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Added some 16:9 video resolutions in the options menu
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4056 fc73d0e0-1445-4013-8a0c-d673dee63da5
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parent
237dffe4d4
commit
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1 changed files with 12 additions and 9 deletions
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@ -339,7 +339,7 @@ void M_Menu_Particles_f (void)
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NULL
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};
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static const char *pdescopts[] =
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static const char *pdescopts[] =
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{
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"Classic",
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"Faithful",
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@ -409,7 +409,7 @@ void M_Menu_Particles_f (void)
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const char *presetname[] =
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{
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"286", //everything turned off to make it as fast as possible, even if you're crippled without it
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"Fast", //typical deathmatch settings.
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"Fast", //typical deathmatch settings.
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"Normal", //some extra effects
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"Nice", //potentially expensive, but not painful
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"Realtime", //everything on
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@ -489,7 +489,7 @@ const char *presetexec[] =
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"gl_texture_anisotropic_filtering 16;"
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};
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typedef struct fpsmenuinfo_s
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typedef struct fpsmenuinfo_s
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{
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menucombo_t *preset;
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} fpsmenuinfo_t;
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@ -619,7 +619,7 @@ void M_Menu_FPS_f (void)
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/*lerping is here because I'm not sure where else to put it. if they care about framerate that much then they'll want to disable interpolation to get as up-to-date stuff as possible*/
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{
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menubulk_t bulk[] =
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menubulk_t bulk[] =
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{
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MB_REDTEXT("FPS Options", false),
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MB_TEXT("\x80\x81\x81\x81\x81\x81\x81\x81\x81\x81\x82", false),
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@ -1821,6 +1821,9 @@ static const char *res16x9[] =
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"1600x900",
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"1920x1080",
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"2048x1152",
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"2560x1440",
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"3840x2160",
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"4096x2304",
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NULL
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};
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static const char *res16x10[] =
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@ -1904,7 +1907,7 @@ void CheckCustomMode(struct menu_s *menu)
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for (i = 0; i < ASPECT_RATIOS; i++)
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info->ressize[i]->common.ishidden = true;
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sel = info->resmode->selectedoption;
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if (sel < ASPECT_RATIOS)
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if (sel < ASPECT_RATIOS)
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{
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// unhide appropriate aspect ratio combo and restricted bpp/hz combos
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info->bppfixed->common.ishidden = false;
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@ -1982,7 +1985,7 @@ qboolean M_VideoApply (union menuoption_s *op, struct menu_s *menu, int key)
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if (key != K_ENTER && key != K_MOUSE1)
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return false;
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// force update display options
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{
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int w = 0, h = 0;
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@ -2083,7 +2086,7 @@ void M_Menu_Video_f (void)
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extern cvar_t vid_desktopgamma, vid_hardwaregamma, vid_preservegamma;
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extern cvar_t vid_bpp, vid_refreshrate, vid_renderer, vid_multisample;
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static const char *rendererops[] =
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static const char *rendererops[] =
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{
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#ifdef GLQUAKE
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"OpenGL",
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@ -2093,7 +2096,7 @@ void M_Menu_Video_f (void)
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#endif
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NULL
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};
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static const char *renderervalues[] =
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static const char *renderervalues[] =
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{
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#ifdef GLQUAKE
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"gl",
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@ -2121,7 +2124,7 @@ void M_Menu_Video_f (void)
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NULL
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};
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static const char *bppopts[] =
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static const char *bppopts[] =
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{
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"16-bit",
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"32-bit",
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