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https://github.com/nzp-team/fteqw.git
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Added presence of QCJIT to the 'version' command if enabled.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3871 fc73d0e0-1445-4013-8a0c-d673dee63da5
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parent
26e2638301
commit
7fa677ccf5
2 changed files with 8 additions and 3 deletions
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@ -3165,6 +3165,10 @@ void COM_Version_f (void)
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Con_Printf("Direct3D available\n");
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#endif
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#ifdef QCJIT
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Con_Printf("QuakeC just-in-time compiler (QCJIT) enabled\n");
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#endif
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#ifdef _SDL
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Con_Printf("SDL version: %d.%d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL);
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#endif
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@ -303,7 +303,7 @@
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<OutDir Condition="'$(Configuration)|$(Platform)'=='MRelease|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='MRelease|x64'">$(Platform)\$(Configuration)\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='MRelease|x64'">false</LinkIncremental>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug Dedicated Server|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug Dedicated Server|Win32'">d:\d drive\games\qwserver\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug Dedicated Server|Win32'">$(Configuration)\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug Dedicated Server|Win32'">true</LinkIncremental>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug Dedicated Server|x64'">$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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@ -391,6 +391,7 @@
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release Dedicated Server|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release Dedicated Server|x64'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release Dedicated Server|x64'" />
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<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug Dedicated Server|Win32'">fteqwsv</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MinGLDebug|Win32'">
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<Midl>
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@ -991,7 +992,7 @@
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>../libs/speex;..\client;../libs/freetype2/include;../common;../server;../gl;../sw;../qclib;../libs;../libs/dxsdk7/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;SERVERONLY;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>QCJIT;_DEBUG;WIN32;_WINDOWS;SERVERONLY;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<FloatingPointModel>Fast</FloatingPointModel>
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@ -1013,7 +1014,7 @@
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>comctl32.lib;wsock32.lib;odbc32.lib;odbccp32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>../../fteqwsv.exe</OutputFile>
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<OutputFile>d:\d drive\games\qwserver\fteqwsv.exe</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<AdditionalLibraryDirectories>../libs/dxsdk7/lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<IgnoreSpecificDefaultLibraries>libc.lib;msvcrt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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