is)
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q2 server should work.
added support for addative (and things) blends from menu.dat
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1035 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-19 02:53:03 +00:00
Mark Olsen
5a459212f1
Endian fixes to PCX loading.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1031 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-19 00:13:59 +00:00
TimeServ
2c175ab870
t_ beam effects to te_
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type field added (normal, beam, decal)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1028 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-18 23:15:58 +00:00
Mark Olsen
182505af2c
Make master server browsing work on big endian.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1026 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-18 21:21:43 +00:00
TimeServ
fec4f02b1b
fix to lavasplash
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1025 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-18 02:42:24 +00:00
TimeServ
641986a0ee
r_lightmap_saturation
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1024 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-18 01:40:01 +00:00
Mark Olsen
cc73d5e994
Fix prototype of CL_MasterListParse to actually match function definition.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1021 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 17:38:50 +00:00
Mark Olsen
552647ceb1
Fixed an endian bug with world model checksum when connecting to a server.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1020 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 15:50:11 +00:00
Spoike
4a0c02b685
Hopefully, the server will now run on 64bit archetectures.
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Also, a piece of unitialialized memory should now be fixed.
there's a con_centertext cvar added
an extra default particle texture.
further dp protocol compatability stuff.
EF_ADDATIVE works on models and supposedly sprites. will do sw sprites too at some point.
Linux makefile needs work still.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-17 02:36:54 +00:00
Spoike
7c418ca423
qc string_t is now an int instead of char *, stringtable is char * instead of int.
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Some fixes and extra stuff for nexuiz, but it took a protocol extension, which is currently assumed instead of queried.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1015 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-15 18:49:04 +00:00
Spoike
e348dc30a2
Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1011 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-13 10:42:48 +00:00
Spoike
50b566ea79
Probably some bugs fixed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1000 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 06:04:28 +00:00
Spoike
8911d2f3d5
hidden a message with developer.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@999 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 06:03:15 +00:00
Spoike
76f5eb5769
trying to fix some bugs.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@998 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 06:02:03 +00:00
Spoike
90ffea325d
Use correct keycodes.
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make playerinfokey builtin work.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@997 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 06:01:25 +00:00
Spoike
fcca1b79b1
fixed updating for server favorites menu.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@996 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 05:59:43 +00:00
Spoike
c35d18a7a3
csqc should be able to detect key releases now. Also a small tweek to get K_* binds from prerelease working.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@995 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 05:59:05 +00:00
Spoike
47d159933d
slightly more sane message.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@994 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 05:57:47 +00:00
Spoike
a719bc1cf2
instant showing of fps (show_fps 4)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@993 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 05:57:15 +00:00
Spoike
834cb34306
increased default cl_maxfps (it's still capped by server and stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@992 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 05:56:03 +00:00
Spoike
dd3dd3de50
increased default speeds to what everyone plays with.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@991 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 05:54:56 +00:00
TimeServ
b93695279c
prerel, sw fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@990 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 03:41:24 +00:00
Spoike
99b8527fff
Lets put it all back.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@989 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-07 13:23:52 +00:00
Spoike
8904897b88
Please work...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@987 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-05 00:17:30 +00:00
Spoike
a2cb6abac0
Guess who got the parameters the wrong way around.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@982 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-27 15:52:15 +00:00
Spoike
db7e43b79e
Fix some warnings.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@981 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-27 09:10:03 +00:00
Spoike
63b3833d2e
Decent blood
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@980 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-27 09:09:27 +00:00
Spoike
a9d9293fc1
Changed spikeset.
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Some csqc tweeks, bugfixes, additional work (yay - prediction, keyboard input!)
Some teamplay tweeks, supports much more fuhquake-compatable teamplay stuff.
Changed the texture naming scheme a bit.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@979 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-04-26 16:04:12 +00:00