jk2 shader path added (which is also a cleaner name anyway...)

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@973 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2005-04-20 23:54:54 +00:00
parent 9d65df9b4d
commit ae19812e92

View file

@ -910,6 +910,7 @@ qboolean Shader_Init (void)
Con_Printf ( "Initializing Shaders.\n" );
COM_EnumerateFiles("shaders/*.shader", Shader_InitCallback, NULL);
COM_EnumerateFiles("scripts/*.shader", Shader_InitCallback, NULL);
/*