From 81cc41e4a4c276357cfb93bfa7584e272d4edcd4 Mon Sep 17 00:00:00 2001 From: Spoike Date: Thu, 14 Oct 2004 11:14:46 +0000 Subject: [PATCH] now prints the name of the sprite that has an invalid frame. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@324 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- engine/gl/gl_rmain.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/gl/gl_rmain.c b/engine/gl/gl_rmain.c index ffc0021e3..973f3aa3d 100644 --- a/engine/gl/gl_rmain.c +++ b/engine/gl/gl_rmain.c @@ -208,7 +208,7 @@ mspriteframe_t *R_GetSpriteFrame (entity_t *currententity) if ((frame >= psprite->numframes) || (frame < 0)) { - Con_Printf ("R_DrawSprite: no such frame %d\n", frame); + Con_Printf ("R_DrawSprite: no such frame %d (%s)\n", frame, currententity->model->name); frame = 0; }