mirror of
https://github.com/nzp-team/fteqw.git
synced 2025-03-21 15:51:55 +00:00
text parsing fixes
increased emit rate for explosionsprite git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1297 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
f447bd2feb
commit
a6bee2bc12
4 changed files with 120 additions and 80 deletions
|
@ -3026,7 +3026,7 @@ char *CL_ParseChat(char *text, player_info_t **player)
|
|||
Validation_Skins();
|
||||
skinsresponsetime = Sys_DoubleTime() + 5;
|
||||
}
|
||||
return true;
|
||||
return s;
|
||||
}
|
||||
|
||||
Validation_CheckIfResponse(text);
|
||||
|
@ -3054,6 +3054,7 @@ char *CL_ParseChat(char *text, player_info_t **player)
|
|||
}
|
||||
|
||||
msgflags = flags;
|
||||
|
||||
return s;
|
||||
}
|
||||
|
||||
|
@ -3080,14 +3081,24 @@ void CL_ParsePrint(char *msg, int level)
|
|||
}
|
||||
}
|
||||
|
||||
void CL_PrintChat(player_info_t *plr, char *msg, qboolean team, qboolean observer)
|
||||
// CL_ParseChat: takes chat strings and performs name coloring and cl_parsewhitetext parsing
|
||||
// NOTE: text in rawmsg/msg is assumed destroyable and should not be used afterwards
|
||||
void CL_PrintChat(player_info_t *plr, char *rawmsg, char *msg, int plrflags)
|
||||
{
|
||||
char *t;
|
||||
char *name = NULL;
|
||||
int c;
|
||||
int name_ormask;
|
||||
int name_ormask = 0;
|
||||
extern cvar_t cl_parsewhitetext;
|
||||
qboolean memessage = false;
|
||||
|
||||
if (plrflags & TPM_FAKED)
|
||||
{
|
||||
name = rawmsg; // use rawmsg pointer and msg modification to generate null-terminated string
|
||||
if (msg)
|
||||
*(msg - 2) = 0; // it's assumed that msg has 2 chars before it due to strstr
|
||||
}
|
||||
|
||||
if (msg[0] == '/' && msg[1] == 'm' && msg[2] == 'e' && msg[3] == ' ')
|
||||
{
|
||||
msg += 4;
|
||||
|
@ -3095,17 +3106,19 @@ void CL_PrintChat(player_info_t *plr, char *msg, qboolean team, qboolean observe
|
|||
}
|
||||
|
||||
if (plr) // use special formatting with a real chat message
|
||||
name = plr->name; // use player's name
|
||||
|
||||
if (cl_standardchat.value)
|
||||
{
|
||||
name_ormask = 0;
|
||||
if (cl_standardchat.value)
|
||||
{
|
||||
name_ormask = CON_STANDARDMASK;
|
||||
c = 7;
|
||||
}
|
||||
else if (observer)
|
||||
name_ormask = CON_STANDARDMASK;
|
||||
c = 7;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (plrflags & TPM_SPECTATOR) // is an observer
|
||||
{
|
||||
// TODO: we don't even check for this yet...
|
||||
if (team)
|
||||
if (plrflags & TPM_TEAM) // is on team
|
||||
c = 0; // blacken () on observers
|
||||
else
|
||||
{
|
||||
|
@ -3113,94 +3126,109 @@ void CL_PrintChat(player_info_t *plr, char *msg, qboolean team, qboolean observe
|
|||
c = 7;
|
||||
}
|
||||
}
|
||||
else if (cl.teamfortress) //override based on team
|
||||
else if (plr)
|
||||
{
|
||||
// TODO: needs some work
|
||||
switch (plr->bottomcolor)
|
||||
{ //translate q1 skin colours to console colours
|
||||
case 10:
|
||||
case 1:
|
||||
name_ormask = CON_STANDARDMASK;
|
||||
case 4: //red
|
||||
c = 1;
|
||||
break;
|
||||
case 11:
|
||||
name_ormask = CON_STANDARDMASK;
|
||||
case 3: // green
|
||||
c = 2;
|
||||
break;
|
||||
case 5:
|
||||
name_ormask = CON_STANDARDMASK;
|
||||
case 12:
|
||||
c = 3;
|
||||
break;
|
||||
case 6:
|
||||
case 7:
|
||||
name_ormask = CON_STANDARDMASK;
|
||||
case 8:
|
||||
case 9:
|
||||
c = 5;
|
||||
break;
|
||||
case 2: // light blue
|
||||
name_ormask = CON_STANDARDMASK;
|
||||
case 13: //blue
|
||||
case 14: //blue
|
||||
c = 6;
|
||||
