mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-10 14:42:13 +00:00
MSVC Project file update. Converted the dotnet2005 files to dotnet2008 & dotnet2010
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3694 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
f71ac0220e
commit
e028245179
10 changed files with 406 additions and 10861 deletions
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@ -1,16 +1,12 @@
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Microsoft Visual Studio Solution File, Format Version 10.00
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# Visual Studio 2008
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ftequake", "ftequake.vcproj", "{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}"
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ProjectSection(ProjectDependencies) = postProject
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{382E6790-D1CA-48F5-8E53-D114635EB61D} = {382E6790-D1CA-48F5-8E53-D114635EB61D}
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{66E1D0C0-BEB5-4365-A457-E177AFA6EB89} = {66E1D0C0-BEB5-4365-A457-E177AFA6EB89}
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EndProjectSection
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EndProject
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gas2masm", "gas2masm.vcproj", "{382E6790-D1CA-48F5-8E53-D114635EB61D}"
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EndProject
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "botlib", "..\..\plugins\botlib\botlib.vcproj", "{66E1D0C0-BEB5-4365-A457-E177AFA6EB89}"
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EndProject
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "npfte", "npfte.vcproj", "{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}"
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EndProject
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Global
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@ -125,39 +121,6 @@ Global
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.Release|x64.ActiveCfg = Debug|x64
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{382E6790-D1CA-48F5-8E53-D114635EB61D}.Release|x64.Build.0 = Debug|x64
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{66E1D0C0-BEB5-4365-A457-E177AFA6EB89}.D3DDebug|Win32.Build.0 = Debug|Win32
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{66E1D0C0-BEB5-4365-A457-E177AFA6EB89}.D3DDebug|x64.ActiveCfg = Debug|Win32
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{66E1D0C0-BEB5-4365-A457-E177AFA6EB89}.Debug Dedicated Server|Win32.Build.0 = Debug|Win32
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{66E1D0C0-BEB5-4365-A457-E177AFA6EB89}.Debug Dedicated Server|x64.ActiveCfg = Debug|Win32
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{66E1D0C0-BEB5-4365-A457-E177AFA6EB89}.Debug|Win32.ActiveCfg = Debug|Win32
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{66E1D0C0-BEB5-4365-A457-E177AFA6EB89}.Debug|Win32.Build.0 = Debug|Win32
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{66E1D0C0-BEB5-4365-A457-E177AFA6EB89}.GLRelease|Win32.ActiveCfg = Release|Win32
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{66E1D0C0-BEB5-4365-A457-E177AFA6EB89}.GLRelease|Win32.Build.0 = Release|Win32
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{66E1D0C0-BEB5-4365-A457-E177AFA6EB89}.MDebug|Win32.Build.0 = Debug|Win32
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{66E1D0C0-BEB5-4365-A457-E177AFA6EB89}.MDebug|x64.ActiveCfg = Debug|Win32
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{66E1D0C0-BEB5-4365-A457-E177AFA6EB89}.MinGLDebug|Win32.Build.0 = Debug|Win32
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{66E1D0C0-BEB5-4365-A457-E177AFA6EB89}.MinGLDebug|x64.ActiveCfg = Debug|Win32
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{66E1D0C0-BEB5-4365-A457-E177AFA6EB89}.MinGLRelease|Win32.ActiveCfg = Release|Win32
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{66E1D0C0-BEB5-4365-A457-E177AFA6EB89}.Release Dedicated Server|Win32.ActiveCfg = Release|Win32
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{66E1D0C0-BEB5-4365-A457-E177AFA6EB89}.Release Dedicated Server|Win32.Build.0 = Release|Win32
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{66E1D0C0-BEB5-4365-A457-E177AFA6EB89}.Release|Win32.ActiveCfg = Release|Win32
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{66E1D0C0-BEB5-4365-A457-E177AFA6EB89}.Release|Win32.Build.0 = Release|Win32
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{66E1D0C0-BEB5-4365-A457-E177AFA6EB89}.Release|x64.ActiveCfg = Release|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.D3DDebug|Win32.ActiveCfg = GLRelease|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.D3DDebug|x64.ActiveCfg = GLRelease|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.D3DDebug|x64.Build.0 = GLRelease|x64
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@ -173,7 +136,6 @@ Global
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLDebug|x64.ActiveCfg = GLDebug|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLDebug|x64.Build.0 = GLDebug|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLRelease|Win32.Build.0 = GLRelease|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLRelease|x64.ActiveCfg = GLRelease|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLRelease|x64.Build.0 = GLRelease|x64
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@ -1,3 +1,4 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ftequake", "ftequake.vcxproj", "{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1364}"
