Slow gametime when paused.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@292 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2004-10-03 10:16:15 +00:00
parent 363b89ce91
commit f2a89538fa

View file

@ -2363,6 +2363,9 @@ void Host_Frame (float time)
if (oldrealtime > realtime)
oldrealtime = 0;
if (cl.paused)
cl.gametimemark += time;
#if defined(NQPROT) || defined(Q2CLIENT)
#if defined(NQPROT) && defined(Q2CLIENT)