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jk2 shader path added (which is also a cleaner name anyway...)
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@973 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -910,6 +910,7 @@ qboolean Shader_Init (void)
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Con_Printf ( "Initializing Shaders.\n" );
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COM_EnumerateFiles("shaders/*.shader", Shader_InitCallback, NULL);
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COM_EnumerateFiles("scripts/*.shader", Shader_InitCallback, NULL);
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/*
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