Commit graph

5419 commits

Author SHA1 Message Date
Spoike
1c26738095 Misc compile fixes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5448 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-04-17 00:50:14 +00:00
Spoike
dd92e6c9f2 Try to fix up FTE's android port.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5447 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-04-16 23:05:06 +00:00
Spoike
9f46ea14ff Build config tweaks.
Changed NOLEGACY to HAVE_LEGACY (the negation was annoying).
Added missing defines to the alternative build configs, and removed some obsolete ones.
Fixed a crash in svc_setportalstate.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5446 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-04-16 22:40:05 +00:00
Spoike
3ee3230f96 Try to fix up FTE's android port.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5445 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-04-15 18:43:42 +00:00
Spoike
12d3e48785 Added support for culling csqc entities according to pvs (primarily to fix skyrooms, but can also help other situations too). Requires r_ignoreentpvs 0 (compat builds still use 1).
Added some explicit IMGFMT_ constants for qc.
Apply contrast after gamma, instead of before, should give a slightly more colourful result.
Version command now lists supported image formats (separately from extensions).
More BIH fixes.
Add patchDefWS parsing in .map files, for rgba vertex colours.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5444 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-04-07 16:41:09 +00:00
Spoike
e581d3ffeb Apparently I don't know C very well.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5443 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-04-01 10:28:41 +00:00
Spoike
974a8074a3 fix TW patch/uncrouch bug.
use sdl 2.0.4 audio queuing output when mixerthread is disabled.
first attempt at BIH traces. doesn't yet work properly so disabled for now, but does fix some performance blackholes in xonotic.
first attempt at a lfield_nearclip value.
add VF_SKYROOM_CAMERA for easier skyrooms.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5442 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-04-01 10:16:36 +00:00
Spoike
8dc9a9a117 Fix 'chat' userinfo not getting cleared, etc
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5441 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-29 06:16:20 +00:00
Eukara
15faeb2e77 Updated TW's config, added the missing USEEFX define.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5440 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-28 04:14:43 +00:00
Eukara
c1c0a861b8 Added support for multipliers to the polygonOffset directive
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5439 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-28 04:12:47 +00:00
Spoike
ee9c9025a0 Better compat with mvdsv
Added -install arg to linux dedicated servers, to automatically install dependancies and updates.
Fix edge friction (at least when pm_edgefriction is 2 and not empty - can't break compat).
Added getchannellevel csqc builtin.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5438 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-23 07:06:37 +00:00
Spoike
a8b30e3008 Don't crash when xf86vmode extension isn't available (and when xrandr failed/was disabled)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5437 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-22 23:33:25 +00:00
Eukara
372bee5b8b Remove readonly flag from com_fullgamename and enable setwindowcaption in menuqc
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5436 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-17 15:18:30 +00:00
Spoike
15b1e813a4 Allow 'gl_font creditsfont' (and potentially others) for eukara.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5435 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-16 06:45:55 +00:00
Spoike
dc999091aa Fix servers trying to redirect players to downloading directory-packages as a single file (which will always fail).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5434 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-15 04:01:46 +00:00
Spoike
b04b7b2b0a Fix missing chrome effect.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5433 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-13 02:35:08 +00:00
Spoike
b6fc034302 Fix some compile issues.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5432 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-12 08:28:19 +00:00
Spoike
f38a6264b8 Fix a stupid bug with allow_download cvar.
Fix recursive errors from Sys_Error on worker threads.
Fix shader parsing on worker thread with hlmdl.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5431 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-12 06:41:52 +00:00
Spoike
5e7688a590 first public attempt at pbr.
update infoblobs to be slightly more self-contained (still not finalised).
q3ui can now change audio volumes.
linearise 16bit srgb textures as required.
code can now potentially support >256 bones. disabled until the stack overflows are fixed...
remap bone indexes where required, for a 10-fold speedup on models with otherwise-too-high bone counts
gltf loader updates, primarily shader changes, for better conformance.
shaders can now specify whether a texture should be treated as srgb or not.
implement serverside download queue for ezquake/legacy clients downloading multiple demos. fte clients should never need to use this (would break total download size display).
some work towards threading shader loading.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5430 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-12 05:04:27 +00:00
Spoike
d6d8d4c695 Fix qcc bug with removed continues/breaks editing other statements after removal.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5429 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-05 14:39:47 +00:00
Spoike
b9fd3c01be Fix +back not respecting scaling unlike +forward (reported by GoaLitiuM).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5428 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-05 13:20:06 +00:00
Eukara
af7c4f214b Fixed some warnings that get triggered on OpenBSD's version of GCC 4
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5427 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-04 19:24:51 +00:00
Spoike
bff1b66fac Expand the mesa invariant check to every single gl version, apparently they still didn't apply the patch to mainstream mesa.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5426 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-04 00:48:36 +00:00
Spoike
ba238e454b Work around mvdsv bug where packetloss is misreported.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5425 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-04 00:46:41 +00:00
Spoike
1896a3b46f Fix start-game menu, again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5424 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-03 06:25:47 +00:00
Spoike
7f124f6391 Fix edgefriction with nq physics.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5423 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-03 06:13:38 +00:00
Spoike
3d86dc56ac gles fixes
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5422 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-03 02:02:29 +00:00
Spoike
5c069300ed missing gl define
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5421 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-01 23:16:01 +00:00
Spoike
be27f06b76 Somehow failed to commit some changes.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5420 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-01 22:53:51 +00:00
Spoike
6c5de8e8b1 Added pm_pground cvar for compat with mvdsv/ezquake. Do not use it with NQ mods however, as the QC will interfere with the onground state (QW mods are okay).
Added Z_EXT_PF_ONGROUND + Z_EXT_PF_SOLID for compat (not enabled serverside due to conflicts with pext - just a define away).
Fixed bug with loading screens switching sizes part way through loading.
Added hexen2 rain effect.
Fix hexen2 model texture alphas not working.
Fix potential linux crash from excessively long stdin lines.
Added cl_rollalpha cvar.
Fixed quirk where the player would slide along the base of steep walls/slopes.
Tweaked PM_NudgePosition to be more precise, giving more reliable prediction.
Fixed fread qc builtin.
Tweaked random() builtin to bias slightly away from 0, so that nextthink=random()*foo; will never cause statue-monsters.
Check for GL_WEBGL_depth_texture instead of just GL_OES_depth_texture, to fix compressedTex2d errors in firefox.
Second attempt at blocking invariant keyword with mesa.
Use xrandr for gamma where possible. This prevents reading stale XF86 gamma ramps and restoring those invalid ramps when quitting.
Try to grab mouse pointers slightly faster in x11.
Don't call XIFreeDeviceInfo if XIQueryDevice returned NULL.
Document parm_string and startspot qc globals.
Fix possible infinite loop from physics frames.
QTV: stripped most of the old plugin code (because really, who has a browser that still supports either ActiveX or NPAPI). Fixed up emscripten port references.
QTV: fix bug with protocol extensions not being reported to viewers.
QTV: use binary websockets instead of text.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5419 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-03-01 22:39:30 +00:00
Spoike
d398af48b2 Fix movevars.entgravity not set. Reported by GoaLitiuM.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5418 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-25 06:40:26 +00:00
Spoike
01223bf12f Add models plugin to the relevant makefile
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5417 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-24 17:58:28 +00:00
Spoike
0c22b8c344 Some q3 tweaks.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5416 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-24 08:32:45 +00:00
Spoike
d590b1d2aa Don't let player.thinks run quite so far in the past.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5415 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-24 08:31:04 +00:00
Spoike
d8c480c75e Fix fast nq players
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5414 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-24 08:29:52 +00:00
Spoike
988b2fa80b Add fov mode to the menu
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5413 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-24 08:28:39 +00:00
Spoike
48694bb795 Fix r_softwarebanding. Again.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5412 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-24 08:27:38 +00:00
Spoike
75e927c030 Try to work around mesa's invariant bug, by disabling use of the invariant keyword entirely.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5411 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-24 07:43:32 +00:00
Spoike
c4381e48a0 And hack in support for worldspawn's _skyfog key for compat with QS.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5410 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-23 14:36:17 +00:00
Spoike
d6291b3ca7 Add r_skyfog cvar.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5409 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-23 14:32:20 +00:00
Spoike
2b82c8d0a9 fix lshift qcc bug
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5408 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-23 11:45:48 +00:00
Spoike
4f3f6d78e3 Use invariant gl_Position whenever its supported, even where ftransform is used, to try to get rid of coplanar depth fighting (eg: viewmodel alpha, volumetric fov, etc).
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5407 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-23 09:42:26 +00:00
Spoike
6502f02fbd Hexen2 uses @s for newlines in centerprints and the alt charset, also try to fix hexen2 custom map names. Allow mvdsv's UserCmd stuff without pr_imitatemvdsv.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5406 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-23 09:38:04 +00:00
Spoike
b03ef96f36 Try to fix tracker image alphas
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5405 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-23 09:33:55 +00:00
Spoike
d65d4f6ff1 Some fixes for the emscripten port
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5404 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-23 09:29:20 +00:00
Spoike
519630045c scr_fov_mode 4 is now the default, to better match other quake engines (reverting to vertical fov when in portrait mode.
Fix cfg_save trying to use a hardcoded path that doesn't exist.
Change the 'play' command to use chan_auto instead of -1. I don't know why it was ever -1. This makes it more consistent with ezquake (where the feature is often abused to avoid ezquake's protocol limits or mvdsv's lack of unicast sounds).