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@ -133,6 +134,7 @@ Global
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLDebug|x64.Build.0 = GLDebug|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLRelease|Win32.ActiveCfg = GLRelease|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLRelease|Win32.Build.0 = GLRelease|Win32
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLRelease|x64.ActiveCfg = GLRelease|x64
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.GLRelease|x64.Build.0 = GLRelease|x64
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@ -156,6 +158,60 @@ Global
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{88BFEE0E-7BC0-43AD-9CCC-6B1A6E4C1365}.Release|x64.Build.0 = GLRelease|x64
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{77725D10-5A04-4CB3-887D-F23AB5652DA9}.D3DDebug|Win32.Build.0 = Debug|Win32
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{77725D10-5A04-4CB3-887D-F23AB5652DA9}.D3DDebug|x64.ActiveCfg = Debug|Win32
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{77725D10-5A04-4CB3-887D-F23AB5652DA9}.Debug Dedicated Server|Win32.ActiveCfg = Debug|Win32
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{77725D10-5A04-4CB3-887D-F23AB5652DA9}.Debug Dedicated Server|x64.ActiveCfg = Debug|Win32
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{77725D10-5A04-4CB3-887D-F23AB5652DA9}.Debug|Win32.ActiveCfg = Debug|Win32
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{77725D10-5A04-4CB3-887D-F23AB5652DA9}.Debug|Win32.Build.0 = Debug|Win32
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{77725D10-5A04-4CB3-887D-F23AB5652DA9}.Debug|x64.ActiveCfg = Debug|Win32
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{77725D10-5A04-4CB3-887D-F23AB5652DA9}.GLDebug|Win32.ActiveCfg = Debug|Win32
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HideSolutionNode = FALSE
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ProjectConfiguration Include="D3DDebug|Win32">
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>../libs/speex;..\client;../libs/freetype2/include;../common;../server;../gl;../sw;../qclib;../libs;../d3d9;../libs/dxsdk9/include;../libs/dxsdk7/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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@ -6894,398 +6891,6 @@
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|
||||
<OutputFile>../../npfte64.dll</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<AdditionalLibraryDirectories>../libs/dxsdk7/lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<IgnoreSpecificDefaultLibraries>libc.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateMapFile>true</GenerateMapFile>
|
||||
<MapFileName>.\npfte___Win32_GLRelease/fteglqw.map</MapFileName>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
|
||||
<TargetMachine>MachineX64</TargetMachine>
|
||||
</Link>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>.\npfte___Win32_GLRelease/npfte.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
|
@ -675,7 +677,7 @@ del $(OutDir)%(Filename).spp
|
|||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">quakedef.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">qwsvdef.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">quakedef.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\server\sv_mvd.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
|
@ -764,14 +766,17 @@ del $(OutDir)%(Filename).spp
|
|||
<ClCompile Include="..\server\svhl_game.c">
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">qwsvdef.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">qwsvdef.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">qwsvdef.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\server\svhl_phys.c">
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">qwsvdef.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">qwsvdef.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">qwsvdef.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\server\svhl_world.c">
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">qwsvdef.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">qwsvdef.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">qwsvdef.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\server\svq2_ents.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
|
@ -812,6 +817,7 @@ del $(OutDir)%(Filename).spp
|
|||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">qwsvdef.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">qwsvdef.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\server\world.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
|
@ -825,7 +831,7 @@ del $(OutDir)%(Filename).spp
|
|||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">quakedef.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">qwsvdef.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">quakedef.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\client\cd_win.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
|
@ -1249,6 +1255,7 @@ del $(OutDir)%(Filename).spp
|
|||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\client\snd_al.c" />
|
||||
<ClCompile Include="..\client\snd_directx.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
|
@ -1452,7 +1459,6 @@ del $(OutDir)%(Filename).spp
|
|||
</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\gl\gl_font.c" />
|
||||
<ClCompile Include="..\gl\gl_glsl.c" />
|
||||
<ClCompile Include="..\gl\gl_heightmap.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
|
@ -1625,454 +1631,6 @@ del $(OutDir)%(Filename).spp
|
|||
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">$(IntDir)%(Filename)1.obj</ObjectFileName>
