spikeset has a cool new te_gunshot.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1125 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2005-07-02 01:43:11 +00:00
parent dcd75be7c1
commit c050c4bcf9

View file

@ -576,6 +576,49 @@ char *particle_set_spikeset =
"}\n"
"\n"
"\n"
#if 1
"r_part gunshotsparks\n"
"{\n"
" scalefactor -3\n"
" type texturedspark\n"
" texture \"ball\"\n"
" count 5\n"
" scale 2\n"
" scalefactor 1\n"
" alpha 0.5\n"
" die 0.8\n"
" red 255\n"
" green 128\n"
" reddelta 480\n"
" blend add\n"
" spawnmode ball\n"
" spawnorg 1\n"
" spawnvel 100\n"
" veladd -80\n"
" friction 0.3\n"
" gravity 400\n"
"}\n"
"r_part te_gunshot\n"
"{\n"
" texture \"particles/smoke\"\n"
" count 3\n"
" scale 25\n"
" scalefactor 1\n"
" die 0.8\n"
" red 64\n"
" alpha 0.12\n"
" green 64\n"
" blue 64\n"
" spawnmode ball\n"
" spawnorg 2\n"
" spawnvel 20\n"
" veladd -20\n"
" friction 0\n"
" blend add\n"
" assoc gunshotsparks\n"
"}\n"
#else
"r_part te_gunshotsparks\n"
"{\n"
" texture \"\"\n"
@ -610,10 +653,11 @@ char *particle_set_spikeset =
" blend add\n"
" assoc te_gunshotsparks\n"
"}\n"
#endif
"\n"
"r_part te_lavasplash\n"
"{\n"
" texture \"\"\n"
" texture \"default\"\n"
" count 654\n"
" scale 15\n"
" alpha 0.7\n"