From e23e1a8e1ba0ff2f96e649fa6aed80837db2a9af Mon Sep 17 00:00:00 2001 From: Spoike Date: Sun, 23 Jan 2005 17:47:53 +0000 Subject: [PATCH] So you don't need to use the skins command after changing either enemyskin or teamskin git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@823 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/client/zqtp.c | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/engine/client/zqtp.c b/engine/client/zqtp.c index dc30842af..10fc2e29d 100644 --- a/engine/client/zqtp.c +++ b/engine/client/zqtp.c @@ -2493,6 +2493,16 @@ static void TP_MsgFilter_f (void) } } +void TP_CheckVars(void) +{ + if (cl_enemyskin.modified || cl_teamskin.modified) + { + Skin_FlushPlayers(); + cl_enemyskin.modified = false; + cl_teamskin.modified = false; + } +} + void TP_Init (void) { #define TEAMPLAYVARS "Teamplay Variables"