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r4208 | acceptthis | 2013-02-17 05:43:04 +0000 (Sun, 17 Feb 2013) | 2 lines try to load the replacement skin even if we already tried to load it. sounds stupid, but the first check checks only for upper/lower, while the second check checks only for base. so even if the first check fails, they might still have a tga, just one that has no colourmapping suppor, so we need the fallback even if we tried it already. ------------------------------------------------------------------------ git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4206 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -299,7 +299,7 @@ qbyte *Skin_Cache8 (skin_t *skin)
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//use 24bit skins even if gl_load24bit is failed
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if (strcmp(skin->name, baseskin.string))
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{
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if (!gl_load24bit.value)
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// if (!gl_load24bit.value)
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{
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TEXASSIGN(skin->textures.base, R_LoadHiResTexture(skin->name, skinpath, IF_NOALPHA));
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if (TEXVALID(skin->textures.base))
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