downloads use vfs.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1777 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2006-01-02 23:00:10 +00:00
parent 03acc70202
commit df331445ad

View file

@ -639,6 +639,8 @@ void Model_NextDownload (void)
#endif
{
// done with modellist, request first of static signon messages
if (CL_RemoveClientCommands("prespawn"))
Con_Printf("Multiple prespawns\n");
// CL_SendClientCommand("prespawn %i 0 %i", cl.servercount, cl.worldmodel->checksum2);
CL_SendClientCommand(true, prespawn_name, cl.servercount, LittleLong(cl.worldmodel->checksum2));
}
@ -773,6 +775,8 @@ void CL_RequestNextDownload (void)
}
return;
}
if (!requiredownloads.value)
return;
switch (cls.downloadtype)
{
case dl_single:
@ -937,7 +941,7 @@ void CL_ParseChunkedDownload(void)
else
sprintf (osname, "%s/%s", com_gamedir, cls.downloadtempname);
COM_CreatePath (osname);
cls.downloadqw = fopen (osname, "wb");
cls.downloadqw = FS_OpenVFS (osname, "wb", FS_GAME);
if (!cls.downloadqw)
{
@ -986,11 +990,11 @@ void CL_ParseChunkedDownload(void)
firstblock++;
}
fseek(cls.downloadqw, chunknum*DLBLOCKSIZE, SEEK_SET);
VFS_SEEK(cls.downloadqw, chunknum*DLBLOCKSIZE);
if (downloadsize - chunknum*DLBLOCKSIZE < DLBLOCKSIZE) //final block is actually meant to be smaller than we recieve.
fwrite(data, 1, downloadsize - chunknum*DLBLOCKSIZE, cls.downloadqw);
VFS_WRITE(cls.downloadqw, data, downloadsize - chunknum*DLBLOCKSIZE);
else
fwrite(data, 1, DLBLOCKSIZE, cls.downloadqw);
VFS_WRITE(cls.downloadqw, data, DLBLOCKSIZE);
cls.downloadpercent = receivedbytes/(float)downloadsize*100;
}
@ -1022,7 +1026,7 @@ int CL_RequestADownloadChunk(void)
// Con_Printf("^1 EOF?\n");
fclose(cls.downloadqw);
VFS_CLOSE(cls.downloadqw);
CL_FinishDownload(cls.downloadname, cls.downloadtempname);
Con_Printf("Download took %i seconds\n", (int)(Sys_DoubleTime() - downloadstarttime));
@ -1080,7 +1084,7 @@ void CL_ParseDownload (void)
if (cls.downloadqw)
{
Con_TPrintf (TL_CLS_DOWNLOAD_ISSET);
fclose (cls.downloadqw);
VFS_CLOSE (cls.downloadqw);
cls.downloadqw = NULL;
}
if (cl.downloadlist && !strcmp(cl.downloadlist->name, cls.downloadname))
@ -1107,7 +1111,7 @@ void CL_ParseDownload (void)
COM_CreatePath (name);
cls.downloadqw = fopen (name, "wb");
cls.downloadqw = FS_OpenVFS (name, "wb", FS_GAME);
if (!cls.downloadqw)
{
msg_readcount += size;
@ -1127,14 +1131,14 @@ void CL_ParseDownload (void)
percent = percent - 101;
fwrite (ZLibDownloadDecode(&compsize, net_message.data + msg_readcount, size), 1, size, cls.download);
VFS_WRITE (cls.download, ZLibDownloadDecode(&compsize, net_message.data + msg_readcount, size), size);
msg_readcount += compsize;
}
else
#endif
{
fwrite (net_message.data + msg_readcount, 1, size, cls.downloadqw);
VFS_WRITE (cls.downloadqw, net_message.data + msg_readcount, size);
msg_readcount += size;
}
@ -1151,7 +1155,7 @@ void CL_ParseDownload (void)
}
else
{
fclose (cls.downloadqw);
VFS_CLOSE (cls.downloadqw);
CL_FinishDownload(cls.downloadname, cls.downloadtempname);
*cls.downloadname = '\0';
@ -1420,11 +1424,15 @@ void CL_ParseServerData (void)
#ifdef PEXT_PK3DOWNLOADS
if (cls.fteprotocolextensions & PEXT_PK3DOWNLOADS) //instead of going for a soundlist, go for the pk3 list instead. The server will make us go for the soundlist after.
{
if (CL_RemoveClientCommands("pk3list"))
Con_Printf("Multiple pk3lists\n");
CL_SendClientCommand ("pk3list %i 0", cl.servercount, 0);
}
else
#endif
{
if (CL_RemoveClientCommands("soundlist"))
Con_Printf("Multiple soundlists\n");
// ask for the sound list next
// CL_SendClientCommand ("soundlist %i 0", cl.servercount);
CL_SendClientCommand (true, soundlist_name, cl.servercount, 0);
@ -1987,6 +1995,8 @@ void CL_ParseModellist (qboolean lots)
if (n)
{
if (CL_RemoveClientCommands("modellist"))
Con_Printf("Multiple modellists\n");
// CL_SendClientCommand("modellist %i %i", cl.servercount, n);
CL_SendClientCommand(true, modellist_name, cl.servercount, (nummodels&0xff00) + n);
return;