cvar cleanup

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@405 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
TimeServ 2004-11-10 19:28:24 +00:00
parent c1bc340cd9
commit bd038aa1d8
3 changed files with 3 additions and 9 deletions

View file

@ -292,7 +292,7 @@ void M_Menu_Particles_f (void)
{
int y = 32;
menu_t *menu;
extern cvar_t r_bouncysparks, r_particles_in_explosion, r_part_rain, gl_part_torch, gl_part_flame, gl_part_trifansparks;
extern cvar_t r_bouncysparks, r_part_rain, gl_part_torch, gl_part_flame, gl_part_trifansparks;
static const char *r_part_rain_options[] = {
"off",
@ -334,7 +334,7 @@ void M_Menu_Particles_f (void)
menu->selecteditem = (union menuoption_s *)
MC_AddCheckBox(menu, 16, y, " sparks bounce", &r_bouncysparks,0);y+=8;
MC_AddSlider(menu, 16, y, " exp spark count", &r_particles_in_explosion, 16, 1024);y+=8;
// MC_AddSlider(menu, 16, y, " exp spark count", &r_particles_in_explosion, 16, 1024);y+=8;
MC_AddCvarCombo(menu, 16, y, " rain effect", &r_part_rain, r_part_rain_options, r_part_rain_values);y+=8;
#ifdef RGLQUAKE

View file

@ -100,11 +100,9 @@ extern cvar_t r_bouncysparks;
extern cvar_t r_part_rain;
extern cvar_t gl_part_explosionheart, gl_part_emp;
extern cvar_t gl_part_trifansparks;
extern cvar_t r_particles_in_explosion;
extern cvar_t r_particle_explosion_speed;
extern cvar_t r_bloodstains;
cvar_t r_particlesdesc = {"r_particlesdesc", "spikeset", NULL, CVAR_LATCH, CVAR_SEMICHEAT};
cvar_t r_particlesdesc = {"r_particlesdesc", "spikeset", NULL, CVAR_LATCH|CVAR_SEMICHEAT};
cvar_t r_part_rain_quantity = {"r_part_rain_quantity", "1"};
@ -892,8 +890,6 @@ void R_InitParticles (void)
//particles
Cvar_Register(&r_particlesdesc, particlecvargroupname);
Cvar_Register(&r_bouncysparks, particlecvargroupname);
Cvar_Register(&r_particles_in_explosion, particlecvargroupname);
Cvar_Register(&r_particle_explosion_speed, particlecvargroupname);
Cvar_Register(&r_part_rain, particlecvargroupname);
Cvar_Register(&r_part_rain_quantity, particlecvargroupname);

View file

@ -117,8 +117,6 @@ cvar_t gl_smoothfont = {"gl_smoothfont", "1"};
cvar_t gl_part_flame = {"gl_part_flame", "1"};
cvar_t gl_part_torch = {"gl_part_torch", "1"};
cvar_t r_part_rain = {"r_part_rain", "0"};
cvar_t r_particles_in_explosion = {"r_particles_in_explosion", "256"};
cvar_t r_particle_explosion_speed = {"r_particle_explosion_speed", "1"};
cvar_t r_bouncysparks = {"r_bouncysparks", "0"};