mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-10 14:42:13 +00:00
Made minimal builds compile again, hopefully.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2712 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
609ea3a9d9
commit
f9277a9e74
5 changed files with 24 additions and 1 deletions
|
@ -3890,11 +3890,13 @@ void CL_ParseStuffCmd(char *msg, int destsplit) //this protects stuffcmds from n
|
|||
{
|
||||
Cmd_ExecuteString(stufftext+2, RESTRICT_SERVER+destsplit); //do this NOW so that it's done before any models or anything are loaded
|
||||
}
|
||||
#ifdef PLUGINS
|
||||
else if (!strncmp(stufftext, "//tinfo ", 8))
|
||||
{
|
||||
Cmd_TokenizeString(stufftext+2, false, false);
|
||||
Plug_Command_f();
|
||||
}
|
||||
#endif
|
||||
else
|
||||
#ifdef CSQC_DAT
|
||||
if (!CSQC_StuffCmd(stufftext))
|
||||
|
|
|
@ -1917,6 +1917,23 @@ void R_DrawGAliasModel (entity_t *e)
|
|||
-scale_origin[2]);
|
||||
}
|
||||
|
||||
if (!ruleset_allow_overlarge_models.value && clmodel->clampedsize)
|
||||
{ //possibly this should be on a per-frame basis, but that's a real pain to do
|
||||
float rad=0, axis;
|
||||
axis = (clmodel->maxs[0] - clmodel->mins[0]);
|
||||
rad += axis*axis;
|
||||
axis = (clmodel->maxs[1] - clmodel->mins[1]);
|
||||
rad += axis*axis;
|
||||
axis = (clmodel->maxs[2] - clmodel->mins[2]);
|
||||
rad += axis*axis;
|
||||
if (rad > clmodel->clampedsize)
|
||||
{
|
||||
rad = clmodel->clampedsize / rad;
|
||||
Con_DPrintf("Rescaling %s by %f\n", clmodel->name, rad);
|
||||
qglScalef(rad, rad, rad);
|
||||
}
|
||||
}
|
||||
|
||||
inf = GLMod_Extradata (clmodel);
|
||||
if (qglPNTrianglesfATI && gl_ati_truform.value)
|
||||
qglEnable(GL_PN_TRIANGLES_ATI);
|
||||
|
|
|
@ -195,10 +195,12 @@ pbool ED_CanFree (edict_t *ed)
|
|||
ed->v->nextthink = 0;
|
||||
ed->v->solid = 0;
|
||||
|
||||
|
||||
ed->v->classname = 0;
|
||||
|
||||
if (pr_imitatemvdsv.value)
|
||||
{
|
||||
ed->v->health = 0;
|
||||
ed->v->classname = 0;
|
||||
ed->v->nextthink = -1;
|
||||
ed->v->impulse = 0; //this is not true imitation, but it seems we need this line to get out of some ktpro infinate loops.
|
||||
}
|
||||
|
|
|
@ -442,6 +442,7 @@ void SV_DropClient (client_t *drop)
|
|||
// this will set the body to a dead frame, among other things
|
||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, drop->edict);
|
||||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->ClientDisconnect);
|
||||
printf("Disconnected...\n");
|
||||
}
|
||||
else if (SpectatorDisconnect)
|
||||
{
|
||||
|
|
|
@ -1449,6 +1449,7 @@ void SV_Begin_f (void)
|
|||
pr_global_struct->time = sv.time;
|
||||
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, split->edict);
|
||||
PR_ExecuteProgram (svprogfuncs, pr_global_struct->ClientConnect);
|
||||
printf("ClientConnected...\n");
|
||||
|
||||
// actually spawn the player
|
||||
pr_global_struct->time = sv.time;
|
||||
|
|
Loading…
Reference in a new issue