break;
|
||||
default:
|
||||
name_ormask = CON_STANDARDMASK;
|
||||
case 0: // white
|
||||
c = 7;
|
||||
break;
|
||||
if (cl.teamfortress) //override based on team
|
||||
{
|
||||
// TODO: needs some work
|
||||
switch (plr->bottomcolor)
|
||||
{ //translate q1 skin colours to console colours
|
||||
case 10:
|
||||
case 1:
|
||||
name_ormask = CON_STANDARDMASK;
|
||||
case 4: //red
|
||||
c = 1;
|
||||
break;
|
||||
case 11:
|
||||
name_ormask = CON_STANDARDMASK;
|
||||
case 3: // green
|
||||
c = 2;
|
||||
break;
|
||||
case 5:
|
||||
name_ormask = CON_STANDARDMASK;
|
||||
case 12:
|
||||
c = 3;
|
||||
break;
|
||||
case 6:
|
||||
case 7:
|
||||
name_ormask = CON_STANDARDMASK;
|
||||
case 8:
|
||||
case 9:
|
||||
c = 5;
|
||||
break;
|
||||
case 2: // light blue
|
||||
name_ormask = CON_STANDARDMASK;
|
||||
case 13: //blue
|
||||
case 14: //blue
|
||||
c = 6;
|
||||
break;
|
||||
default:
|
||||
name_ormask = CON_STANDARDMASK;
|
||||
case 0: // white
|
||||
c = 7;
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// override chat color with tc infokey
|
||||
// 0-6 is standard colors (red to white)
|
||||
// 7-13 is using secondard charactermask
|
||||
// 14 and afterwards repeats
|
||||
t = Info_ValueForKey(plr->userinfo, "tc");
|
||||
if (*t)
|
||||
c = atoi(t);
|
||||
else
|
||||
c = plr->userid - 1;
|
||||
|
||||
if ((c / 7) & 1)
|
||||
name_ormask = CON_STANDARDMASK;
|
||||
|
||||
c = 1 + (c % 7);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//primary override.
|
||||
t = Info_ValueForKey(plr->userinfo, "tc");
|
||||
if (*t)
|
||||
c = atoi(t);
|
||||
else
|
||||
c = plr->userid - 1;
|
||||
|
||||
if ((c / 7) & 1)
|
||||
name_ormask = CON_STANDARDMASK;
|
||||
|
||||
c = 1 + (c % 7);
|
||||
// defaults for fake clients
|
||||
name_ormask = CON_STANDARDMASK;
|
||||
c = 7;
|
||||
}
|
||||
}
|
||||
|
||||
c = '0' + c;
|
||||
c = '0' + c;
|
||||
|
||||
if (name)
|
||||
{
|
||||
if (memessage)
|
||||
{
|
||||
con_ormask = CON_STANDARDMASK;
|
||||
if (!cl_standardchat.value && observer)
|
||||
if (!cl_standardchat.value && (plrflags & TPM_SPECTATOR))
|
||||
Con_Printf ("^0*^7 ");
|
||||
else
|
||||
Con_Printf ("* ");
|
||||
}
|
||||
|
||||
if (team) // for team chat don't highlight the name, just the brackets
|
||||
if (plrflags & TPM_TEAM) // for team chat don't highlight the name, just the brackets
|
||||
{
|
||||
// color is reset every printf so we're safe here
|
||||
con_ormask = name_ormask;
|
||||
Con_Printf("^%c(", c);
|
||||
con_ormask = CON_STANDARDMASK;
|
||||
Con_Printf("%s", plr->name);
|
||||
Con_Printf("%s", name);
|
||||
con_ormask = name_ormask;
|
||||
Con_Printf("^%c)", c);
|
||||
}
|
||||
else
|
||||
{
|
||||
con_ormask = name_ormask;
|
||||
Con_Printf("^%c%s", c, plr->name);
|
||||
Con_Printf("^%c%s", c, name);
|
||||
}
|
||||
|
||||
if (!memessage)
|
||||
{
|
||||
// only print seperator with an actual player name
|
||||
con_ormask = CON_STANDARDMASK;
|
||||
if (!cl_standardchat.value && observer)
|
||||
if (!cl_standardchat.value && (plrflags & TPM_SPECTATOR))
|
||||
Con_Printf ("^0:^7 ");
|
||||
else
|
||||
Con_Printf (": ");
|
||||
|
@ -3211,7 +3239,7 @@ void CL_PrintChat(player_info_t *plr, char *msg, qboolean team, qboolean observe
|
|||
|
||||
// print message
|
||||
con_ormask = CON_STANDARDMASK;
|
||||
if (cl_parsewhitetext.value && team && plr)
|
||||
if (cl_parsewhitetext.value && (plrflags & TPM_TEAM))
|
||||
{
|
||||
char *u;
|
||||
|
||||
|
@ -3413,7 +3441,7 @@ void CL_ParseServerMessage (void)
|
|||