|
||||
<XMLDocumentationFileName Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">$(IntDir)%(Filename)1.xdc</XMLDocumentationFileName>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\d_edge.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\d_fill.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\d_init.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\d_modech.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">true</ExcludedFromBuild>
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||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\d_part.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\d_polyse.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">true</ExcludedFromBuild>
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||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\d_scan.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\d_sky.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\d_sprite.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\d_surf.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
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|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\d_trans.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\d_vars.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
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|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
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|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
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|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\d_zpoint.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
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||||
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||||
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||||
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||||
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||||
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">true</ExcludedFromBuild>
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||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">true</ExcludedFromBuild>
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||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
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|
||||
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|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
|
@ -2414,6 +1972,8 @@ del $(OutDir)%(Filename).spp
|
|||
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|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">
|
||||
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||||
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||||
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||||
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||||
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|
||||
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||||
|
@ -2591,104 +2151,6 @@ del $(OutDir)%(Filename).spp
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
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||||
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||||
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||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
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|
||||
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|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">true</ExcludedFromBuild>
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
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<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
</ClCompile>
|
||||
<ClCompile Include="..\sndcodec\snd_voicecodecs.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">true</ExcludedFromBuild>
|
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||||
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<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">true</ExcludedFromBuild>
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||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">true</ExcludedFromBuild>
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||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
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|
||||
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|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
|
@ -2888,12 +2350,6 @@ del $(OutDir)%(Filename).spp
|
|||
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|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\client\sys_plugfte.h" />
|
||||
<CustomBuildStep Include="..\sndcodec\voicechat.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLDebug|x64'">true</ExcludedFromBuild>
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='GLRelease|x64'">true</ExcludedFromBuild>
|
||||
</CustomBuildStep>
|
||||
<ClInclude Include="..\sw\adivtab.h" />
|
||||
<ClInclude Include="..\client\anorms.h" />
|
||||
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|
||||
|
|
|
@ -2,49 +2,43 @@
|
|||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
|
@ -283,6 +277,9 @@
|
|||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
|
@ -343,9 +340,6 @@
|
|||
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|
||||
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||||
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||||
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||||
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||||
