diff --git a/engine/client/r_partset.c b/engine/client/r_partset.c index c1a8beb2e..d5af13c00 100644 --- a/engine/client/r_partset.c +++ b/engine/client/r_partset.c @@ -576,6 +576,49 @@ char *particle_set_spikeset = "}\n" "\n" "\n" +#if 1 +"r_part gunshotsparks\n" +"{\n" +" scalefactor -3\n" +" type texturedspark\n" +" texture \"ball\"\n" +" count 5\n" +" scale 2\n" +" scalefactor 1\n" +" alpha 0.5\n" +" die 0.8\n" +" red 255\n" +" green 128\n" +" reddelta 480\n" +" blend add\n" +" spawnmode ball\n" +" spawnorg 1\n" +" spawnvel 100\n" +" veladd -80\n" +" friction 0.3\n" +" gravity 400\n" +"}\n" + +"r_part te_gunshot\n" +"{\n" +" texture \"particles/smoke\"\n" +" count 3\n" +" scale 25\n" +" scalefactor 1\n" +" die 0.8\n" +" red 64\n" +" alpha 0.12\n" +" green 64\n" +" blue 64\n" +" spawnmode ball\n" +" spawnorg 2\n" +" spawnvel 20\n" +" veladd -20\n" +" friction 0\n" +" blend add\n" +" assoc gunshotsparks\n" +"}\n" +#else "r_part te_gunshotsparks\n" "{\n" " texture \"\"\n" @@ -610,10 +653,11 @@ char *particle_set_spikeset = " blend add\n" " assoc te_gunshotsparks\n" "}\n" +#endif "\n" "r_part te_lavasplash\n" "{\n" -" texture \"\"\n" +" texture \"default\"\n" " count 654\n" " scale 15\n" " alpha 0.7\n"