From 7d2d7ba88d02041664f5b36ef536ef4929b5c4a7 Mon Sep 17 00:00:00 2001 From: Magnus Date: Wed, 2 Dec 2009 02:47:08 +0000 Subject: [PATCH] git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3482 fc73d0e0-1445-4013-8a0c-d673dee63da5 --- quakec/fallout2/combat.qc | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/quakec/fallout2/combat.qc b/quakec/fallout2/combat.qc index 90b811ecd..eaf4e58e9 100644 --- a/quakec/fallout2/combat.qc +++ b/quakec/fallout2/combat.qc @@ -107,10 +107,9 @@ void(entity targ, entity attacker) ArmorNoise = { local float r; - if (targ.classname != "player" && targ.classname != "monster") + if (attacker.classname != "player" && targ.classname != "monster") return; - - if (attacker.classname != "player" && attacker.classname != "monster") + else if (targ.classname != "player" && attacker.classname != "monster") return; r = random();