Work around gcc bugs.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5705 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2020-06-13 00:21:47 +00:00
parent 5501fa249d
commit ce76201081

View file

@ -3767,9 +3767,14 @@ bool loadfbx(const char *filename, const filespec &spec)
namespace fte namespace fte
{ {
static plugfsfuncs_t cppfsfuncs = static plugfsfuncs_t cppfsfuncs;
static plugmodfuncs_t cppmodfuncs;
static plugcorefuncs_t cppplugfuncs;
static plugcvarfuncs_t cppcvarfuncs;
static void SetupFTEPluginFuncs(void)
{ {
.OpenVFS = [](const char *filename, const char *mode, enum fs_relative relativeto) cppfsfuncs.OpenVFS = [](const char *filename, const char *mode, enum fs_relative relativeto)
{ {
stream *f = openfile(filename, "rb"); stream *f = openfile(filename, "rb");
if (!f) if (!f)
@ -3815,28 +3820,26 @@ namespace fte
}; };
cppfile_t *c = new cppfile_t(f); cppfile_t *c = new cppfile_t(f);
return static_cast<vfsfile_t*>(c); return static_cast<vfsfile_t*>(c);
}, };
};
static plugmodfuncs_t cppmodfuncs = cppmodfuncs.version = MODPLUGFUNCS_VERSION;
{ cppmodfuncs.RegisterModelFormatText = [](const char *formatname, char *magictext, qboolean (QDECL *load) (struct model_s *mod, void *buffer, size_t fsize))
.version = MODPLUGFUNCS_VERSION,
.RegisterModelFormatText = [](const char *formatname, char *magictext, qboolean (QDECL *load) (struct model_s *mod, void *buffer, size_t fsize))
{ //called explicitly because we're lame. { //called explicitly because we're lame.
return 0; return 0;
}, };
.RegisterModelFormatMagic = [](const char *formatname, unsigned int magic, qboolean (QDECL *load) (struct model_s *mod, void *buffer, size_t fsize)) cppmodfuncs.RegisterModelFormatMagic = [](const char *formatname, unsigned int magic, qboolean (QDECL *load) (struct model_s *mod, void *buffer, size_t fsize))
{ //called explicitly because we're lame. { //called explicitly because we're lame.
return 0; return 0;
}, };
.ZG_Malloc = [](zonegroup_t *ctx, size_t size) cppmodfuncs.ZG_Malloc = [](zonegroup_t *ctx, size_t size)
{ {
/*leak the memory, because we're lazy*/ /*leak the memory, because we're lazy*/
void *ret = malloc(size); void *ret = malloc(size);
memset(ret, 0, size); memset(ret, 0, size);
return ret; return ret;
}, };
.ConcatTransforms = [](const float in1[3][4], const float in2[3][4], float out[3][4]) cppmodfuncs.ConcatTransforms = [](const float in1[3][4], const float in2[3][4], float out[3][4])
{ {
out[0][0] = in1[0][0] * in2[0][0] + in1[0][1] * in2[1][0] + out[0][0] = in1[0][0] * in2[0][0] + in1[0][1] * in2[1][0] +
in1[0][2] * in2[2][0]; in1[0][2] * in2[2][0];
@ -3862,9 +3865,9 @@ namespace fte
in1[2][2] * in2[2][2]; in1[2][2] * in2[2][2];
out[2][3] = in1[2][0] * in2[0][3] + in1[2][1] * in2[1][3] + out[2][3] = in1[2][0] * in2[0][3] + in1[2][1] * in2[1][3] +
in1[2][2] * in2[2][3] + in1[2][3]; in1[2][2] * in2[2][3] + in1[2][3];
}, };
.GenMatrixPosQuat4Scale = [](const vec3_t pos, const vec4_t quat, const vec3_t scale, float result[12]) cppmodfuncs.GenMatrixPosQuat4Scale = [](const vec3_t pos, const vec4_t quat, const vec3_t scale, float result[12])
{ {
Matrix3x4 m = Matrix3x4(Quat(quat), Vec3(pos), Vec3(scale)); Matrix3x4 m = Matrix3x4(Quat(quat), Vec3(pos), Vec3(scale));
result[0] = m.a.x; result[0] = m.a.x;
@ -3881,27 +3884,25 @@ namespace fte
result[9] = m.b.z; result[9] = m.b.z;
result[10] = m.c.z; result[10] = m.c.z;
result[11] = m.c.w; result[11] = m.c.w;
}, };
