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progress loading bar thing
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2248 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 33 additions and 2 deletions
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@ -1360,10 +1360,41 @@ void SCR_DrawLoading (void)
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if (COM_FDepthFile("gfx/loading.lmp", true) < COM_FDepthFile("gfx/menu/loading.lmp", true))
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{
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int sizex, x, y;
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pic = Draw_SafeCachePic ("gfx/loading.lmp");
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if (pic)
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Draw_Pic ( (vid.width - pic->width)/2,
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(vid.height - 48 - pic->height)/2, pic);
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{
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x = (vid.width - pic->width)/2;
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y = (vid.height - 48 - pic->height)/2;
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Draw_Pic (x, y, pic);
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x = (vid.width/2) - 80;
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y += pic->height + 8;
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}
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else
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{
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x = (vid.width/2) - 80;
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y = (vid.height/2) - 8;
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}
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if (loading_stage)
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{
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sizex = current_loading_size * 160 / total_loading_size;
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if (loading_stage == 1)
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{
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Draw_FillRGB(x, y, sizex, 16, 1.0, 0.0, 0.0);
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Draw_FillRGB(x+sizex, y, 160-sizex, 16, 0.0, 0.0, 0.0);
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}
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else
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{
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Draw_FillRGB(x, y, sizex, 16, 1.0, 1.0, 0.0);
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Draw_FillRGB(x+sizex, y, 160-sizex, 16, 1.0, 0.0, 0.0);
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}
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Draw_String(x+8, y+4, va("Loading %s... %i%%",
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(loading_stage == 1) ? "server" : "client",
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current_loading_size * 100 / total_loading_size));
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}
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}
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else
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{
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