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Scoreboard enhancements (#246)
* Hide scoreboard stats for specs without score. * Hide centerprint when showing scores. --------- Co-authored-by: Daniel Svensson <dvensson@gmail.com>
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57e9276670
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2 changed files with 12 additions and 6 deletions
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@ -1006,7 +1006,7 @@ void SCR_CheckDrawCenterString (void)
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continue; //should probably allow the console with a scissor region or something.
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continue; //should probably allow the console with a scissor region or something.
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#ifdef QUAKEHUD
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#ifdef QUAKEHUD
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if (cl.playerview[pnum].sb_showscores) //this was annoying
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if (cl.playerview[pnum].sb_showscores || cl.playerview[pnum].sb_showteamscores) //this was annoying
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continue;
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continue;
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#endif
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#endif
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@ -3604,13 +3604,19 @@ ping time frags name
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Draw_FunStringWidth(x, y, s->team, 4*8, false, false); \
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Draw_FunStringWidth(x, y, s->team, 4*8, false, false); \
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} \
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} \
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},NOFILL)
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},NOFILL)
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#define COLUMN_STAT(title, width, code, fill) COLUMN(title, width, { \
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if (!(s->spectator && s->spectator != 2)) \
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{ \
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code \
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} \
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}, fill)
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#define COLUMN_RULESET COLUMN(ruleset, 8*8, {Draw_FunStringWidth(x, y, s->ruleset, 8*8, false, false);},NOFILL)
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#define COLUMN_RULESET COLUMN(ruleset, 8*8, {Draw_FunStringWidth(x, y, s->ruleset, 8*8, false, false);},NOFILL)
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#define COLUMN_NAME COLUMN(name, namesize, {Draw_FunStringWidth(x, y, s->name, namesize, false, false);},NOFILL)
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#define COLUMN_NAME COLUMN(name, namesize, {Draw_FunStringWidth(x, y, s->name, namesize, false, false);},NOFILL)
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#define COLUMN_KILLS COLUMN(kils, 4*8, {Draw_FunStringWidth(x, y, va("%4i", Stats_GetKills(k)), 4*8, false, false);},NOFILL)
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#define COLUMN_KILLS COLUMN_STAT(kils, 4*8, {Draw_FunStringWidth(x, y, va("%4i", Stats_GetKills(k)), 4*8, false, false);},NOFILL)
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#define COLUMN_TKILLS COLUMN(tkil, 4*8, {Draw_FunStringWidth(x, y, va("%4i", Stats_GetTKills(k)), 4*8, false, false);},NOFILL)
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#define COLUMN_TKILLS COLUMN_STAT(tkil, 4*8, {Draw_FunStringWidth(x, y, va("%4i", Stats_GetTKills(k)), 4*8, false, false);},NOFILL)
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#define COLUMN_DEATHS COLUMN(dths, 4*8, {Draw_FunStringWidth(x, y, va("%4i", Stats_GetDeaths(k)), 4*8, false, false);},NOFILL)
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#define COLUMN_DEATHS COLUMN_STAT(dths, 4*8, {Draw_FunStringWidth(x, y, va("%4i", Stats_GetDeaths(k)), 4*8, false, false);},NOFILL)
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#define COLUMN_TOUCHES COLUMN(tchs, 4*8, {Draw_FunStringWidth(x, y, va("%4i", Stats_GetTouches(k)), 4*8, false, false);},NOFILL)
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#define COLUMN_TOUCHES COLUMN_STAT(tchs, 4*8, {Draw_FunStringWidth(x, y, va("%4i", Stats_GetTouches(k)), 4*8, false, false);},NOFILL)
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#define COLUMN_CAPS COLUMN(caps, 4*8, {Draw_FunStringWidth(x, y, va("%4i", Stats_GetCaptures(k)), 4*8, false, false);},NOFILL)
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#define COLUMN_CAPS COLUMN_STAT(caps, 4*8, {Draw_FunStringWidth(x, y, va("%4i", Stats_GetCaptures(k)), 4*8, false, false);},NOFILL)
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#define COLUMN_AFK COLUMN(afk, 0, {int cs = atoi(InfoBuf_ValueForKey(&s->userinfo, "chat")); if (cs)Draw_FunStringWidth(x+4, y, (cs&2)?"afk":"msg", 4*8, false, false);},NOFILL)
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#define COLUMN_AFK COLUMN(afk, 0, {int cs = atoi(InfoBuf_ValueForKey(&s->userinfo, "chat")); if (cs)Draw_FunStringWidth(x+4, y, (cs&2)?"afk":"msg", 4*8, false, false);},NOFILL)
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