.GetTexture = [](const char *identifier, const char *subpath, unsigned int flags, void *fallbackdata, void *fallbackpalette, int fallbackwidth, int fallbackheight, uploadfmt_t fallbackfmt) cppmodfuncs.GetTexture = [](const char *identifier, const char *subpath, unsigned int flags, void *fallbackdata, void *fallbackpalette, int fallbackwidth, int fallbackheight, uploadfmt_t fallbackfmt)
{ {
image_t *img = (image_t*)cppmodfuncs.ZG_Malloc(NULL, sizeof(*img)+strlen(identifier)+1); image_t *img = (image_t*)cppmodfuncs.ZG_Malloc(NULL, sizeof(*img)+strlen(identifier)+1);
img->ident = (char*)(img+1); img->ident = (char*)(img+1);
strcpy(img->ident, identifier); strcpy(img->ident, identifier);
img->flags = flags; img->flags = flags;
return img; return img;
}, };
.AccumulateTextureVectors = [](vecV_t *const vc, vec2_t *const tc, vec3_t *nv, vec3_t *sv, vec3_t *tv, const index_t *idx, int numidx, qboolean calcnorms) cppmodfuncs.AccumulateTextureVectors = [](vecV_t *const vc, vec2_t *const tc, vec3_t *nv, vec3_t *sv, vec3_t *tv, const index_t *idx, int numidx, qboolean calcnorms)
{ //once per surface that shares the set of verts { //once per surface that shares the set of verts
}, };
.NormaliseTextureVectors = [](vec3_t *n, vec3_t *s, vec3_t *t, int v, qboolean calcnorms) cppmodfuncs.NormaliseTextureVectors = [](vec3_t *n, vec3_t *s, vec3_t *t, int v, qboolean calcnorms)
{ //once per shared set of verts. { //once per shared set of verts.
}, };
};
static plugcorefuncs_t cppplugfuncs = cppplugfuncs.GetEngineInterface = [](const char *interfacename, size_t structsize)
{
.GetEngineInterface = [](const char *interfacename, size_t structsize)
{ {
void *ret = nullptr; void *ret = nullptr;
if (!strcmp(interfacename, plugfsfuncs_name)) if (!strcmp(interfacename, plugfsfuncs_name))
@ -3909,11 +3910,9 @@ namespace fte
if (!strcmp(interfacename, plugmodfuncs_name)) if (!strcmp(interfacename, plugmodfuncs_name))
ret = &cppmodfuncs; ret = &cppmodfuncs;
return ret; return ret;
}, };
};
static plugcvarfuncs_t cppcvarfuncs = cppcvarfuncs.GetNVFDG = [](const char *name, const char *defaultval, unsigned int flags, const char *description, const char *groupname)
{
.GetNVFDG = [](const char *name, const char *defaultval, unsigned int flags, const char *description, const char *groupname)
{ //could maybe fill with environment settings perhaps? yuck. { //could maybe fill with environment settings perhaps? yuck.
auto v = new cvar_t(); auto v = new cvar_t();
v->name = strdup(name); v->name = strdup(name);
@ -3921,8 +3920,8 @@ namespace fte
v->value = atof(v->string); v->value = atof(v->string);
v->ival = atoi(v->string); v->ival = atoi(v->string);
return v; return v;
}, };
}; }
extern "C" extern "C"
{ //our plugin-style stuff has a few external dependancies not provided via pointers... { //our plugin-style stuff has a few external dependancies not provided via pointers...
void ImgTool_SetupPalette(void); void ImgTool_SetupPalette(void);
@ -4165,6 +4164,7 @@ namespace fte
auto filebuf = new char[sz]; auto filebuf = new char[sz];
if (sz == f->read(filebuf, sz)) if (sz == f->read(filebuf, sz))
{ {
SetupFTEPluginFuncs();
if (Plug_GLTF_Init()) if (Plug_GLTF_Init())
if (Mod_LoadGLBModel(&mod, filebuf, sz)) if (Mod_LoadGLBModel(&mod, filebuf, sz))
ret = loadfte(&mod, spec); ret = loadfte(&mod, spec);
@ -4186,6 +4186,7 @@ namespace fte
auto filebuf = new char[sz]; auto filebuf = new char[sz];
if (sz == f->read(filebuf, sz)) if (sz == f->read(filebuf, sz))
{ {
SetupFTEPluginFuncs();
if (Plug_GLTF_Init()) if (Plug_GLTF_Init())
if (Mod_LoadGLTFModel(&mod, filebuf, sz)) if (Mod_LoadGLTFModel(&mod, filebuf, sz))
ret = loadfte(&mod, spec); ret = loadfte(&mod, spec);