From 96689f0e000d4975adce6cbbcb993858089a53e6 Mon Sep 17 00:00:00 2001 From: Spoike Date: Fri, 27 Aug 2004 00:38:41 +0000 Subject: [PATCH] Added 24 bit texture loading to the options menu git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@54 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/client/m_options.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/engine/client/m_options.c b/engine/client/m_options.c index e534733fb..6258c5ca8 100644 --- a/engine/client/m_options.c +++ b/engine/client/m_options.c @@ -395,6 +395,7 @@ void M_Menu_FPS_f (void) MC_AddCheckBox(menu, 48, y, " Tex Compression", &gl_compress);y+=8; MC_AddCheckBox(menu, 48, y, "Other Water Effect", &gl_waterripples);y+=8; MC_AddSlider(menu, 48, y, " 2D resolution", &gl_2dscale, 0, 1);y+=8; + MC_AddCheckBox(menu, 48, y, " 32 bit textures", &gl_load24bit);y+=8; break; #endif #ifdef SWQUAKE @@ -410,8 +411,6 @@ void M_Menu_FPS_f (void) break; } -// MC_AddCheckBox(menu, 48, y, "32 bit texture loading", &r_32bit);y+=8; ADD ME - menu->cursoritem = (menuoption_t*)MC_AddWhiteText(menu, 200, 32, NULL, false); }