Only include glquake.h if we're actually building a GL renderer.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1194 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Mark Olsen 2005-08-03 22:35:11 +00:00
parent 5e3d74c8f9
commit c43ca67df6

View file

@ -1,6 +1,8 @@
#include "quakedef.h"
#if defined(RGLQUAKE) || defined(SERVERONLY)
#ifdef RGLQUAKE
#include "glquake.h"
#endif
#if defined(RGLQUAKE) || defined(SERVERONLY)
#include "shader.h"
#include "hash.h"