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Tweaks for voicechat:
Added cl_voip_test cvar, so you can hear/test yourself. Added potential support for opus. audio ducking autogain switched off by default. its nice for pure speech but shite for push-to-talk, voice activation, or indeed anything else. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4375 fc73d0e0-1445-4013-8a0c-d673dee63da5
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3 changed files with 625 additions and 277 deletions
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@ -36,7 +36,7 @@ void S_TransferPaintBuffer(soundcardinfo_t *sc, int endtime)
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unsigned int outlimit;
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int *p;
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int val;
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int snd_vol;
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// int snd_vol;
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short *pbuf;
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int i, numc;
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@ -44,7 +44,7 @@ void S_TransferPaintBuffer(soundcardinfo_t *sc, int endtime)
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count = (endtime - sc->paintedtime) * sc->sn.numchannels;
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outlimit = sc->sn.samples;
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out_idx = (sc->paintedtime * sc->sn.numchannels) % outlimit;
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snd_vol = (volume.value*voicevolumemod)*256;
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// snd_vol = (volume.value*voicevolumemod)*256;
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numc = sc->sn.numchannels;
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pbuf = sc->Lock(sc, &out_idx);
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@ -58,7 +58,7 @@ void S_TransferPaintBuffer(soundcardinfo_t *sc, int endtime)
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{
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for (i = 0; i < numc; i++)
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{
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val = (*p * snd_vol) >> 8;
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val = *p;// * snd_vol) >> 8;
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p++;
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if (val > 0x7fff)
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val = 0x7fff;
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@ -78,7 +78,7 @@ void S_TransferPaintBuffer(soundcardinfo_t *sc, int endtime)
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{
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for (i = 0; i < numc; i++)
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{
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val = (*p * snd_vol) >> 8;
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val = *p;// * snd_vol) >> 8;
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p++;
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if (val > 0x7fff)
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val = 0x7fff;
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@ -289,11 +289,6 @@ void SND_PaintChannelFrom8 (channel_t *ch, sfxcache_t *sc, int count)
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int i;
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unsigned int pos = ch->pos-(sc->soundoffset<<PITCHSHIFT);
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if (ch->vol[0] > 255)
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ch->vol[0] = 255;
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if (ch->vol[1] > 255)
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ch->vol[1] = 255;
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if (ch->rate != (1<<PITCHSHIFT))
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{
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sfx = (signed char *)sc->data;
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@ -324,11 +319,6 @@ void SND_PaintChannelFrom8Stereo (channel_t *ch, sfxcache_t *sc, int count)
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int i;
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unsigned int pos = ch->pos-(sc->soundoffset<<PITCHSHIFT);
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if (ch->vol[0] > 255)
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ch->vol[0] = 255;
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if (ch->vol[1] > 255)
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ch->vol[1] = 255;
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if (ch->rate != (1<<PITCHSHIFT))
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{
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sfx = (signed char *)sc->data;
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@ -356,15 +346,6 @@ void SND_PaintChannelFrom8_4Speaker (channel_t *ch, sfxcache_t *sc, int count)
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int i;
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unsigned int pos = ch->pos-(sc->soundoffset<<PITCHSHIFT);
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if (ch->vol[0] > 255)
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ch->vol[0] = 255;
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if (ch->vol[1] > 255)
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ch->vol[1] = 255;
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if (ch->vol[2] > 255)
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ch->vol[2] = 255;
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if (ch->vol[3] > 255)
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ch->vol[3] = 255;
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if (ch->rate != (1<<PITCHSHIFT))
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{
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signed char data;
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@ -398,19 +379,6 @@ void SND_PaintChannelFrom8_6Speaker (channel_t *ch, sfxcache_t *sc, int count)
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int i;
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unsigned int pos = ch->pos-(sc->soundoffset<<PITCHSHIFT);
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if (ch->vol[0] > 255)
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ch->vol[0] = 255;
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if (ch->vol[1] > 255)
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ch->vol[1] = 255;
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if (ch->vol[2] > 255)
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ch->vol[2] = 255;
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if (ch->vol[3] > 255)
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ch->vol[3] = 255;
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if (ch->vol[4] > 255)
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ch->vol[4] = 255;
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if (ch->vol[5] > 255)
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ch->vol[5] = 255;
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if (ch->rate != (1<<PITCHSHIFT))
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{
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signed char data;
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@ -448,23 +416,6 @@ void SND_PaintChannelFrom8_8Speaker (channel_t *ch, sfxcache_t *sc, int count)
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int i;
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unsigned int pos = ch->pos-(sc->soundoffset<<PITCHSHIFT);
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if (ch->vol[0] > 255)
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ch->vol[0] = 255;
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if (ch->vol[1] > 255)
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ch->vol[1] = 255;
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if (ch->vol[2] > 255)
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ch->vol[2] = 255;
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if (ch->vol[3] > 255)
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ch->vol[3] = 255;
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if (ch->vol[4] > 255)
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ch->vol[4] = 255;
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if (ch->vol[5] > 255)
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ch->vol[5] = 255;
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if (ch->vol[6] > 255)
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ch->vol[6] = 255;
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if (ch->vol[7] > 255)
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ch->vol[7] = 255;
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if (ch->rate != (1<<PITCHSHIFT))
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{
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signed char data;
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@ -83,14 +83,15 @@ typedef struct
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#define PITCHSHIFT 6 /*max audio file length = (1<<32>>PITCHSHIFT)/KHZ*/
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#define CF_ABSVOLUME 1 // ignores volume cvar.
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typedef struct
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{
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sfx_t *sfx; // sfx number
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int vol[MAXSOUNDCHANNELS]; // 0-255 volume
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// int delay[MAXSOUNDCHANNELS];
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int vol[MAXSOUNDCHANNELS]; // volume, .8 fixed point.
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int start; // start time in global paintsamples
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int pos; // sample position in sfx, <0 means delay sound start (shifted up by 8)
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int rate; // 24.8 fixed point rate scaling
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int flags; // cf_ flags
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int looping; // where to loop, -1 = no looping
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int entnum; // to allow overriding a specific sound
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int entchannel; //int audio_fd
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@ -180,7 +181,7 @@ void S_SetUnderWater(qboolean underwater);
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void S_Restart_f (void);
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//plays streaming audio
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void S_RawAudio(int sourceid, qbyte *data, int speed, int samples, int channels, int width);
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void S_RawAudio(int sourceid, qbyte *data, int speed, int samples, int channels, int width, float volume);
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void CLVC_Poll (void);
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