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||||
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@ -403,102 +397,6 @@
|
|||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\r_sky.c">
|
||||
<Filter>Source Files\sw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\r_sprite.c">
|
||||
<Filter>Source Files\sw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\r_surf.c">
|
||||
<Filter>Source Files\sw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\r_vars.c">
|
||||
<Filter>Source Files\sw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\sw_draw.c">
|
||||
<Filter>Source Files\sw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\sw_model.c">
|
||||
<Filter>Source Files\sw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\sw_screen.c">
|
||||
<Filter>Source Files\sw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\vid_ddraw.c">
|
||||
<Filter>Source Files\sw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\vid_dib.c">
|
||||
<Filter>Source Files\sw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sw\vid_win2.c">
|
||||
<Filter>Source Files\sw</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\common\cmd.c">
|
||||
<Filter>Source Files\common</Filter>
|
||||
</ClCompile>
|
||||
|
@ -637,27 +535,6 @@
|
|||
<ClCompile Include="..\http\webgen.c">
|
||||
<Filter>Source Files\http</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sndcodec\g711.c">
|
||||
<Filter>Source Files\vc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sndcodec\g721.c">
|
||||
<Filter>Source Files\vc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sndcodec\g723_24.c">
|
||||
<Filter>Source Files\vc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sndcodec\g723_40.c">
|
||||
<Filter>Source Files\vc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sndcodec\g72x.c">
|
||||
<Filter>Source Files\vc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sndcodec\snd_vc.c">
|
||||
<Filter>Source Files\vc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\sndcodec\snd_voicecodecs.c">
|
||||
<Filter>Source Files\vc</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\server\sv_sys_win.c">
|
||||
<Filter>Source Files\dedicated</Filter>
|
||||
</ClCompile>
|
||||
|
@ -1127,9 +1004,6 @@
|
|||
<CustomBuildStep Include="..\sw\surf8.s">
|
||||
<Filter>Source Files\asm</Filter>
|
||||
</CustomBuildStep>
|
||||
<CustomBuildStep Include="..\sndcodec\voicechat.h">
|
||||
<Filter>Source Files\vc</Filter>
|
||||
</CustomBuildStep>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="..\common\math.s">
|
||||
|
|
|
@ -2,49 +2,49 @@
|
|||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{acff2911-7664-487e-929d-7a8cc54d5a63}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{245730af-c31c-4e37-86ac-227cf2a55cd8}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\server">
|
||||
<UniqueIdentifier>{4b4d3082-c6c0-41ee-aa34-e4e26e5b7aae}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{165565b2-51d8-460b-a460-f3d5c31cb894}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\client">
|
||||
<UniqueIdentifier>{8417bd74-317c-494b-b221-a0280db48e22}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{655e82cc-e023-4416-91b9-7a29c37bf411}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\gl">
|
||||
<UniqueIdentifier>{be8829e6-eb9a-474e-9096-7ba104f6120d}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{80f903b0-0a91-412a-9b91-7ce911ffa22c}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\sw">
|
||||
<UniqueIdentifier>{8617e589-cdbf-4001-bbf2-acfec19df333}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{948a85a1-e631-4e9a-b573-db5eca1df958}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\common">
|
||||
<UniqueIdentifier>{85953518-9b0f-4c05-bfb2-0d0b39e92ff5}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{882282be-745d-4190-929f-0e996d56a3f2}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\QCLIB">
|
||||
<UniqueIdentifier>{adee2972-57d7-45c9-a5d5-eecfa30175ab}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{773f3fd7-73e0-4cf5-9ab6-31692d05a744}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\asm">
|
||||
<UniqueIdentifier>{e5f2ad4b-f4fe-4469-b76c-ad7e205e6fe3}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{e5bd39da-04a4-4fa9-97d8-786e5fe79207}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\http">
|
||||
<UniqueIdentifier>{dac1a5ea-6355-4aa9-affb-4911b46460d6}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{ce3a9cfe-9574-42d8-bddf-13b3d1242cfe}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\vc">
|
||||
<UniqueIdentifier>{7e980011-7602-420c-b329-5cd0b531cdfd}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{bc48a09d-6d47-4c24-bf73-23d4ef6713d7}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\dedicated">
|
||||
<UniqueIdentifier>{6583f10b-0144-48ee-9f1f-93d63ea1772f}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{f78bf676-f54a-4d9d-b5c2-70360ac25b95}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{c693575a-d90b-49ac-a910-1c2b43b24001}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{e0bdeeb3-6934-4875-bc17-70aafba3e0b8}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{7bde44e6-511d-4523-9471-59aff3f82a5b}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{ce9b3ab4-9285-40bc-9f7c-dc6cf0e765e1}</UniqueIdentifier>
|
||||
<Extensions>ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="libmad">
|
||||
<UniqueIdentifier>{135e341a-25ea-4e78-806b-a029da8f1dc6}</UniqueIdentifier>
|
||||
<UniqueIdentifier>{39355fd8-fa4a-4291-8ff1-85e52a1b11fd}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
|
Loading…
Reference in a new issue