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global focus dsound in win32. give it the desktop window so we don't have to care about window handles.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4306 fc73d0e0-1445-4013-8a0c-d673dee63da5
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1 changed files with 5 additions and 1 deletions
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@ -689,7 +689,9 @@ static int DSOUND_InitCard_Internal (soundcardinfo_t *sc, int cardnum)
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return SND_ERROR;
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}
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SendMessage(mainwindow, WM_USER, 0, 0);
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#ifdef _SDL
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#define mainwindow GetDesktopWindow()
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#endif
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if (DS_OK != dh->pDS->lpVtbl->SetCooperativeLevel (dh->pDS, mainwindow, DSSCL_EXCLUSIVE))
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{
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Con_SafePrintf ("Set coop level failed\n");
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@ -707,8 +709,10 @@ static int DSOUND_InitCard_Internal (soundcardinfo_t *sc, int cardnum)
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dsbuf.lpwfxFormat = NULL;
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#ifdef DSBCAPS_GLOBALFOCUS
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#ifndef _SDL
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if (snd_inactive.ival || sys_parentwindow
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) /*always inactive if we have a parent window, because we can't tell properly otherwise*/
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#endif
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{
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dsbuf.dwFlags |= DSBCAPS_GLOBALFOCUS;
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sc->inactive_sound = true;
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