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fixing flares
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1673 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -2545,7 +2545,8 @@ continue;
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mesh->numvertexes = 1;
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mesh->indexes = r_quad_indexes;
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mesh->numindexes = 6;
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// VectorCopy ( out->origin, mesh->xyz_array[0] );
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VectorCopy ( in->lightmap_origin, mesh->xyz_array[0] );
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/* r = LittleFloat ( in->lightmapVecs[0][0] ) * 255.0f;
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r = bound ( 0, r, 255 );
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