diff --git a/engine/gl/gl_alias.c b/engine/gl/gl_alias.c index abc8dfa68..2ef2e3268 100644 --- a/engine/gl/gl_alias.c +++ b/engine/gl/gl_alias.c @@ -1916,7 +1916,7 @@ void R_DrawGAliasModel (entity_t *e) -scale_origin[1], -scale_origin[2]); } - +/* if (!ruleset_allow_overlarge_models.value && clmodel->clampedsize) { //possibly this should be on a per-frame basis, but that's a real pain to do float rad=0, axis; @@ -1933,7 +1933,7 @@ void R_DrawGAliasModel (entity_t *e) qglScalef(rad, rad, rad); } } - +*/ inf = GLMod_Extradata (clmodel); if (qglPNTrianglesfATI && gl_ati_truform.value) qglEnable(GL_PN_TRIANGLES_ATI); diff --git a/engine/server/sv_main.c b/engine/server/sv_main.c index e2fd311d7..06f23f84d 100644 --- a/engine/server/sv_main.c +++ b/engine/server/sv_main.c @@ -442,7 +442,6 @@ void SV_DropClient (client_t *drop) // this will set the body to a dead frame, among other things pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, drop->edict); PR_ExecuteProgram (svprogfuncs, pr_global_struct->ClientDisconnect); - printf("Disconnected...\n"); } else if (SpectatorDisconnect) { diff --git a/engine/server/sv_user.c b/engine/server/sv_user.c index 118355ac7..8dc421d1e 100644 --- a/engine/server/sv_user.c +++ b/engine/server/sv_user.c @@ -1449,7 +1449,6 @@ void SV_Begin_f (void) pr_global_struct->time = sv.time; pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, split->edict); PR_ExecuteProgram (svprogfuncs, pr_global_struct->ClientConnect); - printf("ClientConnected...\n"); // actually spawn the player pr_global_struct->time = sv.time;