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Shortened the ruleset sound length to 10 secs
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2611 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -919,7 +919,7 @@ void S_StartSoundCard(soundcardinfo_t *sc, int entnum, int entchannel, sfx_t *sf
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if (scache->length > snd_speed*20 && !ruleset_allow_overlongsounds.value)
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{
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Con_DPrintf("Shortening over-long sound effect\n");
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startpos = scache->length - snd_speed*20;
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startpos = scache->length - snd_speed*10;
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}
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target_chan->sfx = sfx;
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target_chan->pos = startpos;
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