diff --git a/plugins/ezscript/ezscript.c b/plugins/ezscript/ezscript.c index 92e4761c0..e46e65986 100644 --- a/plugins/ezscript/ezscript.c +++ b/plugins/ezscript/ezscript.c @@ -63,6 +63,15 @@ int Plug_ExecuteCommand(int *args) else if (!strcmp("sshot_format", cmd)) cvar = "scr_sshot_type"; else if (!strcmp("cl_solidPlayers", cmd)) cvar = "cl_solid_players"; else if (!strcmp("fps_muzzleflash", cmd)) cvar = "cl_muzzleflash"; + else if (!strcmp("r_floorcolor", cmd)) cvar = "r_floorcolour"; + else if (!strcmp("r_wallcolor", cmd)) cvar = "r_wallcolour"; + else if (!strcmp("r_farclip", cmd)) cvar = "gl_maxdist"; + else if (!strcmp("b_switch", cmd)) cvar = "setinfo b_switch"; + else if (!strcmp("w_switch", cmd)) cvar = "setinfo w_switch"; + else if (!strcmp("vid_vsync", cmd)) cvar = "_vid_wait_override"; + else if (!strcmp("gl_lighting_vertex", cmd)) cvar = "r_vertexlight"; + else if (!strcmp("bgmvolume", cmd)) cvar = "musicvolume"; + else if (!strcmp("scr_menualpha", cmd)) cvar = "scr_conalpha"; else cvar = NULL; if (cvar) @@ -100,8 +109,15 @@ void ezScript_InitCommands(void) // not really needed actually Cmd_AddCommand("gl_bounceparticles"); Cmd_AddCommand("gl_loadlitfiles"); Cmd_AddCommand("gl_weather_rain"); + Cmd_AddCommand("r_farclip"); + Cmd_AddCommand("vid_vsync"); + Cmd_AddCommand("gl_lighting_vertex"); //misc Cmd_AddCommand("cl_bonusflash"); + Cmd_AddCommand("r_floorcolor"); + Cmd_AddCommand("r_wallcolor"); + Cmd_AddCommand("b_switch"); + Cmd_AddCommand("w_switch"); //gamma Cmd_AddCommand("gl_gamma"); Cmd_AddCommand("sw_gamma"); @@ -124,11 +140,15 @@ void ezScript_InitCommands(void) // not really needed actually Cmd_AddCommand("enemyskin"); //console Cmd_AddCommand("scr_consize"); + Cmd_AddCommand("scr_menualpha"); //misc Cmd_AddCommand("cl_predictPlayers"); Cmd_AddCommand("sshot_format"); Cmd_AddCommand("cl_solidPlayers"); Cmd_AddCommand("fps_muzzleflash"); + Cmd_AddCommand("scr_menualpha"); + //sound + Cmd_AddCommand("bgmvolume"); } int Plug_Init(int *args)