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Add check to only use the re-release menu font when a mod is not actively overriding it
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@ -1236,7 +1236,7 @@ void R2D_Font_Changed(void)
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#endif
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}
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if (COM_FCheckExists("fonts/qfont.kfont"))
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if (COM_FDepthFile("fonts/qfont.kfont", true) <= COM_FDepthFile("gfx/mainmenu.lmp", true))
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font_menu = Font_LoadFont("qfont", 20, 1, r_font_postprocess_outline.ival, flags);
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else
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font_menu = NULL;
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