From 9611c2acc3b7a2fb2e6d6ac3d9aebba8918a9a85 Mon Sep 17 00:00:00 2001 From: Spoike Date: Fri, 10 Dec 2004 03:04:42 +0000 Subject: [PATCH] Fix for the correct map name when playing back an MVD. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@615 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/server/sv_user.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/engine/server/sv_user.c b/engine/server/sv_user.c index 34923cb3e..bf31da304 100644 --- a/engine/server/sv_user.c +++ b/engine/server/sv_user.c @@ -202,7 +202,10 @@ void SV_New_f (void) MSG_WriteByte (&host_client->netchan.message, 128); // send full levelname - MSG_WriteString (&host_client->netchan.message, sv.mapname); + if (sv.demostatevalid) + MSG_WriteString (&host_client->netchan.message, sv.demfullmapname); + else + MSG_WriteString (&host_client->netchan.message, sv.mapname); // // game server