diff --git a/engine/gl/gl_shadow.c b/engine/gl/gl_shadow.c index 5a9a62190..75dab73dc 100644 --- a/engine/gl/gl_shadow.c +++ b/engine/gl/gl_shadow.c @@ -250,7 +250,8 @@ static void SHM_MeshFrontOnly(int numverts, vecV_t *verts, int numidx, index_t * sh_shmesh->numverts += numverts; sh_shmesh->numindicies += numidx; } -/*static void SHM_MeshBackOnly(int numverts, vecV_t *verts, int numidx, index_t *idx) +#if 0 +static void SHM_MeshBackOnly(int numverts, vecV_t *verts, int numidx, index_t *idx) { int first = sh_shmesh->numverts; int v, i; @@ -289,7 +290,8 @@ static void SHM_MeshFrontOnly(int numverts, vecV_t *verts, int numidx, index_t * sh_shmesh->numverts += numverts; sh_shmesh->numindicies += numidx; -}*/ +} +#endif static void SHM_TriangleFan(int numverts, vecV_t *verts, vec3_t lightorg, float pd) { int v, i, idxs;