if (msg = CL_ParseChat(s, &plr))
|
||||
{
|
||||
CL_ParsePrint(s, i);
|
||||
CL_PrintChat(plr, msg, msgflags & 2, msgflags & 4);
|
||||
CL_PrintChat(plr, s, msg, msgflags);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -3866,7 +3894,7 @@ void CLQ2_ParseServerMessage (void)
|
|||
if (msg = CL_ParseChat(s, &plr))
|
||||
{
|
||||
CL_ParsePrint(s, i);
|
||||
CL_PrintChat(plr, msg, msgflags & 2, msgflags & 4);
|
||||
CL_PrintChat(plr, s, msg, msgflags);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -3995,7 +4023,7 @@ void CLNQ_ParseServerMessage (void)
|
|||
if (msg = CL_ParseChat(s+1, &plr))
|
||||
{
|
||||
CL_ParsePrint(s+1, PRINT_CHAT);
|
||||
CL_PrintChat(plr, msg, msgflags & 2, msgflags & 4);
|
||||
CL_PrintChat(plr, s+1, msg, msgflags);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
|
@ -834,6 +834,12 @@ void CL_InitCam(void);
|
|||
//
|
||||
//zqtp.c
|
||||
//
|
||||
#define TPM_UNKNOWN 0
|
||||
#define TPM_NORMAL 1
|
||||
#define TPM_TEAM 2
|
||||
#define TPM_SPECTATOR 4
|
||||
#define TPM_FAKED 16
|
||||
|
||||
qboolean TP_SoundTrigger(char *message);
|
||||
char *TP_PlayerName (void);
|
||||
char *TP_MapName (void);
|
||||
|
|
|
@ -781,7 +781,7 @@ char *particle_set_spikeset =
|
|||
"r_part explodesprite\n"
|
||||
"{\n"
|
||||
" texture \"particles/flame\"\n"
|
||||
" count 1\n"
|
||||
" count 120\n"
|
||||
" scale 80\n"
|
||||
" scalefactor 1\n"
|
||||
" alpha 0.2\n"
|
||||
|
|
|
@ -1913,7 +1913,7 @@ void TP_NewMap (void)
|
|||
TP_CategorizeMessage
|
||||
|
||||
returns a combination of these values:
|
||||
0 -- unknown (probably generated by the server)
|
||||
0 -- unknown
|
||||
1 -- normal
|
||||
2 -- team message
|
||||
4 -- spectator
|
||||
|
@ -1934,10 +1934,10 @@ int TP_CategorizeMessage (char *s, int *offset, player_info_t **plr)
|
|||
player_info_t *player;
|
||||
char *name;
|
||||
|
||||
flags = 0;
|
||||
flags = TPM_UNKNOWN;
|
||||
msglen = strlen(s);
|
||||
if (!msglen)
|
||||
return 0;
|
||||
return TPM_UNKNOWN;
|
||||
|
||||
*offset = 0;
|
||||
*plr = NULL;
|
||||
|
@ -1953,9 +1953,9 @@ int TP_CategorizeMessage (char *s, int *offset, player_info_t **plr)
|
|||
!strncmp(name, s, len))
|
||||
{
|
||||
if (player->spectator)
|
||||
flags |= 4;
|
||||
flags |= TPM_SPECTATOR;
|
||||
else
|
||||
flags |= 1;
|
||||
flags |= TPM_NORMAL;
|
||||
*offset = len + 2;
|
||||
*plr = player;
|
||||
}
|
||||
|
@ -1967,19 +1967,19 @@ int TP_CategorizeMessage (char *s, int *offset, player_info_t **plr)
|
|||
// no team messages in teamplay 0, except for our own
|
||||
if (i == cl.playernum[SP] || ( cl.teamplay &&
|
||||
!strcmp(cl.players[cl.playernum[SP]].team, player->team)) )
|
||||
flags |= 2;
|
||||
flags |= TPM_TEAM;
|
||||
|
||||
*offset = len + 4;
|
||||
*plr = player;
|
||||
}
|
||||
}
|
||||
|
||||
if (!flags)
|
||||
if (!flags) // search for fake player
|
||||
{
|
||||
if (name = strstr(s, ": ")) // use name as temp
|
||||
{
|
||||
*offset = (name - s) + 2;
|
||||
flags = 16;
|
||||
flags = TPM_FAKED;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3228,7 +3228,13 @@ void CL_Say (qboolean team, char *extra)
|
|||
}
|
||||
*d = '\0';
|
||||
|
||||
CL_PrintChat(&cl.players[cl.playernum[SP]], text, team, false);
|
||||
{
|
||||
int plrflags = 0;
|
||||
if (team)
|
||||
plrflags |= 2;
|
||||
|
||||
CL_PrintChat(&cl.players[cl.playernum[SP]], NULL, text, plrflags);
|
||||
}
|
||||
|
||||
//strip out the extra markup
|
||||
for (s = sendtext, d = sendtext; *s; s++, d++)
|
||||
|
|
Loading…
Reference in a new issue