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Stop Q3 from crashing on it's own maps. (fixme: do q2 and q1 too)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2074 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 3 additions and 1 deletions
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@ -839,7 +839,7 @@ void CM_CreatePatchesForLeafs (void)
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leaf->numleafpatches = 0;
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leaf->firstleafpatch = numleafpatches;
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if (leaf->cluster == -1)
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if (leaf->cluster == -1 || map_noCurves.value)
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continue;
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for (j=0 ; j<leaf->numleaffaces ; j++)
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@ -3981,6 +3981,8 @@ void CM_InitBoxHull (void)
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box_model.funcs.LeafPVS = CM_LeafnumPVS;
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box_model.funcs.LeafnumForPoint = CM_PointLeafnum;
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box_model.funcs.Trace = CM_Trace;
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box_model.funcs.NativeContents = CM_NativeContents;
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box_model.funcs.NativeTrace = CM_NativeTrace;
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box_model.hulls[0].available = true;
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Q2BSP_SetHullFuncs(&box_model.hulls[0]);
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