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STAY on plats. Don't Slide, no. Sliding is silly, so don't do it.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2169 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -743,7 +743,7 @@ qboolean SV_Push (edict_t *pusher, vec3_t move, vec3_t amove)
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moved_edict[num_moved] = check;
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moved_edict[num_moved] = check;
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num_moved++;
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num_moved++;
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check->v->flags = (int)check->v->flags & ~FL_ONGROUND;
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// check->v->flags = (int)check->v->flags & ~FL_ONGROUND;
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// try moving the contacted entity
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// try moving the contacted entity
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VectorAdd (check->v->origin, move, check->v->origin);
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VectorAdd (check->v->origin, move, check->v->origin);
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