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spikeset has a cool new te_gunshot.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1125 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 45 additions and 1 deletions
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@ -576,6 +576,49 @@ char *particle_set_spikeset =
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"}\n"
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"}\n"
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"\n"
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"\n"
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"\n"
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"\n"
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#if 1
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"r_part gunshotsparks\n"
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"{\n"
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" scalefactor -3\n"
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" type texturedspark\n"
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" texture \"ball\"\n"
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" count 5\n"
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" scale 2\n"
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" scalefactor 1\n"
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" alpha 0.5\n"
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" die 0.8\n"
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" red 255\n"
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" green 128\n"
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" reddelta 480\n"
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" blend add\n"
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" spawnmode ball\n"
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" spawnorg 1\n"
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" spawnvel 100\n"
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" veladd -80\n"
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" friction 0.3\n"
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" gravity 400\n"
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"}\n"
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"r_part te_gunshot\n"
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"{\n"
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" texture \"particles/smoke\"\n"
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" count 3\n"
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" scale 25\n"
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" scalefactor 1\n"
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" die 0.8\n"
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" red 64\n"
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" alpha 0.12\n"
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" green 64\n"
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" blue 64\n"
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" spawnmode ball\n"
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" spawnorg 2\n"
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" spawnvel 20\n"
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" veladd -20\n"
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" friction 0\n"
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" blend add\n"
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" assoc gunshotsparks\n"
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"}\n"
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#else
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"r_part te_gunshotsparks\n"
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"r_part te_gunshotsparks\n"
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"{\n"
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"{\n"
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" texture \"\"\n"
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" texture \"\"\n"
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@ -610,10 +653,11 @@ char *particle_set_spikeset =
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" blend add\n"
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" blend add\n"
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" assoc te_gunshotsparks\n"
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" assoc te_gunshotsparks\n"
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"}\n"
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"}\n"
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#endif
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"\n"
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"\n"
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"r_part te_lavasplash\n"
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"r_part te_lavasplash\n"
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"{\n"
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"{\n"
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" texture \"\"\n"
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" texture \"default\"\n"
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" count 654\n"
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" count 654\n"
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" scale 15\n"
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" scale 15\n"
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" alpha 0.7\n"
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" alpha 0.7\n"
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