Loading textures with empty names will now fail.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1967 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2006-02-13 01:00:56 +00:00
parent 8fe69738c5
commit 90669f5d8d

View file

@ -100,6 +100,9 @@ int VARGS Plug_Draw_LoadImage(void *offset, unsigned int mask, const long *arg)
mpic_t *pic;
if (!*name)
return 0;
for (i = 0; i < pluginimagearraylen; i++)
{
if (!pluginimagearray[i].plugin)
@ -140,7 +143,7 @@ int VARGS Plug_Draw_LoadImage(void *offset, unsigned int mask, const long *arg)
pluginimagearray[i].picfromwad = fromwad;
pluginimagearray[i].pic = pic;
pluginimagearray[i].plugin = currentplug;
return i;
return i + 1;
}
void Plug_DrawReloadImages(void)
@ -190,8 +193,9 @@ int VARGS Plug_Draw_Image(void *offset, unsigned int mask, const long *arg)
return 0;
i = VM_LONG(arg[8]);
if (i < 0 || i >= pluginimagearraylen)
if (i <= 0 || i > pluginimagearraylen)
return -1; // you fool
i = i - 1;
if (pluginimagearray[i].plugin != currentplug)
return -1;