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5403 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-20 17:21:10 +00:00
Spoike
3250de5851 Fix csqc polygon issue (using explicit glsl that doesn't need normals).
Added gl_texture_lodbias cvar for the luls.
Fix some serious-but-situational traceline issues.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5402 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-19 06:49:03 +00:00
Spoike
3867760e75 fix win32
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5401 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-16 20:32:24 +00:00
Spoike
fa0c73d33b Fixed crash from too many csqc entities (reported by shpuld)
Added .psd, .pbm/.pgm/.ppm, .pfm, and .hdr image formats. Extensions NOT added to r_imageextensions.
png (and the above formats) can now be loaded as RGBA16, instead of being truncated to RGBA8 (8bit pngs not affected).
r_imagelist will now show images from memory, instead of potentially loading new/different ones from disk.
Fix serverbrowser bug being too eager to join the server (eg from alt+tab).
Don't send ipv6 packets to qw/q2 masters. They won't be able to report ipv6 addresses anyway, and this reduces warnings when a host STILL has no ipv6 (my ISP sucks). this does not affect q3/dpmasters, for people without ipv4 addresses.
Tried to improve compat with Bloodshot's particle effects.
Fixed a couple of issues with R_AddTrisoup.
Fixed string tokenizing bug where it was using the wrong buffer size values.
Don't show link-local/localhost addresses in eg the status command (unless developer).
qtv-rel is now an easier target, for new qtv releases.
qtv warning fixes.
added a nailtrail effect to 'high' particles.
fixed terrain shaders.
fixed fogged water issue (on one of bal's maps).
first attempt at gltf2 format support



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5400 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-16 19:09:07 +00:00
Spoike
9548e23535 And fix up windows builds a little, too.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5399 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-02-01 08:34:05 +00:00