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Fix double printing of say commands when recording an mvd.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1282 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -1814,6 +1814,8 @@ void SV_Say (qboolean team)
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qboolean sent[MAX_CLIENTS]; //so we don't send to the same splitscreen connection twice. (it's ugly)
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int cln;
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qboolean mvdrecording;
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char *s, *s2;
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if (Cmd_Argc () < 2)
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@ -1914,6 +1916,8 @@ void SV_Say (qboolean team)
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Sys_Printf ("%s", text);
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mvdrecording = sv.mvdrecording;
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sv.mvdrecording = false; //so that the SV_ClientPrintf doesn't send to all players.
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for (j = 0, client = svs.clients; j < MAX_CLIENTS; j++, client++)
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{
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if (client->state != cs_spawned && client->state != cs_connected)
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@ -1949,6 +1953,7 @@ void SV_Say (qboolean team)
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SV_ClientPrintf(client, PRINT_CHAT, "%s", text);
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}
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sv.mvdrecording = mvdrecording;
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if (!sv.mvdrecording || !cls)
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return;
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