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Anisotropic Texture Filtering
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1653 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 24 additions and 33 deletions
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@ -122,32 +122,32 @@ extern qlpMTex2FUNC qglMultiTexCoord2fARB;
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//some of these were needed.
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//some of these were needed.
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//They were also not in the ones I could find on the web.
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//They were also not in the ones I could find on the web.
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//GL_ARB_texture_env_combine
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//GL_ARB_texture_env_combine
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#define GL_COMBINE_ARB 0x8570
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#define GL_COMBINE_ARB 0x8570
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#define GL_COMBINE_RGB_ARB 0x8571
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#define GL_COMBINE_RGB_ARB 0x8571
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#define GL_COMBINE_ALPHA_ARB 0x8572
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#define GL_COMBINE_ALPHA_ARB 0x8572
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#define GL_SOURCE0_RGB_ARB 0x8580
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#define GL_SOURCE0_RGB_ARB 0x8580
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#define GL_SOURCE1_RGB_ARB 0x8581
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#define GL_SOURCE1_RGB_ARB 0x8581
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#define GL_SOURCE2_RGB_ARB 0x8582
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#define GL_SOURCE2_RGB_ARB 0x8582
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#define GL_SOURCE0_ALPHA_ARB 0x8588
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#define GL_SOURCE0_ALPHA_ARB 0x8588
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#define GL_SOURCE1_ALPHA_ARB 0x8589
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#define GL_SOURCE1_ALPHA_ARB 0x8589
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#define GL_SOURCE2_ALPHA_ARB 0x858A
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#define GL_SOURCE2_ALPHA_ARB 0x858A
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#define GL_OPERAND0_RGB_ARB 0x8590
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#define GL_OPERAND0_RGB_ARB 0x8590
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#define GL_OPERAND1_RGB_ARB 0x8591
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#define GL_OPERAND1_RGB_ARB 0x8591
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#define GL_OPERAND2_RGB_ARB 0x8592
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#define GL_OPERAND2_RGB_ARB 0x8592
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#define GL_OPERAND0_ALPHA_ARB 0x8598
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#define GL_OPERAND0_ALPHA_ARB 0x8598
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#define GL_OPERAND1_ALPHA_ARB 0x8599
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#define GL_OPERAND1_ALPHA_ARB 0x8599
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#define GL_OPERAND2_ALPHA_ARB 0x859A
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#define GL_OPERAND2_ALPHA_ARB 0x859A
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#define GL_RGB_SCALE_ARB 0x8573
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#define GL_RGB_SCALE_ARB 0x8573
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#define GL_ADD_SIGNED_ARB 0x8574
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#define GL_ADD_SIGNED_ARB 0x8574
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#define GL_INTERPOLATE_ARB 0x8575
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#define GL_INTERPOLATE_ARB 0x8575
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#define GL_SUBTRACT_ARB 0x84E7
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#define GL_SUBTRACT_ARB 0x84E7
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#define GL_CONSTANT_ARB 0x8576
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#define GL_CONSTANT_ARB 0x8576
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#define GL_PRIMARY_COLOR_ARB 0x8577
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#define GL_PRIMARY_COLOR_ARB 0x8577
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#define GL_PREVIOUS_ARB 0x8578
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#define GL_PREVIOUS_ARB 0x8578
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#define GL_DOT3_RGB_ARB 0x86AE
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#define GL_DOT3_RGB_ARB 0x86AE
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#define GL_DOT3_RGBA_ARB 0x86AF
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#define GL_DOT3_RGBA_ARB 0x86AF
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//GL_EXT_texture_env_combine
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//GL_EXT_texture_env_combine
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#define GL_COMBINE_EXT 0x8570
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#define GL_COMBINE_EXT 0x8570
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@ -551,13 +551,4 @@ typedef void (APIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
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typedef void (APIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void);
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typedef void (APIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void);
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#endif
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#endif
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#ifndef GL_EXT_texture_filter_anisotropic
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#define GL_EXT_texture_filter_anisotropic 1
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#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
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#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
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#endif
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#endif
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#endif
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