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Fixes for The Wastes compilation under Linux.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5204 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2 changed files with 7 additions and 5 deletions
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@ -1,4 +1,6 @@
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#include "quakedef.h"
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#ifdef HAVE_MIXER
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#include "winquake.h"
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#ifdef DYNAMIC_SDL
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@ -440,3 +442,4 @@ snd_capture_driver_t SDL_Capture =
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SDL_Capture_Shutdown
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};
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#endif
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#endif
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@ -24,7 +24,9 @@
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//#define D3D9QUAKE
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//#define GLQUAKE
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#undef D3D11QUAKE
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#if defined(WIN32)
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#define D3D8QUAKE
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#endif
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#undef VKQUAKE
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#undef HEADLESSQUAKE
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@ -39,7 +41,7 @@
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#define MENU_DAT
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#define PSET_SCRIPT
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#define VOICECHAT
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#define RTLIGHTS
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#undef RTLIGHTS
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#ifndef MULTITHREAD
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#define MULTITHREAD //misc basic multithreading - dsound, downloads, basic stuff that's unlikely to have race conditions.
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#endif
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@ -64,7 +66,7 @@
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#define Q3BSPS
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#undef Q1BSPS
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#undef Q2BSPS
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#define RFBSPS //qfusion's bsp format / jk2o etc.
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#undef RFBSPS //qfusion's bsp format / jk2o etc.
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#undef TERRAIN
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#undef DOOMWADS
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#undef MAP_PROC
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@ -124,9 +126,6 @@
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#undef HAVE_MEDIA_ENCODER //capture/capturedemo work.
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#undef HAVE_SPEECHTOTEXT //windows speech-to-text thing
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#ifdef COMPILE_OPTS
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//things to configure qclib, which annoyingly doesn't include this file itself
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-DOMIT_QCC //disable the built-in qcc
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