diff --git a/engine/client/cl_tent.c b/engine/client/cl_tent.c index be1565bbf..2ba1801d6 100644 --- a/engine/client/cl_tent.c +++ b/engine/client/cl_tent.c @@ -2662,7 +2662,7 @@ void CL_UpdateBeams (void) // VectorAdd(b->end, org, b->end); //move the end point by simorg-start pl = &cl.frames[cl.parsecount&UPDATE_MASK].playerstate[b->entity-1]; - if (pl->messagenum == cl.parsecount) + if (pl->messagenum == cl.parsecount || cls.protocol == CP_NETQUAKE) { vec3_t fwd, org, ang; float delta, f, len;